Colored Glass
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I am rendering a wine bottle with a green glass material from the Vr4SU site, and earlier I was able to get the glass to render green (using fog color) and then myseriously, it stopped working now all I get is clear glass. I have pretty much tried everything from checking my face orientation to ungrouping to deleting and reimporting the material to using a different material and none of them are working. Am I missing something???
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Hi Valerostudio,
I just did a quick test, and here's what worked for me.
- Create an object.
- Select the Paint Bucket tool.
- From the drop-down list in the Materials toolbox, choose Translucent.
- Select Translucent Glass Green Dark.
- Click on the inside and outside surface of your object (you only need to do one side if it's just a 2D object.
- To change the colour, click on the Edit tab and adjust the colour settings. Make sure the Opacity is set appropriately (try 50%).
Make sure your Face settings are correct.
- Go to View | Face Style and select either "Shaded" or "Shaded with textures".
Hope something in this response gets you back on track.
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I apologize, I might not have been clear. I was referring to rendering in Vray. The glass material in Vray is not rendering as realistic colored glass. Im sure its a bug in the latest release. Just wanted to see if other people are having this issue.
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I solved my own problem! So, when you are working with smaller objects like a wine bottle, you need to set the color value for the fog to a higher value like 10-12. I was using 1.0 because it worked when the bottle was 8 feet tall, but when I scaled it down to real world dimensions, the value of 1 was rendering the glass clear.
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Attached a sample rendering of how it came out

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