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    • Mike LuceyM Offline
      Mike Lucey
      last edited by

      Chop, 'go for it!' πŸ‘ I heard Pete (Solo) normally charges in the region of $1000 for this kind of work. He must be feeling generous today πŸ˜„

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      • C Offline
        chop2332
        last edited by

        Ok πŸ˜„ Awesome thank you Solo, I've just had a quick look at some of your stuff and omg it's incredible, Your models are incredible, So what should i start with first? Oh and could I just let you know this would be to import into roller coaster tycoon 3, So poly count can't be huge, So what plugins would you suggested I start with getting? Oh and in rct3 lines do not show up πŸ˜•
        And is it possible to stop the line tool snapping to an axis?

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        • soloS Offline
          solo
          last edited by

          Chop,

          Firstly how fluent are you with SU?

          How much organic modelling will you do in the future? the reason I ask is I'd suggest you purchase a commercial plugin called Artisan for these types of projects.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • soloS Offline
            solo
            last edited by

            Here I'll start with a very low poly arm, you can add the details as needed.

            arm spooky.jpg


            arm spooky.skp

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • soloS Offline
              solo
              last edited by

              And here is the head proxy with ear proxy, this way you can learn how I created the proxy, I'd say 2 iriterations subdivision will be needed for a smooth clean look. just add teeth, disks for eyes and a simple hat and you are done.

              spooky proxy.jpg

              spooky proxysmooth.jpg

              spooky proxyhead.skp

              And with some playing you should get something like this:

              spooky scooby ride.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • GaieusG Offline
                Gaieus
                last edited by

                Pete, note that he says...

                @chop2332 said:

                ...I just let you know this would be to import into roller coaster tycoon 3, So poly count can't be huge...

                Now what is that poly count exactly (or less exactly but roughly).

                Note that you can go two ways:

                1. more poly and less to leave for texturing...
                2. less poly but leave the details for texturing - in which case you need good textures!

                Gai...

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                • HieruH Offline
                  Hieru
                  last edited by

                  Really informative posts Solo πŸ‘

                  Are there any basic rules that apply when creating a proxy, or is it just a matter of trial and error and building up enough experience to figure out what works best?

                  www.davidhier.co.uk

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                  • soloS Offline
                    solo
                    last edited by

                    @unknownuser said:

                    Are there any basic rules that apply when creating a proxy, or is it just a matter of trial and error and building up enough experience to figure out what works best?

                    That's the thing, I could do tutorials until the cows come home and still many folks would not be able to create a single thing with Artisan proxy to subdivision.
                    The proxy is the first step and the most important step. I cannot teach anyone to make a proxy as it's something learned by trial and error, it's more in the imagination, you create a basic shape that you think will subdivide to look like something else, you go back and forth tweaking until you are happy. Sooner or later it becomes quicker and easier as you get a feel for what it will be like, practice and play is the best way to learn.

                    I found that by trying to recreate a famous character helped me learn as I will know when I'm wrong as it can only look one way, thus it took days for me to perfect my first one (bugs bunny) which I can now do in an hour or two.

                    I always start with this basic primitive shape.


                    basic primitive.skp

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • david_hD Offline
                      david_h
                      last edited by

                      @unknownuser said:

                      I always start with this basic primitive shape

                      I totally agree. My problem is I stay there!

                      D πŸ’š

                      If I make it look easy...It is probably easy

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                      • soloS Offline
                        solo
                        last edited by

                        I added Scooby Doo and a rail cart here: http://forums.sketchucation.com/viewtopic.php?f=81&t=37495

                        πŸ’š

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • C Offline
                          chop2332
                          last edited by

                          hey solo,
                          Thanks so much, I am about to look into Artisan at the moment πŸ˜„

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                          • HieruH Offline
                            Hieru
                            last edited by

                            Solo,

                            Thanks for the helpful explanation and posting the proxy primitive. As I suspected it all comes down to practice, practice, practice.

                            Now I just need to find a poly-reducing plugin for my eyes πŸ˜„ .

                            www.davidhier.co.uk

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