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[Plugin] Import ALL from Folder

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  • M Offline
    mattao987
    last edited by 30 Nov 2012, 01:26

    Hi TIG,

    Thanks for your plugin with is really useful.

    I'd like to add an optionnal STAGE in your script.

    Once a file is imported, i'd like to create a new layer named by reference to the file name with a suffix.
    Let's say Wonka_Niv1
    Then, Group all the freshly imported items on this new layer.
    Then proceed to the next file.

    Could you be kind enough to assist me?

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    • T Offline
      TIG Moderator
      last edited by 30 Nov 2012, 10:20

      @mattao987 said:

      ...I'd like to add an optionnal STAGE in your script.
      Once a file is imported, i'd like to create a new layer named by reference to the file name with a suffix.
      Let's say Wonka_Niv1
      Then, Group all the freshly imported items on this new layer.
      Then proceed to the next file...

      What file type are you importing?
      SKP and Others need to be treated differently...
      Obviously none of this 'Layering' stuff will ever work with imported 'Images' !!

      For non-SKP files:
      Provided there is at least one object already in the receiving-SKP, then all imported formats [other than a SKP] will already import as a component named after the file - e.g. "Wonka_Niv1.dwg".
      So after line#84:
      model.import(file,false)
      add these lines:
      unless File.extname(list[0]).downcase==".skp" ins=model.definitions[File.basename(file)].instances[0] ins.layer=model.layers.add(File.basename(file, ".*")) end#if
      Note: this uses the imported files 'basename' [e.g. "Wonka_Niv1"], to use the full name with say its '.dwg. suffix use ...add(File.basename(file)) instead

      For SKP imports you will need to edit another part of the code:
      after line#107:
      ins=model.active_entities.add_instance(defn,tr)
      add this:
      ins.layer=model.layers.add(name)
      This uses the imported SKP's name, without any '.skp' suffix [e.g. "Wonka_Niv1"] - but if you want to add one, then change ...add(name) to ...add(File.basename(file))

      This should do what you want... ๐Ÿ˜„

      TIG

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      • M Offline
        mattao987
        last edited by 5 Dec 2012, 01:40

        I encounter some errors at the script loading ( sketchup launch time )

        Loading File import_from_folder.rb
        /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/import_from_folder.rb:89: parse error, unexpected '}', expecting kEND
        }
        ^
        /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/import_from_folder.rb:124: parse error, unexpected kEND, expecting '}'
        end#def import_from_folder
        ^
        /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/import_from_folder.rb:134: parse error, unexpected $, expecting '}'

        I've tried a BBedit editing and I suspect some bad editing error. ( I am not a programmer as you can see )

        I've tried to edit the code after sketchup launch and it works one time but only one.

        Could you help?


        import_from_folder.rb

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        • M Offline
          mattao987
          last edited by 5 Dec 2012, 01:51

          Maybe I could use this commandm=Sketchup.active_model;m.start_operation('c');m.active_entities.each{|e|next unless e.is_a?(Sketchup::ComponentInstance);n=e.definition.name;l=m.layers.add(n);e.layer=l};m.commit_operation

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          • T Offline
            TIG Moderator
            last edited by 5 Dec 2012, 10:09

            @mattao987 said:

            Maybe I could use this commandm=Sketchup.active_model;m.start_operation('c');m.active_entities.each{|e|next unless e.is_a?(Sketchup::ComponentInstance);n=e.definition.name;l=m.layers.add(n);e.layer=l};m.commit_operation
            BUT that only puts component-instances in the active_entities context onto layers named after their definitions. ๐Ÿ˜•
            The original .rb file in the first post in the thread works just fine.
            I can see you have changed some of it in your example...
            Why?
            I'm not going to look farther into it as I don't understand what you are attempting to do...
            What are you trying to do differently, when compared to the original code ?
            Obviously you have messed up your version that you you attached, it's broken around line#89 ๐Ÿ˜’
            ๐Ÿ˜•

            TIG

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            • D Offline
              driven
              last edited by 5 Jan 2013, 00:44

              @tig said:

              Why?
              I'm not going to look farther into it as I don't understand what you are attempting to do...

              hi Tig,
              I think he's on a mac, as I just tried to run it and got similar errors.
              As I only needed one folder of images I pulled the bits out and line fed Ruby Console, to ascertain what worked, oddly it was failing at every return and worked when they were removed? is it a 1.8.5 ruby issue? I cobbled the bits that worked in a new file and ran it fine, if you want to see it I can PM...

              john

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • M Offline
                mattao987
                last edited by 5 Jan 2013, 01:02

                Sorry for this long absence, ( a long serie of "bugs" in my working life )

                I've just tried the editing of the code with BBEdit cos it was not working on my mac.

                My goal is to achieve a fast import of files exported from VectorWorks through the DWG plug-in.
                I got a very good answer with your script but I hoped to get it one step beyond

                (Please pardon me my bad english)

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                • D Offline
                  driven
                  last edited by 5 Jan 2013, 01:11

                  hi mattao987

                  fill in your profile so everyone knows your on a mac, we are a minority group here...

                  I didn't need much of it, but splitting out the explicit returns made the bits I needed work, I also de-modularised it for a one off run.

                  If you go through and gat the basics to fully work, I'd suggest PM'ing TIG your working version of the basic script, then talk about extra's...

                  Even the initial error reports may help see what's going wrong on mac.

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • D Offline
                    driven
                    last edited by 5 Jan 2013, 01:15

                    @Tig

                    I just tested using ruby 1.8.7 and it worked fine

                    editand now it works with 1.8.5............how peculiar

                    john

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • M Offline
                      mattao987
                      last edited by 5 Jan 2013, 01:18

                      I will try to update my ruby asap.

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                      • D Offline
                        driven
                        last edited by 5 Jan 2013, 01:24

                        @mattao987 said:

                        I will try to update my ruby asap.

                        it's just a button click with the new [soon to be released plugin]
                        look up the mac ruby thread, I haven't got it handy,
                        or PM me
                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • P Offline
                          pmagans
                          last edited by 16 Jan 2014, 15:06

                          TIG,
                          Do you know of any .stl batch importers? I have found two .stl importers but nothing with the batch capabilities.
                          Thanks

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                          • T Offline
                            TIG Moderator
                            last edited by 16 Jan 2014, 17:37

                            @pmangans

                            This tool 'Import ALL from Folder' will batch import STL files - if you have the SketchUp STL import/export tool installed: http://extensions.sketchup.com/en/content/sketchup-stl

                            However because of that importer's coding I think it is not hash-able - so it will use the last options set in its dialog - and you must answer 'Yes' when prompted for each STL file in imports as that can't be switched off...

                            Get 'Import ALL from Folder' v1.3 here: http://sketchucation.com/pluginstore?pln=import_from_folder

                            TIG

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                            • P Offline
                              pmagans
                              last edited by 16 Jan 2014, 20:25

                              Thanks TIG that worked

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                              • B Offline
                                bitslapped
                                last edited by 10 Jun 2014, 22:50

                                I love this plugin. I think a nice addition would be an option to import onto a grid so components are easier to manage.
                                Thanks TIG

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                                • T Offline
                                  TIG Moderator
                                  last edited by 11 Jun 2014, 08:15

                                  @bitslapped said:

                                  I love this plugin. I think a nice addition would be an option to import onto a grid so components are easier to manage.
                                  Thanks TIG
                                  Try http://sketchucation.com/pluginstore?pln=components_grid
                                  This arranges installed components on a user chosen 'grid'...

                                  TIG

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                                  • Y Offline
                                    YoungOSG
                                    last edited by 15 Jan 2015, 06:24

                                    @tig said:

                                    @mattao987 said:

                                    ...I'd like to add an optionnal STAGE in your script.
                                    Once a file is imported, i'd like to create a new layer named by reference to the file name with a suffix.
                                    Let's say Wonka_Niv1
                                    Then, Group all the freshly imported items on this new layer.
                                    Then proceed to the next file...

                                    What file type are you importing?
                                    SKP and Others need to be treated differently...
                                    Obviously none of this 'Layering' stuff will ever work with imported 'Images' !!

                                    For non-SKP files:
                                    Provided there is at least one object already in the receiving-SKP, then all imported formats [other than a SKP] will already import as a component named after the file - e.g. "Wonka_Niv1.dwg".
                                    So after line#84:
                                    model.import(file,false)
                                    add these lines:
                                    unless File.extname(list[0]).downcase==".skp" ins=model.definitions[File.basename(file)].instances[0] ins.layer=model.layers.add(File.basename(file, ".*")) end#if
                                    Note: this uses the imported files 'basename' [e.g. "Wonka_Niv1"], to use the full name with say its '.dwg. suffix use ...add(File.basename(file)) instead

                                    For SKP imports you will need to edit another part of the code:
                                    after line#107:
                                    ins=model.active_entities.add_instance(defn,tr)
                                    add this:
                                    ins.layer=model.layers.add(name)
                                    This uses the imported SKP's name, without any '.skp' suffix [e.g. "Wonka_Niv1"] - but if you want to add one, then change ...add(name) to ...add(File.basename(file))

                                    This should do what you want... ๐Ÿ˜„

                                    after i use this plugins to add ade files,i can not see them๏ผ
                                    i can not understand why.
                                    any helps?

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                                    • T Offline
                                      TIG Moderator
                                      last edited by 15 Jan 2015, 17:17

                                      You said 'ade', I guess you really meant '.DAE' ?
                                      They should import OK.
                                      Any error messages in the Ruby Console when try it ??

                                      TIG

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                                      • Y Offline
                                        YoungOSG
                                        last edited by 18 Jan 2015, 13:47

                                        @tig said:

                                        You said 'ade', I guess you really meant '.DAE' ?
                                        They should import OK.
                                        Any error messages in the Ruby Console when try it ??

                                        Yes! I mean *.dae files.
                                        I use your script.and add purge_unsed,export.
                                        However i need to handle thousands of files.Sketchup always crashes after export few files.
                                        I really don't know how to fix it.
                                        any helps?


                                        purge_multi_dae2 (2).rb

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                                        • D Offline
                                          driven
                                          last edited by 18 Jan 2015, 14:32

                                          I only use mac, but...

                                          you could, save each file to 'Trash', close it, then open a new for the next import?

                                          SU should then be starting fresh each time and you don't need to erase any entities?

                                          just a thought, I use the idea in a script...
                                          this is the an extract for Trash on a mac...

                                          def revert
                                            trash_copy = (File.expand_path("~/.Trash/" + "." + @orig.title + ".skp")).dup.freeze
                                            @orig.save(trash_copy)
                                            Sketchup.send_action("closeDocument;")
                                            Sketchup.send_action("newDocument;")
                                          end
                                          

                                          john

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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