Sketchup I pad
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@gaieus said:
Hi Gordon,
Currently SU does not work on iPad and there is also no info if the SU Team is working on a solution (or interested at all).
Hello Gaieus, its being offered on the front page of SketchUcation?
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@gaieus said:
Hi Gordon,
this on the front page
Currently SU does not work on iPad and there is also no info if the SU Team is working on a solution (or interested at all).Introducing 3DVIA Mobile, a first-of-its-kind mobile 3D model and content sharing app for Apple iPhone and iPad. 3DVIA Mobile allows users of most 3D modeling software packages to publish and share their work on an Apple iPhone and iPad in a fully interactive 3D viewer. Content can be published in over 30 3D formats, including 3DXML, .dae (COLLADA), .3ds, .obj, IGES, STEP and .kmz. Select modeling applications from Dassault Systèmes, including 3DVIA Composer, SolidWorks and CATIA, now publish directly to 3DVIA.com, making the process even easier.
3DVIA Mobile is an excellent choice to share and view content from Google SketchUp on mobile devices!
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Ah yes, that's 3DVIA but not native SketchUp!
I have not used it on iPad (as I do not have one) but tried on my PC desktop so I cannot advise on how it works.
However... Once your model is exported to 3DVIA, it is completely indifferent on what OS it was modelled. Just like you can always open an skp file that was created on Windows, on Mac (and vice versa).
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Gaieus answered the question I also thought you asked.
Sketchup does not work on the iPad - which uses neither a PC nor a MAC OS.
However, there are apps for the iPad, like 3Dvia, that allow you to 'view' your 3d SKP models on your iPad.
You can't do much to them - just view them and orbit around etc - there's no editing etc as with Sketchup.
The SKP format is the same whether it's made on a PC or a MAC - so the file's creator shouldn't be an issue.
As I understand it the SKPs are converted to a format suitable for 3Dvia to use before it's displayed anyway... So you are not actually viewing the SKP in 3Dvia, but rather the SKP's contents extracted into a compatible format that it can use... -
@tig said:
Gaieus answered the question I also thought you asked.
Sketchup does not work on the iPad - which uses neither a PC nor a MAC OS.
However, there are apps for the iPad, like 3Dvia, that allow you to 'view' your 3d SKP models on your iPad.
You can't do much to them - just view them and orbit around etc - there's no editing etc as with Sketchup.
The SKP format is the same whether it's made on a PC or a MAC - so the file's creator shouldn't be an issue.
As I understand it the SKPs are converted to a format suitable for 3Dvia to use before it's displayed anyway... So you are not actually viewing the SKP in 3Dvia, but rather the SKP's contents extracted into a compatible format that it can use...Thanks Tig
all I needed to know, its only for presentation with the clients.follow you and Gaieus a lot,
Us mere mortals need all the help we can get from the gods of sketchup like the both of you.
The Zorro2.rb is a fantastic script and i only picked it up from the blog while looking for a purge.rb which i saw on a gaieus block
many thanks to the pair of youGordon
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I have this app for the Ipad and 3Dvia limits a file to 100,000 triangles.
How do you find out how many triangles your file has and how do you reduce them?Thanks
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@unknownuser said:
I have this app for the Ipad and 3Dvia limits a file to 100,000 triangles.
How do you find out how many triangles your file has and how do you reduce them?Thanks
I'll tell you if you'll take me for a ride in your J-3.
Does the conversion of the SketchUp file get triangulated? If so, you won't really know from the statistics available in SketchUp. I suppose you'll get an idea by looking at the number of edges in the model, though.
As far as reducing the number of triangles, you'll need to reduce the number of edges and faces in SU. Basically, delete anything you can't see and won't see. Use the lowest number of sides possible for curves and circles. Doing those things will be the biggest things for reducing geometry.
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Thanks Dave.
The Cub my 1/3 scale R/C competition plane that I fly at scale contests around the country. -
Uh... I guess I'm too big for that, then.
It looks very nice.
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@unknownuser said:
I have this app for the Ipad and 3Dvia limits a file to 100,000 triangles.
How do you find out how many triangles your file has and how do you reduce them?
Thanks
http://forums.sketchucation.com/viewtopic.php?p=133435#p133435 has a tool to estimate how many triangles your geometry might have... -
Does anyone know of a similar system/application that will work this way on an Android device?
I mean as a viewer.
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Seems with that you can make something!
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Thanks Pilou, but that looks a little more complex than what I was after.
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@box said:
I mean as a viewer.
you may want check the 3D Model Viewer which is not a full blown product but more a proof of concept capable of viewing 3D data in the OBJ format.
for reading your OBJ files, create a folder with a file manager (as e.g. ES File Explorer) called "modelview-data" in the root of your SD card.
have fun,
Norbert -
You could try Cubits for iPad, I use it for presenting models all the time...
http://itunes.apple.com/us/app/cubits/id382334969?mt=8
It will render and show anything that is on the 3D warehouse. Pretty cool stuff!
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Interesting perspective, my iPad has become an essential part of my workflow. I do almost all of my mobile computing on it, and save the real work for when I get back to my desk and need to work on Sketchup.
I design kitchens, and I use the iPad from the start of the design, all the way through closing the sale. The only thing I use my PC for is Sketchup, and a few other things that I can't yet do on the iPad. I can even take credit cards on my iPad!
the Ipad can do more then just show pictures, I have my entire spec library in it, tons of 3D models, note taking apps, measurement apps, 360 picture apps, and a ton more.
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@unknownuser said:
The netbook on the other hand gives you almost everything you have on your desktop... The laptop is still best if you want to carry a little horse power around but it is heavy and awkward.
Atom based Netbooks w/ shared video solutions are lame and surely nothing good for OpenGL based 3D modelers... a 11" sub-notebook w/ an Intel Core i3/5 and a dedicated video subsystem combines the best of both, mobility and horsepower.
Norbert
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For mobility and utility, the "notebook" style computers are the best for doing both. The bummer is they are not as inexpensive. The Macbook Air is the strongly prefered solution at my workplace. Light, instant on, able to display and model on but very easy to tote around. A netbook comes nowhere close to the same utility, had one and it wasn't enough to actually do what I needed and was way too slow to really be useful. I ended up bringing my laptop instead.
Although tablets are not there yet from a brute number crunching standpoint, they will be soon. The iPad is faster than the old Mac Pro G5 2ghtz machine I used to use all day long when I first started using SU. The issue is less the power and ability but the marketability of an app and the real opportunity to make money off an app. Look how many really good 3D apps exist for PCs, not many really compared to many other software areas, when there is volume there are going to be solutions.
The other issue is interface. If you have tried Alias's Sketchbook Pro, it really has a great interface which works well with a tablet, less so on a PC unless you use a Wacom display. There may not be a great tablet 3D modeler now, one year after tablets finally hitting the mainstream, but give it another year with a wide variety of units available and there will be.
I will be picking up a tablet soon to be able to quickly go through a presentation or set of working drawings on site, being able to access, display and send something immediately without having to wait or carry more than I need is worthwhile for me. The more so when I travel and can only really do email and minor work anyway...carrying a pound of instant on equipment beats the 8+ pounds of laptop and ancillary gear a laptop requires.
Tablets are not ready yet, but it won't be long.
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@kmead said:
...carrying a pound of instant on equipment beats the 8+ pounds of laptop and ancillary gear a laptop requires.
a sub-notebook is below 3 pounds... and much more productive than a mouse less device with touch keyboard and lame processor by design (runtime vs. number crunching and video acceleration).
As a viewing device a tablet might make come in handy some time. For working at least at home a capable PC w/ a big screen and hardware input devices does make much more sense, even in the mid term future.
jm2cts,
Norbert -
@unknownuser said:
Hi
I am operating Sketchup pro8 on windows based laptop, however want to buy Ipad for presentation will the sketchup ap for the ipad work with windows based SketchupGordon
Hi there!
I've had the pleasure of trying out most of the above mentioned solutions. I have Dell Duo and iPad for "very" mobile presentations (I've stopped lurking around with 17" laptop). On the iPad, Cubits works well but I'm very found of SimLab's solution (Animator 2.3) . The latest version can export .zim for iPad directly and it's fluid. The HD in iPad2 works well in this combo.
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