Blending cones
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Hello everybody,
I am completely new using SketchUp and I am trying to figure out how to curve polygons and cones; I am drawing door hands but I am struggling with this topic.
Thanks,
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Hi, oldcroc, welcome:
The phrase "curve polygons and cones" is not clear to me. Could you explain a bit more?
Folks will be happy to help. -
I suspect you mean door-handles ?
There are many tools available to you depending on what you want to achieve.
Native Move on selected edges/faces or even vertices will distort a form.
Native Scale on selected geometry will distort a form.
Native FollowMe will make a consistent cross section along a simple extrusion path.
FollowMeAndKeep [FAK] script will do it in 3D without distortion.
ShapeBender script will 'bend' a selected group/component along a selected arc/curve.
FredoScale script will distort selected forms in several ways that might be useful too.
Artisan [$] [aka SubDivideAndSmooth] will allow organic shape making/manipulation probably in excess of you immediate needs BUT well worth having too...
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