Golf Ball. HELP!!!
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Hello
I am new here but have been using SU for around 3 months.
For a school project I have been asked to design a structure that is influenced by a golf ball. I have started with a sphere then realised a polygon is slighlty more representative of a golf ball so I have gone down that route.
However, I would like to include the "dimples" on the surface. Does anyone have any ideas how I can achieve this?? I would sooner model the effect as opposed to texturing the surface.
I have been tearing my hair out for 2 days now so I hope somebody out there can help.
Thanks
Steve
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TaffGoch should be able to shed light on this. You might even send a PM.
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Can you post an image of your building so far. Might help us help you.
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Thanks for the response fellas.
Cheffey: Sent PM as advised. Cheers.
Boofredlay: Please see attached. I would like to create a "dimple effect" wherever there is a node. The building must be inspired by a golf ball but there are other factors that I need to consider such as construction costs and method etc.
I think, whilst this design isn't perfect, if I could incorporate the dimples it would be OK.
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If you want to play.
Geodesic_SketchUp.rb
clf_components_onto_faces.rb
roundcorner
and little work.
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At a complete tangent...
You might recall a recent Tadema post showing a Voysey house in the UK, followed by me realizing than my second-cousin's house at Laughton Hills was contemporaneous and very similar [and it turned out to be by Voysey too - and that he had just died that week - which was a very weird coincidence!] - well, that original house was built in the 1920s for the professor who invented the dimples on golf-balls !!!!! -
Did he tell you how to attach them using SU?
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