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    Human face-trials,tutorial..challenge?!

    Scheduled Pinned Locked Moved Organic Modelling
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    • BoxB Online
      Box
      last edited by

      Ah, of course, I've been following SDS2 with interest, as a sculptor this sort of workflow is wonderful to me. I can do it physically in stone, wood, glass etc but to be able to do it virtually would be amazing for me.
      Thanks Pete, I will follow quietly with great interest.

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      • mitcorbM Offline
        mitcorb
        last edited by

        @Solo:
        Quoting from your previous reply:
        "What's also great is that you can select mesh to be subdivided so no need in having whole model tight meshed"
        Do you mean that you can discreetly select without engaging geometry on the opposite side of the volume, or discreetly select from only what the camera sees?

        I take the slow, deliberate approach in my aimless wandering.

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Thomthom's Vertex Tools has that ability and from what I've seen at BaseCamp SDS2 has implemented alot of Thomthom's features.

          But if your looking for a means of 'ignoring backfaces' when selecting geometry maybe give it a whirl?

          Download the free D'oh Book for SketchUp 📖

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          • ely862meE Offline
            ely862me
            last edited by

            Hi guys,thanks a lot.I think i could build a car(with some help).
            I found myself sometimes in my designs modeling living figures(faces),so i figure that modeling cars or human faces are not that different.

            Solo,your torso is coming along very well,,i really like it,unfortunately i'm not that much of an artist to make my model that close to reality(anyway i'll continue till it's done).

            Some more details: ears.


            Human head by EliseiDesign ear.jpg

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • mitcorbM Offline
              mitcorb
              last edited by

              @Elisei:
              What modeling program is it in the video tutorial? Are you analyzing frame by frame, or is there a step by step version? It appears you are using a background image for this, obviously for the ear.

              I take the slow, deliberate approach in my aimless wandering.

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              • jo-keJ Offline
                jo-ke
                last edited by

                Ah this is a very interessting thread.

                I've scanned my face with the David Laser Scanner, smoothed and reduced polys at meshlab, then sculpted at sculptries, imported to SU and textured there. Hair with fur plugin.


                joke2-2-render004.jpg

                http://www.zz7.de

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                • dereiD Offline
                  derei
                  last edited by

                  @jo-ke said:

                  I've scanned my face with the David Laser Scanne

                  How did it worked? I just went on their website... it's interesting. Can you post the original scanning result? Maybe some ideas, opinions about the process?

                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    http://news.sketchucation.com/david-laserscanner-review/

                    Might be helpful?

                    Download the free D'oh Book for SketchUp 📖

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      @unknownuser said:

                      @jo-ke said:

                      I've scanned my face with the David Laser Scanne

                      How did it worked? I just went on their website... it's interesting. Can you post the original scanning result? Maybe some ideas, opinions about the process?

                      I posted the workflow here: http://forums.sketchucation.com/viewtopic.php?f=18&t=29565

                      here is the workflow:

                      equipment:

                      http://forums.sketchucation.com/download/file.php?id=52709&t=1

                      object (my wife):

                      http://forums.sketchucation.com/download/file.php?id=52786&t=1

                      first scanrusults:

                      http://forums.sketchucation.com/download/file.php?id=52787&t=1

                      combination of all scanresult (different directions):

                      http://forums.sketchucation.com/download/file.php?id=52788&t=1

                      import to sculptris:

                      http://forums.sketchucation.com/download/file.php?id=52789&t=1

                      smooth the surface:

                      http://forums.sketchucation.com/download/file.php?id=52790&t=1

                      reduce mesh:

                      http://forums.sketchucation.com/download/file.php?id=52791&t=1

                      import obj to meshlab export as 3ds

                      http://forums.sketchucation.com/download/file.php?id=52792&t=1

                      import to SU and smooth surface:

                      http://forums.sketchucation.com/download/file.php?id=52793&t=1

                      project texture to face:

                      http://forums.sketchucation.com/download/file.php?id=52794&t=1

                      put head on a body:

                      http://forums.sketchucation.com/download/file.php?id=52795&t=1

                      put in scene and render:

                      http://forums.sketchucation.com/download/file.php?id=52798&t=1

                      http://www.zz7.de

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                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        @ely862me said:

                        @Jo-ke -I believe that the texture makes all the deal in your model,otherwise the model will be less detailed .

                        This is the reason why I'm not not really happy with the result. But it is the best way to give the model the right shape. Working on details is the thing that I hope to improve in the next steps.

                        http://www.zz7.de

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          I think the mouth is a bit out of proportions..


                          Human head by EliseiDesign.jpg


                          Human head by EliseiDesign 3.jpg


                          Human head by EliseiDesign 2.jpg

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @Eli

                            And the file size is?

                            Download the free D'oh Book for SketchUp 📖

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                            • soloS Offline
                              solo
                              last edited by

                              There are many ways of doing the image to mesh thing, here is a quick Csaba (Gaieus)


                              csaba2.jpg

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                Elisei and Solo:
                                Excellent work!!!
                                There is so much variation in human anatomy as evidenced by over 5 billion examples as to make any question about small differences moot.
                                One old rule of thumb from the pencil and paper days was that the height of the ear roughly encompasses the height from brow to end of nose, and top of brow ~ top of ear. [My pencil and paper days are still here].

                                I take the slow, deliberate approach in my aimless wandering.

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Csaba the stripper... 💚


                                  csaba the stripper.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    Make him green like the hulk

                                    Download the free D'oh Book for SketchUp 📖

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      Csaba the hulk stripper..


                                      csaba hulk.jpg

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • mitcorbM Offline
                                        mitcorb
                                        last edited by

                                        You boys are gonna git a whuppin

                                        I take the slow, deliberate approach in my aimless wandering.

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          Now we need to change his avatar... 😉

                                          Download the free D'oh Book for SketchUp 📖

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                                          • ely862meE Offline
                                            ely862me
                                            last edited by

                                            😆 😆 👍 👍

                                            Great!!

                                            @Rich- So far,the subdivided model is 6.65 mb .In the end i believe it will be somewehere around 10 mb.
                                            Human head by EliseiDesign 4.jpg
                                            quick texture test


                                            Human head by EliseiDesign 5.686.jpg

                                            Elisei (sketchupper)


                                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                            Come and See EliseiDesign

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