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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Blending cones

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    • O Offline
      oldcroc
      last edited by

      Hello everybody,

      I am completely new using SketchUp and I am trying to figure out how to curve polygons and cones; I am drawing door hands but I am struggling with this topic.

      Thanks,

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      • mitcorbM Offline
        mitcorb
        last edited by

        Hi, oldcroc, welcome:
        The phrase "curve polygons and cones" is not clear to me. Could you explain a bit more?
        Folks will be happy to help.

        I take the slow, deliberate approach in my aimless wandering.

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        • TIGT Offline
          TIG Moderator
          last edited by

          I suspect you mean door-handles ?
          There are many tools available to you depending on what you want to achieve.
          Native Move on selected edges/faces or even vertices will distort a form.
          Native Scale on selected geometry will distort a form.
          Native FollowMe will make a consistent cross section along a simple extrusion path.
          FollowMeAndKeep [FAK] script will do it in 3D without distortion.
          ShapeBender script will 'bend' a selected group/component along a selected arc/curve.
          FredoScale script will distort selected forms in several ways that might be useful too.
          Artisan [$] [aka SubDivideAndSmooth] will allow organic shape making/manipulation probably in excess of you immediate needs BUT well worth having too...

          TIG

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