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Flat plan to cylinder
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Hey guys, new poster here but I hope to participate in further discussions!
So here is the deal: I can't seem to figure out how to take a flat set of blueprints and then wrap them around or into a cylinder of a certain length and diameter. I have looked far and wide and I can't figure out how to do it.
Any ideas on how one might accomplish this?
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Turn Hidden Geometry 'On' to see the faces on the cyclinder
Paint your texture on one face
Sample that face with Alt+Paint Bucket
Then paint remaining faces
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Rich's method is perfect if your blue prints are in an image format and can be applied as a texture. If you've got a SketchUp drawing instead, you might want to look at Chris Fullmer's Shape Bender.
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