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    Bonzai3D vs Sketchup ?

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    • pilouP Offline
      pilou
      last edited by

      If you want a real Nurbs program with the easy ergonomy of Sketchup try Moment of Inspiration ๐Ÿ˜‰
      You have an infinite demo without save for take time to make your opinion ๐Ÿ˜‰
      (you have of course a normal 30 days trial) ๐Ÿ˜‰
      ps Without bugs ๐Ÿ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • T Offline
        tom1169
        last edited by

        @unknownuser said:

        If you want a real Nurbs program with the easy ergonomy of Sketchup try Moment of Inspiration ๐Ÿ˜‰
        You have an infinite demo without save for take time to make your opinion ๐Ÿ˜‰
        (you have of course a normal 30 days trial) ๐Ÿ˜‰
        ps Without bugs ๐Ÿ˜‰

        Wow ! Never seen this 1 before. โ—
        Thanks Pilou will definitely try it. ๐Ÿ˜ฎ

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        • EarthMoverE Offline
          EarthMover
          last edited by

          I think there is a notable difference between Bonzai3D vs. Sketchup and Bonzai3D vs. Sketchup with plugins.

          I played a bit with Bonzai and built a few things in it, but always missed the simple logic and fluidity of Sketchup.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • T Offline
            tom1169
            last edited by

            Thanks EarthMover,
            Nice works BTW>
            I'm just wondering why a Large Company like Google is lagging
            behind updates and not moving forward with progress ? ๐Ÿ˜’ ๐Ÿ˜’

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Engine overhaul between 7.0 and 7.1

              New tools and toolbar fixes between 7.1 and 8

              LAA and shadow fix between 8.0 and 8.0 M1

              If that's not progress I don't know what is? I've even left out a lot of other things they've fixed and unveiled. They're doing a bang up job if you ask me.

              I imagine SU9 will take it to the next level. Though I intend to give Bonzai another go.

              Download the free D'oh Book for SketchUp ๐Ÿ“–

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              • thomthomT Offline
                thomthom
                last edited by

                @tom1169 said:

                I'm just wondering why a Large Company like Google is lagging
                behind updates and not moving forward with progress ? ๐Ÿ˜’ ๐Ÿ˜’

                Compared to large companies like, MicroSoft..?

                It's usually smaller companies that release more often.

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • B Offline
                  bonzai3d support
                  last edited by

                  Gentlemen,

                  There have been a lot of improvements to bonzai3d, and we are currently at version 2.5, and it should be quite stable. (If you are using Windows, you should make sure to have an updated video driver.) If you like, you can download a free Trial version from here:

                  favicon

                  (formz.com)

                  It offers another 30 days if you used an old trial version, and if you find that you need an extension to the trial, we can give you one of those. (Just email support@bonzai3d.com and ask.)

                  If you are curious as to what it can do, you can check out some of the Webinar Replays Here:

                  301 Moved Permanently

                  favicon

                  (www.formz.com)

                  or here:

                  We have many more great things in store for the future, and many SketchUp users are currently enjoying bonzai3d. Why not give it a try and let us know what you think. It makes a great companion to SketchUp!

                  Explore * Design * Deliver
                  http://www.bonzai3d.com
                  Version 2.5 Now Available!

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                  • M Offline
                    mukul.ar
                    last edited by

                    How does b3d fare with models in excess of a 100mb size? Since it imports and exports multiple formats, can it be used as a platform where i merge my sketchup models (with obj files such as trees and cars etc) and so forth...?

                    My Works

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @mukul.ar said:

                      How does b3d fare with models in excess of a 100mb size? Since it imports and exports multiple formats, can it be used as a platform where i merge my sketchup models (with obj files such as trees and cars etc) and so forth...?

                      Going about model complexity by filesize isn't the best measurement. It might be bitmap resources adding much of the file size while the model itself is very simple. In SU you can get face counts, though even that isn't the best way, as a face can be built out of many triangles, I made a plugin to count the number of triangles a model is made of. But for Bonzai, I do not know how to measure it, as it's based on NURBS... harder to measure...

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • M Offline
                        mukul.ar
                        last edited by

                        ThomThom, I'm sorry for not being clearer in my previous post... But yeah I do mean, how is it able to handle more geometry compared to sketchup. I have read up some more on Bonzai and it doesn't offer subdivision modelling. Something which sketchup does by means of Artisan and the bevel/round corner plugins... But how it handles geometry is of essence. Considering they are pitching it as a solid modeler with the ability to handle NURBS.

                        My Works

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                        • B Offline
                          bonzai3d support
                          last edited by

                          Mukular,

                          Thanks for your interest in bonzai3d. We have been hard at work on bonzai3d version 3.0 -- and formZ 7.0 at the same time (which utilizes an updated / extended version of the bonzai3d interface). If you would like to sign up for the formZ 7.0 Beta version, you can do so here:

                          301 Moved Permanently

                          favicon

                          (www.formz.com)

                          Large numbers of objects in a file can eventually cause formZ or bonzai3d to slow down, but if you convert them to a Reference Object (with the tool on the Group tool row) then you should be able to generate a file that performs very quickly with large data sets. We are also working on enhancing large data sets right now, so the next few updates should show some dramatic improvements in this area.

                          We should probably note that formZ and bonzai3d are probably best though of as "hybrid" modelers -- that offer Solid Modeling, Surface Modeling, and NURBS Modeling -- all side by side in the same project -- so you can choose which methods work best for you at any given time.

                          Also, we have been expanding the Webinars for formZ and bonzai3d (and we will continue to do so). If you like, you can see replays of past webinars here:

                          301 Moved Permanently

                          favicon

                          (www.formz.com)

                          Give it a try, and let us know what you think! (And if you post on our forum we can give you a reply much more quickly... ๐Ÿ˜„

                          Explore * Design * Deliver
                          http://www.bonzai3d.com
                          Version 2.5 Now Available!

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                          • N Offline
                            numerobis
                            last edited by

                            @mukul.ar said:

                            Something which sketchup does by means of Artisan and the bevel/round corner plugins...

                            This is no SubD modeling... no quads, no SubD-levels or base mesh, only one way...

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