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    WIP - Officers Tactical Battlepod (Glaug)

    Scheduled Pinned Locked Moved WIP
    43 Posts 12 Posters 8.0k Views 12 Watching
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    • K Offline
      Khai
      last edited by

      ooh. add some panel lines for "Factory Finish" .... or like that put it on a Desk as a toy πŸ˜„

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      • jason_marantoJ Offline
        jason_maranto
        last edited by

        Thank-you for the feedback β˜€ for context here's a render with a matte type paint finish.

        Best,
        Jason.


        finalassembly_matte_paint.png

        I create video tutorial series about several 2D & 3D graphics programs.

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        • numbthumbN Offline
          numbthumb
          last edited by

          Excellent work, jason! πŸ‘
          Both renders are very good, but I like the second more. Especially if you could give him some battle worn/weathered look. Once again, excellent work.

          Comfortably numb...

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          • jason_marantoJ Offline
            jason_maranto
            last edited by

            Thanks for the feedback -- I've been agonizing over which pose I should use... here's one of the better ones I think. Agree or Disagree?
            glaug_ontheattack.png

            Best,
            Jason.

            I create video tutorial series about several 2D & 3D graphics programs.

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            • numbthumbN Offline
              numbthumb
              last edited by

              I agree. πŸ˜„ πŸ‘
              But I would like to see it from a different angle - from an inferior position, more like "worm's-eye view".

              Comfortably numb...

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              • jason_marantoJ Offline
                jason_maranto
                last edited by

                This isn't exactly a worms-eye view because when we get too small the perspective gets a bit crazy (this thing is about 150 ft tall)... but here is a more aggressive camera angle.

                glaug_ontheattack2.png

                Best,
                Jason.

                I create video tutorial series about several 2D & 3D graphics programs.

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                • numbthumbN Offline
                  numbthumb
                  last edited by

                  ThatΒ΄s more like it! πŸ‘

                  Comfortably numb...

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                  • jason_marantoJ Offline
                    jason_maranto
                    last edited by

                    I found a nice free HDRI of the milky way that I used since My ultimate goal is a space battle I thought it appropriate.
                    final render.png

                    Best,
                    Jason.

                    I create video tutorial series about several 2D & 3D graphics programs.

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                    • jason_marantoJ Offline
                      jason_maranto
                      last edited by

                      here's a bit of post.
                      final-render_postprocessed.jpg

                      Best,
                      Jason.

                      I create video tutorial series about several 2D & 3D graphics programs.

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                      • Bob JamesB Offline
                        Bob James
                        last edited by

                        @jason_maranto said:

                        I found a nice free HDRI of the milky way that I used since My ultimate goal is a space battle I thought it appropriate.
                        [attachment=0:3f0vwqhx]<!-- ia0 -->final render.png<!-- ia0 -->[/attachment:3f0vwqhx]

                        Best,
                        Jason.

                        Altogether neat! I preferred the shiny one though.

                        That's a neat HDRI: care to say where you got it?

                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                        • numbthumbN Offline
                          numbthumb
                          last edited by

                          Yes, I would like to know as well. However, there is one in the sIBL archive http://www.hdrlabs.com/sibl/archive.html

                          Comfortably numb...

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                          • jason_marantoJ Offline
                            jason_maranto
                            last edited by

                            That's the one -- author: Blochi, named: Milkyway... There are also some you can buy on the Dosch site but since I can't expect the people watching my videos to go buy the set I used the free one on sIBL archive (which is fantastic, free or not, thanks NASA!)

                            Best,
                            Jason.

                            I create video tutorial series about several 2D & 3D graphics programs.

                            1 Reply Last reply Reply Quote 0
                            • Bob JamesB Offline
                              Bob James
                              last edited by

                              Thank you πŸ‘

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • M Offline
                                MikeR
                                last edited by

                                sweeeeeeeeeeet....im a Big Macross (Robotech) fan and i really love the anime....and im lovin your model Glaug as well.....great work on details..... πŸ‘

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                                • D Offline
                                  designerstuart
                                  last edited by

                                  yeah thanks that's amazing keep us posted thanks for sharing

                                  1 Reply Last reply Reply Quote 0
                                  • jason_marantoJ Offline
                                    jason_maranto
                                    last edited by

                                    Thank-you πŸ˜„

                                    I'm getting ready to UV map/unwrap and texture several variations in ZBrush -- I'll post those as I go.

                                    Best,
                                    Jason.

                                    I create video tutorial series about several 2D & 3D graphics programs.

                                    1 Reply Last reply Reply Quote 0
                                    • jason_marantoJ Offline
                                      jason_maranto
                                      last edited by

                                      So here's the first piece unwrapped and painted in ZBrush (and rendered in Maxwell)... I used this peice to demo the process in some ZBrush videos I'm wrapping up now:cannon_test.jpg

                                      Best,
                                      Jason.

                                      I create video tutorial series about several 2D & 3D graphics programs.

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                                      • jason_marantoJ Offline
                                        jason_maranto
                                        last edited by

                                        Another test -- mostly just trying out different ideas for the workflow into Maxwell before I get too far into it.cannon_test2.png

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          designerstuart
                                          last edited by

                                          wow those textures really will add depth..... we're watching.....!

                                          1 Reply Last reply Reply Quote 0
                                          • irwanwrI Offline
                                            irwanwr
                                            last edited by

                                            wew πŸ‘ awesome

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