Sketchup and xoom
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Deep inside I like to think that somewhere between SU 9 and 11, SU will move into the webapp realm. Maybe not exclusively, but have a version that works there too so it can be used on all OS's.
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There is actually no reason why SketchUp can't be ported to say, iOS, as iOS essentially is OSX anyway. I think probably what is holding Google back is that SketchUp uses a mouse and keyboard driven interface, rather than a touch one.
To be honest, I far prefer SU being a desktop only application. I've tried CAD and/or drawing apps on tiny screens before, and I've never got on with the tiny screen estate/size. A decent viewing app from Google would be something I would actually prefer, complete with rendering and animation, but done properly- even a fly-thru would be nice too.
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Can you not use a mouse? It does have USB and bluetooth right?
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How do you mean? On a Xoom?
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I thought we were talking about the Xoom.
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Pete, I think the problem is Android...its a different operating system, so the program needs to be rewritten just for Android...the same reason some apps are Windows only and not Mac too.
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Who's on first? Watts on second.
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Oh no- that's trown a spanner in the works! Rich has spun us an "O'Brien"
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@chris fullmer said:
Deep inside I like to think that somewhere between SU 9 and 11, SU will move into the webapp realm. Maybe not exclusively, but have a version that works there too so it can be used on all OS's.
Aren't apps. on the cloud slower then those PC based?
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Corporation is going to migrate/adapt to tablet sooner or later. It may not be a move initiated from the top down rather from the user. I am seeing it happening around me every day. More people are bring in none approved portable devices to do their work.
Sketchup is a great tool for face to face interaction with client and get real time result. Laptop enable the mobility, Tablet make it elegant.
Android is Google's product line, same as Sketchup. Love to see people from Sketchup make an effort to have it run on tablet, at lease on the Honeycomb. -
@honoluludesktop said:
@chris fullmer said:
Deep inside I like to think that somewhere between SU 9 and 11, SU will move into the webapp realm. Maybe not exclusively, but have a version that works there too so it can be used on all OS's.
Aren't apps. on the cloud slower then those PC based?
I have not found this to be true doing testing on the Chrome OS pilot program, using the CR-48.
But I would also love to see SU in the cloud for Chrome OS. I guess we will have to wait and see. WebGL is promising for GE, so that's at least a start.
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@jaxcoffee said:
.......I have not found this to be true doing testing on the Chrome OS pilot program, using the CR-48.....
Can you expand? Chrome OS is a replacement for WinXX OS right? What is CR-48, a cloud application? If so, how do you judge how fast it runs as a PC based application? I am a "babe in the woods" regarding all of this.
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@honoluludesktop said:
Aren't apps. on the cloud slower then those PC based?
The answer to that question is (as it often is): it depends. On the machine and the app. In most cases, if you have an up-to-date machine on an average connection, a desktop app will perform faster (and probably better) then a cloud-based app. However, if that up-to-date machine is on a blazing fast connection, the cloud apps may very well perform better. Alternately, if you have an older machine on an average connection, it will perform much better running apps in the cloud.
We just moved into a new house. My wife and I both have our own offices upstairs, but we decided it would be nice to have a laptop downstairs - just to check our email and to occasionally look something up on Wikipedia or Imdb. The predictable response would be to go out and purchase a netbook. Being who I am, I dusted off an old Dell Inspiron 600m and installed Jolicloud (now Joli OS, I think). I have to say, I am very pleased. That old dell couldn't even run XP very well, but running a cloud-based OS makes it a Spring Chicken again (because it's connection speed is good).
Don't discount the cloud. While I'm a long way from switching over to the cloud completely, it does serve a purpose.
- Terry
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@honoluludesktop said:
@jaxcoffee said:
.......I have not found this to be true doing testing on the Chrome OS pilot program, using the CR-48.....
Can you expand? Chrome OS is a replacement for WinXX OS right? What is CR-48, a cloud application? If so, how do you judge how fast it runs as a PC based application? I am a "babe in the woods" regarding all of this.
The CR-48 is the notebook, or should I say netbook that was sent to all of those involved in the pilot program for testing Google's Chrome OS. There is no hard drive, so everything you do on the CR-48 is through an app that resides on the net as far as programs used.
That's why the tag line for the Chrome OS is "Nothing but the net." I have found everything I have used and tried through apps and the OS to be quite snappy. Even though there are some beta drawbacks, I believe the OS and cloud computing in general is off to a great start.
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In cloud computing, where does the application run? On the server? So the connection is only for IO? Or, does the application run on the local remote, thus the connection is like a PC bus?
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I think cloud computing shouldn't be overrated.
@unknownuser said:
Cloud computing is a model for on-demand network access to a shared pool of configurable computing resources (data storage, processing power).
So already NASA's SETI project is cloud computing although it uses private computers spread over the whole world instead of datacenters.
Also a VNC connection to a computing center running Windows Server is already cloud computing. Here, the apps run completely on the server and only the output is transferred to a thin client.
Most people understand mostly web applications as cloud computing and expect better performance. I think that illusion is only because web apps are "simple" and have less features. Web apps use platform-independent, uncompiled Javascript code which has in general far less performance than compiled code (which only runs on a certain hardware platform and a certain operating system).
As to the place where the application runs, I think that depends: Google Docs and GMail continue working even if you remove the network connection. In spreadsheets, you still have the full feature set of calculating, formatting, sorting and resizing cells. If you watch your CPU load, you'll see that such simple tasks in pure javascript are a bit more demanding than they would be in normal desktop applications. Ressource-intensive tasks (file format conversions, video processing, rendering etc.) and search requests are done by the server.
On the other side, if everything was done on server side, people would ask to use such apps also when they don't have a network connection available.
What I personally like is the platform-independence which allows to use any operating system you prefer, including operating systems that run equally on very old and new hardware. It's quite bizarre that we move towards slow, uncompiled code, but browsers continue improving performance (and modern browsers internally compile/optimize the code for the specific platform).
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