sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Roof tiles without textures?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    22 Posts 8 Posters 1.6k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      MrMikeEsq
      last edited by

      Ah I see.
      Well if I was using the method of putting tiles together to make an image export for a texture, I may as well use those tiles across the roof I think

      If I did model a tile, is there a proper technique/tool I should look up to allow me to copy it over the roof face? (then maybe sorting out the edges at the end)

      I'm not looking for it to be totally automatic, just a short process if I already have the initial tile modelled (as in I can quickly grab it from my folder of pre-made tiles, and paste them all over the roof, and then apply a colour to them all - all in a fairly short time frame?)
      If so my boss would be very happy!

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        Well, supposing you have a single tile made as a component, you can copy it with the Move tool over the width of the tile and make a linear array by typing xn or *n where n is the number of copies (in addition to the original). You can then copy the row down or up the roof making another array in the same way. Of course you probably need to stagger each course so I would make the first two courses and then copy them as needed making the array. On a real roof how do you deal with variations in the length of the roof? Do you wind up cutting tiles or do you modify the overlap between courses to even things out? Do the same in SU.

        Any tiles that need to be trimmed to come even with an edge of the roof will need to be edited. You'll use Make Unique on those tiles so you don't end up modifying all of them. But you can make all tiles that need the same trimming unique together so that they remain related to each other. then you need only edit one of those. This will be handy for the edge of the roof if the tile gets trimmed in width. You might find that you can create a number of tile components derived from the same full tile with different trimming so you don't have to edit them every time. also, if you are only concerned about exteriors views, you can let tiles run through valleys rather then trimming them. You might have a separate tile that goes in the valley but the roof tiles can extend under them.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • M Offline
          MrMikeEsq
          last edited by

          Hmm yes, all sounds very good even for someone who is pretty bad at sketchup like me..
          I'll try that in work tomorrow - thank you Dave for making my monday morning more bearable! πŸ˜‰

          1 Reply Last reply Reply Quote 0
          • Dave RD Offline
            Dave R
            last edited by

            Michael, let me know how you get on. If you need help, don't hesitate to ask.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

            1 Reply Last reply Reply Quote 0
            • TIGT Offline
              TIG Moderator
              last edited by

              If you go down the 3d geometry tile route then please remember not to make each tile component too detailed.

              Although adding them as component-instances will help greatly you will still have loads of potential geometry in the model that will never be seen, but which Sketchup will need to consider when it's rendering any views - even if it subsequently decides if not visible; also with shadows 'on' they could be thousands of extra shadow calculations to do that again are not eventually used.
              So don't model the the tile in any great detail - especially the back [e.g. don't stamp the back with the manufacturer's name or have rear-nibs with rounded corners or include the nail holes!] and also remember that the top parts, like curved surfaces on Roman-tiles should not have an excessive number of segments - at a distance 6 [or even 4] will usually look fine when 'smoothed' - certainly using 12 or 24 would be too much [unless you are planning on looking at an individual tile in a close-up assembly detail]; and don't 'round-off' edges either - just smooth that edge with Erase+Ctrl if you don't want it to look like a 'hard edge'...

              TIG

              1 Reply Last reply Reply Quote 0
              • M Offline
                MrMikeEsq
                last edited by

                Hey TIG - Thanks for those tips
                Yeah I'll try to be sensible!

                How do I set up the instancing of components? Or is this a silly question that I could find out on my own (Google's) πŸ˜†

                Can't believe I haven't got round to this yet, but a client who is special forces is leaving today so I had to prioritize his interior

                1 Reply Last reply Reply Quote 0
                • Dave RD Offline
                  Dave R
                  last edited by

                  Make a copy of a component and you've got two instances of it. πŸ˜‰

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    patrickbateman
                    last edited by

                    Get the instant roof plugin here

                    favicon

                    (www.valiarchitects.com)

                    I'm pretty sure you can create your own component tile styles and modify it. If not directly I'm sure there is a workaround to be able to use that plugin with custom tiles by replacing some of the components. If you can't do it inside the plugin itself, then just create 3d tiles or whatever and then select instances and replace them- it's still an amazing plugin to build roofs.

                    1 Reply Last reply Reply Quote 0
                    • V Offline
                      valerostudio
                      last edited by

                      I agree with Patrick. That plug-in rocks with clay tile roofing. I would just shoot an email to them and ask about customizing the tile itself. I think there is a forum on their website that has info on the plug-ins. Maybe someone has figured this out already.

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        bjornkn
                        last edited by

                        The first (and only) dynamic component I made in SU was a roof tile that would add more tiles when scaled, with the correct distance between them. It was quite a lot of work to make it though...

                        My suggestion is to make a very simple component of one tile (with no faces on the underside, which won't be visible anyway).
                        Use Move/copy to make a copy sideways at the right distance.
                        Select the 2 tiles and move/copy downwards at the right distance.
                        Make a new component of those 4 tiles.
                        Now you can easily fill a roof by move/copying inside the component/group, using the distances between two of the tiles as reference.
                        Lots of extra work on roofs that are not straight saddle roofs.

                        But I think I'd still vote for TIGs suggestion - make textures instead of 3D tiles...

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          MrMikeEsq
                          last edited by

                          Hmm good to have more opinions.
                          Instantroof plugin sounded like the solution until I noticed their site/videos don't mention using your own tile. If it can be done though that'd be great. Just instancing myself though doesn't sound too hard.

                          Why do some of you think it'd be better to use textures? Would 3d tiles be too taxing on my system?

                          mike

                          1 Reply Last reply Reply Quote 0
                          • Mike LuceyM Offline
                            Mike Lucey
                            last edited by

                            Mike, you might have a look at Piece Tracer http://www.piecetracer.com/?tp=3

                            Support us so we can support you! Upgrade to Premium Membership!

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              MrMikeEsq
                              last edited by

                              Thanks for that Mike πŸ˜„
                              In the video the tile is very simple. Do you have that plugin? Anyone who could quickly test or give experience is great.

                              1 Reply Last reply Reply Quote 0
                              • Mike LuceyM Offline
                                Mike Lucey
                                last edited by

                                No, I haven't got it but will see if I can get the developer to chime in πŸ‘

                                Support us so we can support you! Upgrade to Premium Membership!

                                1 Reply Last reply Reply Quote 0
                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Textures would be better if you can use them because they would be easier to exchange, they trim automatically at edges and you would have fewer edge and face entities so you might have better performance. High res texture images can also slow things down but you don't need high res images anyway.

                                  Have you started drawing your roof tiles yet?

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

                                  1 Reply Last reply Reply Quote 0
                                  • E Offline
                                    Evan Garmaise
                                    last edited by

                                    Hi,

                                    I'm the developer for PieceTracer. It's designed for this sort of thing so I recommend that you try it out. You can download a free trial here: http://piecetracer.com/download. Check out the demo videos for instructions.

                                    As for filling in the pieces at the edges, that's functionality I am considering for the next version of PieceTracer, as described here: http://piecetracer.com/fillandshear. Your comments on that functionality would be much appreciated.

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      MrMikeEsq
                                      last edited by

                                      Hello Evan,
                                      thanks for replying to my thread πŸ˜„ I'll look into your software

                                      1 Reply Last reply Reply Quote 0
                                      • 1
                                      • 2
                                      • 2 / 2
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement