Gothic Cathedral completed
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Hey, great Cathedral (and I just PM'd you about being from DRIGGS!, so go check your PM's).
Chris
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yea, the modeling is prettys awesome... i agree and would definitily like to see a few more renderings. So much time was put into everythinng else. GOod work
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we will use this one for our october challenge in our filipino group. excellent model.
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Steelers005
OK so here are a couple more renders (if the process works, that is)
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And another one
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and another one
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And last a fly-by: but go here for the rest please;
https://picasaweb.google.com/103014864480561473398thanks for the interest everyone.
Klog
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Some really great photos you´ve got there
Keep them coming -
Some huge project, thanks for sharing.
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truly impressive model - would love to see some higher quality renders though. keep it up man this is madness...
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Klog, a great thanks for sharing this amazing model... it really deserved to go in the "most impressive sketchup model" topic !
Facing such an interesting space I couldn't resist doing a test render :
It was done in Thea, with a really short setting time (only adjustment for the stained glass windows and the metal fence), render (3000 pix high) for about 20hours (I actually forgot to stop it during the night, so it should have been good enough after a few hours only...). Really small post pro in PS (mainly some color corrections). Reduce for posting.Some details out of the big image :
... I'll try to find time to make more images, this model is really inspiring..
By the way, some remarks: the covering of the pillars looks a big large to me, and not so realistic in term of proportions, and their texture is lacking of precision... but this are small problems regarding to the amount of work you put in this cathedral !
Keep up the good work !
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@mrwip said:
Klog, a great thanks for sharing this amazing model... it really deserved to go in the "most impressive sketchup model" topic !
Facing such an interesting space I couldn't resist doing a test render
Yeah, it is an impressive model. It should go to the "most impressive sketchup model" topic...
Great re-render MrWip!
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@MrWip --
@unknownuser said:By the way, some remarks: the covering of the pillars looks a big large to me, and not so realistic in term of proportions, and their texture is lacking of precision... but this are small problems regarding to the amount of work you put in this cathedral !
First, these are great "prelimenary" renders. Can't wait to see the results of your tweaking/changing the shaders in the future. Show me your stuff! Yes I too thought the pillars were too large and so they are now 75% of the original and could be smaller yet. And I ran up against the limits of 2GB pagefile for Kerkythea, even with some of the tricks I learned; so I reduced the resolution of all the shaders and chopped avout 15MB out of the source file. Even then I could only render the inside by stripping off the north and south porches, gutting the Royal entry towers, and stripping nearly all the flying buttresses as well as the terraine and exterior shaders. That got it to ~50MB and then Kerkythea could handle the interior with my machine. So I think higher resolution is for someone else to do for this project. Have at it. Thanks for your excitement about this.@Artysmedia -- Thanks for your enthusiasm on this too; show us some re-renders from you, too.
Klog -
Thanks for sharing the model, Klog,
A couple quick renders with Twilight Render.
The old cathedrals always felt to me to have high contrast dark and light areas something like this.
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Very nice Fletch. I would have fone more of this myself, but I have trouble knowing i9f my (digitasl) computer screen is "telling me the truth" because if I move out of NORMAL to the screen it changes the contrasts. Some earlier ones came out too dark ...
Is it the thin glass that gets so much more light into the building or is it the Gamma?
Thanks and do a lot more -
@unknownuser said:
Is it the thin glass that gets so much more light into the building or is it the Gamma?
I almost always adjust Exposure/Gamma on interior images. (or exteriors for that matter) It's as natural as a normal camera adjusting exposure when inside a building.
In this case, I did some post-pro only to get the lights and darks looking how I wanted them. I have no idea how successful it is (with the image of the choir looking up) on your screen, or anyone's screen for that matter. I'm sure it looks completely different on every screen. I only know it looks "good" to me on mine.
If you are interested, here's something about how to calibrate your monitor or screen. See also the basics of screen calibration here.
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A couple more.
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Tá sé go hálainn mo chara
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