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    Model This: Training

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    • D Offline
      d12dozr
      last edited by

      Nice Jeff, the video really helps understand the process.

      Here's another simple training exercise...I'm curious how you guys model the intersection of a curb and driveway, or curb and crosswalk. I'm hoping there is an easier way than I currently do it. I'll post my method a little later.

      Reference image of what I mean...


      Capture2.PNG

      3D Printing with SketchUp Book
      http://goo.gl/f7ooYh

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        i take it the curb's profile is angled sides with a flat top and rounded edges?
        something like this?

        curb.jpg

        [going with modelhead's advice.. i'll update the top post to highlight&link to additional challenges added to the thread]

        dotdotdot

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        • D Offline
          d12dozr
          last edited by

          Like this:
          Capture2.PNG

          Then it flattens out at the driveway.
          Edit...like this:


          Capture2.PNG

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            oh, i didn't see your other picture prior to uploading this video but i think you can do it the same way as i'm showing only without the arc.. just an angle down for followme..

            [flash=853,505:1qourajk]http://www.youtube.com/v/Uxr3hGcRACw?fs=1&hl=en_US&color1=0x2b405b&color2=0x6b8ab6[/flash:1qourajk]
            http://www.youtube.com/watch?v=Uxr3hGcRACw&hd=1

            dotdotdot

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            • Dave RD Offline
              Dave R
              last edited by

              Slick! πŸ‘

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • simon le bonS Offline
                simon le bon
                last edited by

                Hi Jeff,
                You are "on the fly", please keep it on πŸ‘ πŸ‘

                RE1:
                I would really like to love Su developing team as I love SketchUp and its fair community.. But What they do and what they don't do is unpleasant to me 😒 . Boolean Tools is their tool of the year (one tool=one upgrade: I'm not kidding so much) ( πŸ˜† ) and they dig one more step the gap between free and pro versions. I say to u "GSUTeam : your mind is wrong! Can you hear that?"
                Anyway I have bought Whaat BoolTools for long and for 10$ and which works perfectly until SU5 so Dear team no matter to spend xxx$ for SU8 pro 😑

                Re2:

                @jim said:

                Holy sh!t, thanks Jeff - I never thought to use undo to go back in order to copy a face, then move forward to paste it - brilliant.

                +1 πŸ‘ it is also what I had thought when viewing the video.
                This remind me a tutorial which was on the old SCF tutorials section
                A tutorial dealing as you do with the "Undo command" and named "Back to the futur"
                At this time I was new to SketchUP and the concept was hard to me.
                Now I can take advantage of it, it has disappeared...

                But hey hey
                There is Internet Wayback Machine !!
                and Here is Back to the future tutorial:

                Cheers,

                simon.

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @mitcorb said:

                  Yea that go back and copy forward is a nice little trick. I probably thought it would violate the laws of causality and entropy and so never tried it. But Jeff, I believe is a Tralfamadorian and I am a mere earthling.

                  LOL.
                  i had to google some of those words to see what you were saying. funny πŸ˜„

                  @simon le bon said:

                  Hey,, Nice training!

                  Hi Jeff,
                  I see you pursue with your specific technique using Uniform B-Spline
                  Bravo for the video which explains very well.
                  And also I must say that watching the second video, Rhino seems to be an extraordinary modeler!!!

                  thanks, simon

                  that move i do with the extension line for the b splines is basically an adaptation of what i see happening in other modelers only those one usually do it automatically πŸ˜„
                  notice in the rhino video that i don't do any of that stuff because it's already happening within the tools.

                  and yeah, rhino is great.. i'm slowly but surely learning the ins/outs of it and it may just one day eliminate sketchup from my workflow πŸ˜‰ [actually, i don't really think it will becasue sketchup is just way too fast to draw simple objects (walls,slabs,etc.) which in reality is most of a drawing i may do.. when the compound curves come into play though, i'll be using rhino for sure.

                  dotdotdot

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                  • D Offline
                    d12dozr
                    last edited by

                    That's really close to how I made the curb, Jeff. Your way is faster using the Solid tools...I need to learn the ins and outs of them.

                    Here's what I did:
                    YouTube - Dropped Curbs in Sketchup
                    [flash=640,385:vyudgand]http://www.youtube.com/v/u2Hb3NF6ZZg?fs=1&hl=en_US[/flash:vyudgand]

                    I split the curb into 2 sections, made a separate follow-me path for each section, then used Intersect to get rid of the excess (I didn't have SU8 then). Now, I couldn't get good results with Union, maybe because of overlapping faces? I'll have to play more with the Solid Tools.

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      Jeff wrote:
                      "LOL.
                      i had to google some of those words to see what you were saying. funny πŸ˜„"

                      Well, I don't do too much else around here, so, if I can make one person laugh, it's not a total loss. πŸ˜„

                      I take the slow, deliberate approach in my aimless wandering.

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                      • HumpmetwiceH Offline
                        Humpmetwice
                        last edited by

                        Liking the videos Jeff. Make things seem so easy!

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