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    [Tutorial] DR Spawner V-ray 1.49.01

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    • D Offline
      Dimethil
      last edited by

      Hi

      Can someone indicate me if that's possible tostart a render on slave computers only, in order to keep the main computer available for working on sketchup during render ?

      Thanks

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      • thomthomT Offline
        thomthom
        last edited by

        Only with the latest 1.6 beta.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • B Offline
          benoitdu77
          last edited by

          hello, when i used dr spawner with 2slaves i can see in my rendering scene. i have just 4 region pcmaster.

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          • rodrigonotorR Offline
            rodrigonotor
            last edited by

            @cbuchert said:

            This is surprisingly still relevant five years later. Works like a boss with Amazon's EC2 servers. Thanks, Rodrigo!

            Your welcome cbuchert, but not are five years, only two 😉

            Regards

            • [Sketchando.net](http://foro.sketchando.net/portal.php) • www.arqcad.net •

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            • G Offline
              gunfighter77
              last edited by

              @pazzero said:

              I handle it with a networkdrive. I enabled the networksharing for my folder with my stored textures on my source computer and connect each other computer and the source computer itself in the exact same way. So each computer is able to access any used texture in the model. For example "R:\Textures\Tile.jpg". But i don't have any idea for the tempfolder. Maybe make sure that you use only Textures from the shared folder?!

              I been scanning forums relating to this topic. Although old, this thread seems to be the only and most recent discussion regarding the sharing of textures.

              When enabling a texture folder to be shared on the network, are you setting that folder location in the sketchup system preferences under files?

              It seems to me that sketchup resamples the texture within the file and when you open it, then dumps the resamples into the temp folder. Because when I open a sketchup file in a different machine, it still has retains all the textures?

              The problem with using spawner, is that SKU is not open and the spawner isn't linked to the temp folder with the resample textures?

              I can get the render farm to work, but it appears that the slave machine isn't rendering any material that isn't default?

              I'm probably expecting too much, the added speed is already nice. I just thought if I could resolve the texture issue I can increase the speed.

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              • R Offline
                rspierenburg
                last edited by

                Hi,

                I believe (and anyone correct me if I'm wrong) that at the time of rendering it no longer has anything to do with SKMs and their location. You need to ensure that there is a folder that all nodes (main and slaves) have access to. This is where Vray will dump its material information for all the slaves to read.

                Rob

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                • D Offline
                  Dimethil
                  last edited by

                  Hi,
                  I'm working on a PC, with skp8 & vray 1.49.01 installed, but I also have 3 imacs available. I'd like to set distributed renders on the 3 macs, from my PC... (all machines are working on the same gigabit network, whit a storage nas)
                  SO I installed vray DRspawner on the iMacs, but I'd like to know if that's possible to set a DR between mac & PC ?

                  All the materials, textures & ies are stored on the same nas, accessible from all machines. SO, I tried...

                  My main issue is that on my PC, materials path is something like Z:/FOLDERS/Material.jpg
                  Although the macs are using this kind of path : /Volumes/FOLDERS/Material.jpg So, if I let the Z:/, the macs can't find materials...
                  That's surprising, but when I set the "mac style path" (starting by /Volumes...) in vray (on the PC), the PC can find the textures, and of course, the imacs can find the texture too. GREAT !

                  So, no problem for the materials, since I rewrite the paths, by replacing Z:/ by Volumes/

                  But it's not working for IES... When I set a /volumes/ path to ies lights... The PC can't find them, and I get dark renders 😕

                  Any idea ?
                  Is it there an other way to set DR between mac & PC ?

                  thx

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                  • V Offline
                    valerostudio
                    last edited by

                    DR in 1.49.01 was always broken I believe. I really need to implore you to invest in the upgrade to 2.0 where DR is flawless now.

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                    • D Offline
                      Dimethil
                      last edited by

                      SInce I use DR from a PC to a PC, or from mac to mac, I have no problem with version 1.49.
                      Does the version 2.0 improve the compatibility between mac & pc ?
                      thx

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                      • dkendigD Offline
                        dkendig
                        last edited by

                        yes, DR stability is improved in 2.0 in all cases.

                        Devin Kendig
                        Developer

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