Shell chair - Hans Wegner
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An update, now also the legs and stretchers have an aged look.


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Looks like it was used hard and then refinished. Nice, nice.
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Thanks again Dave.

Another couple of shots. Added a roughness map to the varnish of the woods and increased a bit the % of the roughness in order to have a different finishing.


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Bellisimo!
Is this a coating applied in Thea?
Any chance I can see the Scattering and Structure settings? And Coating if you used it?
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Grazie Rich.

Yes the wood mats have a stacked coating layer. Here are the settings I've used. As roughness map on the coating layer I've used the specular map. Only for the plywood I've increased the % of the roughness of the coating to 40.
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Excellent work.
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Thanks Massimo, appreciate it

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Thanks Dave and Rich you're welcome.

The last image for this thread, I promise...
I gave them a home. 

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Nice, I love the way you bang your head off the light each time you stand up

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Very nice work. You almost make me want to learn to do photo-realistic renders.
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Glad for that Dave.

Yeah Rich, it's a way to remember how much you spent for that chandelier...
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Ohh that floor! That door! Those woods!!!
Perfect render massimo -
Excellent renders, Massimo

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@massimo said:
Thanks Dave and Rich you're welcome.

The last image for this thread, I promise...
I gave them a home. 
This is truly a great render... congratulations!!
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Thanks guys.

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fantastic work massimo, last image is just beautiful

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Looks who's back!
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Thanks Oli and welcome back!

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sorry i've been busy on an epic scale. good to be home, and that "homely" render really was a lovely welcome!

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Brilliant, just brilliant. I am blown away by the quality of two renders tonight. This one is incredible.

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