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    • C Offline
      chop2332
      last edited by

      Error

      favicon

      (www.parkz.com.au)

      The Guy On The Sign I have already built the sign

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      • C Offline
        chop2332
        last edited by

        Does anyone wanna make the guy? πŸ˜„

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        • C Offline
          chop2332
          last edited by

          Could some please have a crack at making it? 😞

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          • soloS Offline
            solo
            last edited by

            Hey Chop,

            I'll tell you what, you give it a go and I'll help you along, that way you learn how to do it at the same time.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • K Offline
              KarinaGM
              last edited by

              I'm signing in to this tut! πŸ˜„

              **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminarΓ‘ perdiendo ambas"

              -BenjamΓ­n Franklin.**

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              • Mike LuceyM Offline
                Mike Lucey
                last edited by

                Chop, 'go for it!' πŸ‘ I heard Pete (Solo) normally charges in the region of $1000 for this kind of work. He must be feeling generous today πŸ˜„

                Support us so we can support you! Upgrade to Premium Membership!

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                • C Offline
                  chop2332
                  last edited by

                  Ok πŸ˜„ Awesome thank you Solo, I've just had a quick look at some of your stuff and omg it's incredible, Your models are incredible, So what should i start with first? Oh and could I just let you know this would be to import into roller coaster tycoon 3, So poly count can't be huge, So what plugins would you suggested I start with getting? Oh and in rct3 lines do not show up πŸ˜•
                  And is it possible to stop the line tool snapping to an axis?

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                  • soloS Offline
                    solo
                    last edited by

                    Chop,

                    Firstly how fluent are you with SU?

                    How much organic modelling will you do in the future? the reason I ask is I'd suggest you purchase a commercial plugin called Artisan for these types of projects.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • soloS Offline
                      solo
                      last edited by

                      Here I'll start with a very low poly arm, you can add the details as needed.

                      arm spooky.jpg


                      arm spooky.skp

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • soloS Offline
                        solo
                        last edited by

                        And here is the head proxy with ear proxy, this way you can learn how I created the proxy, I'd say 2 iriterations subdivision will be needed for a smooth clean look. just add teeth, disks for eyes and a simple hat and you are done.

                        spooky proxy.jpg

                        spooky proxysmooth.jpg

                        spooky proxyhead.skp

                        And with some playing you should get something like this:

                        spooky scooby ride.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Pete, note that he says...

                          @chop2332 said:

                          ...I just let you know this would be to import into roller coaster tycoon 3, So poly count can't be huge...

                          Now what is that poly count exactly (or less exactly but roughly).

                          Note that you can go two ways:

                          1. more poly and less to leave for texturing...
                          2. less poly but leave the details for texturing - in which case you need good textures!

                          Gai...

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                          • HieruH Offline
                            Hieru
                            last edited by

                            Really informative posts Solo πŸ‘

                            Are there any basic rules that apply when creating a proxy, or is it just a matter of trial and error and building up enough experience to figure out what works best?

                            www.davidhier.co.uk

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                            • soloS Offline
                              solo
                              last edited by

                              @unknownuser said:

                              Are there any basic rules that apply when creating a proxy, or is it just a matter of trial and error and building up enough experience to figure out what works best?

                              That's the thing, I could do tutorials until the cows come home and still many folks would not be able to create a single thing with Artisan proxy to subdivision.
                              The proxy is the first step and the most important step. I cannot teach anyone to make a proxy as it's something learned by trial and error, it's more in the imagination, you create a basic shape that you think will subdivide to look like something else, you go back and forth tweaking until you are happy. Sooner or later it becomes quicker and easier as you get a feel for what it will be like, practice and play is the best way to learn.

                              I found that by trying to recreate a famous character helped me learn as I will know when I'm wrong as it can only look one way, thus it took days for me to perfect my first one (bugs bunny) which I can now do in an hour or two.

                              I always start with this basic primitive shape.


                              basic primitive.skp

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • david_hD Offline
                                david_h
                                last edited by

                                @unknownuser said:

                                I always start with this basic primitive shape

                                I totally agree. My problem is I stay there!

                                D πŸ’š

                                If I make it look easy...It is probably easy

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                                • soloS Offline
                                  solo
                                  last edited by

                                  I added Scooby Doo and a rail cart here: http://forums.sketchucation.com/viewtopic.php?f=81&t=37495

                                  πŸ’š

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • C Offline
                                    chop2332
                                    last edited by

                                    hey solo,
                                    Thanks so much, I am about to look into Artisan at the moment πŸ˜„

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                                    • HieruH Offline
                                      Hieru
                                      last edited by

                                      Solo,

                                      Thanks for the helpful explanation and posting the proxy primitive. As I suspected it all comes down to practice, practice, practice.

                                      Now I just need to find a poly-reducing plugin for my eyes πŸ˜„ .

                                      www.davidhier.co.uk

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