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    [Plugin] OBJexporter v3.0 20130131

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    • TIGT 離線
      TIG Moderator
      最後由 編輯

      💭 I see the issue - if you have some raw geometry that is hidden or ill-advisedly on an an OFF layer, then it can merge with ON stuff being exported in the next coding... I can fix this though... 😕

      TIG

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        Here's v2.2 http://forums.sketchucation.com/viewtopic.php?p=294844#p294844
        Resolved the issue of raw geometry, either hidden or ill-advisedly placed on an off-layer [either within the model or inside groups/components] inadvertently merging with exported geometry.
        🤓

        TIG

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        • B 離線
          Bazza
          最後由 編輯

          Hi TIG I'm new to sketchup only had it installed a week some one on another site recommended it for modeling in.. It seems ideal except I need to export obj files.. I found your plugin for this (as well as a couple of others on this site for other things). Problem is being a nub to all this plugin stuff I am not sure if I am installing this one right or I am missing something.. The others I installed ok (I think) as had no problem when starting but this one came up with load errors as follows..

          Error Loading File OBJexporter.rb
          C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:262: syntax error, unexpected '}', expecting ')'
          C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:276: syntax error, unexpected kEND, expecting ')'
          C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:280: syntax error, unexpected kEND, expecting ')'
          C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:801: syntax error, unexpected kEND, expecting ')'
          end#class OBJexporter ###########...
          ^
          C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/OBJexporter.rb:816: syntax error, unexpected $end, expecting ')'

          Not sure what to do now am running windows 7 64 bit system I placed the OBJexporter.rb in the Google8 plugin file where the others were installed.. C:\Program Files (x86)\Google\Google SketchUp 8\Plugins..

          Am I fighting a loosing battle here 😞

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          • C 離線
            chrisjk
            最後由 編輯

            TIG,
            Got this from the latest version:-

            Error Loading File OBJexporter.rb
            /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/OBJexporter.rb;262; parse error, unexpected '}', expecting ')'
                        }
                         ^
            /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/OBJexporter.rb;276; parse error, unexpected kEND, expecting ')'
            /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/OBJexporter.rb;280; parse error, unexpected kEND, expecting ')'
            /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/OBJexporter.rb;801; parse error, unexpected kEND, expecting ')'
            end#class OBJexporter ##########################################################
               ^
            /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/OBJexporter.rb;816; parse error, unexpected $, expecting ')'
            

            Chris

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            • TIGT 離線
              TIG Moderator
              最後由 編輯

              Here's v2.3 http://forums.sketchucation.com/viewtopic.php?p=294844#p294844
              Sorry about that 😳 = my fault...
              There was one silly last-minute typo in the file I initially uploaded [rushing to get it out before bedtime!]
              Please try downloading the latest version again...
              The errant single '(' is now correctly a ')' 😒

              TIG

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              • G 離線
                gzotti
                最後由 編輯

                I had seen the error following the Ruby message and fixed it, thanks.

                My model may indeed have ungrouped geometry on a hidden layer, most likely some ungrouped edges without faces used during construction only, and also typically hidden. Also there are real construction lines, on a usually hidden layer. I am still learning, and may have made some mistakes or things not recommended but possible. However, from the 2.2 export, still one face in a non-mirrored component inside a locked group is missing, and the reported message and behaviour persists. The Pro export in this case has no problems. I can PM you the model to try/bugfix/bulletproof your exporter, if you like.

                Again the queation, is there any chance the model itself gets modified during the export, as the intermediate message seems to imply?

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                • TIGT 離線
                  TIG Moderator
                  最後由 編輯

                  Have you tried v2.3?
                  Can you PM the SKP so I can test it.
                  Something is adrift...
                  To ensure that any mirrored instances are correctly UVmapped and the faces correctly oriented the latest versions do change the model BUT only temporarily because it 'aborts' the whole operation at the end so any changes are 'undone'.
                  If the exporter fails before completing, then you should close the SKP without saving as there might be un-aborted changes...
                  The change it makes is that the group/instance is exploded to get the orientation/UVmapping the right way round in mirrored cases, and the results are then exported. To avoid clashes with existing geometry, all 'loose' faces are processed first, then erased, together with any unneeded edges. It also erases all 'loose' faces that are either 'hidden' or on an OFF layer [note that it is ill-advised to layer 'raw' geometry - only give layers to groups/instances! Raw geometry belongs on Layer0] before it looks at groups and instances. Therefore there ought to be no faces to 'clash' ? After each instance is processed its faces are erased too, so any exploded instances should always arrive in a 'clean' context ?

                  TIG

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    Here's v2.4 http://forums.sketchucation.com/viewtopic.php?p=294844#p294844
                    It has again been recoded. 😒
                    The processing time is now back to very near v1.8's, but the flipped-instance face-reversal is still fixed...
                    Feedback please...

                    TIG

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                    • G 離線
                      gzotti
                      最後由 編輯

                      OK, the missing face is now here, but some components are misplaced. Getting close...

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                      • TIGT 離線
                        TIG Moderator
                        最後由 編輯

                        v2.5 is underway...

                        TIG

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          Here's v2.5 http://forums.sketchucation.com/viewtopic.php?p=294844#p294844
                          It has again been recoded - to resolve nested [flipped] group/instance transformations and other multiple-group-instances glitches etc. The speed is also much improved...
                          Feedback please...
                          😕

                          TIG

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                          • B 離線
                            Bazza
                            最後由 編輯

                            Hi TIG,

                            I have installed v2.5 and there was no error message on load up so I tried exporting a test model I had made and it exported fine and textures were ok also..
                            Thanks so much for this plugin and also for the speed fix.. Much appreciated 👍

                            Barry

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                            • TIGT 離線
                              TIG Moderator
                              最後由 編輯

                              I also have a few more tweaks almost ready - including a ~5% speed improvement and a more Pro-like MTL, with default specularity presets etc.
                              I am currently looking at a weirdness created if you have mirrored [scale -1] instances/groups nested inside mirrored instances/groups, that are then rotated etc 😒 - these OBJ faces can be incorrectly 'reversed' and the UVmapping messed up... It's unlikely to affect many users BUT I'd like it fixing... 🤓

                              TIG

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                              • TIGT 離線
                                TIG Moderator
                                最後由 編輯

                                Here's v2.6 http://forums.sketchucation.com/viewtopic.php?p=294844#p294844
                                Recoded for a speed improvement ~5%.
                                Flipped/rotated instances' transformations resolved for consistently correct face orientation...
                                The MTL now defaults to match the Pro exporter generally - specularity=0.333, but now ambience=color etc.
                                I am hopeful this now fixes the major issues 😕

                                TIG

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                                • G 離線
                                  gzotti
                                  最後由 編輯

                                  Yess, finally, a really good exporter - Huge models (forget Pro!), difficult models, I can remove all other half-baked solutions!

                                  I rarely get emoticonal, but Three Cheers to You!

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                                  • michaliszissiouM 離線
                                    michaliszissiou
                                    最後由 編輯

                                    Great work indeed. TIG, I thank you so much!
                                    Here a test, downloaded from 3dWH. It's a ~1.5M faces mesh, ~20 mterials.
                                    Imported in blender/cycles. Just playing, nothing serious. (yes, I forgot to add transparency on windows glass material) 😆
                                    A great free solution for rendering BTW. Having the support of blender editor, excellent solution for more organic adds.
                                    CyTestSU.jpg

                                    A question to TIG. Now we're able to export tri meshes only. Obj supports n-gons as well. Will be possible to export like this? As b-mesh is the new implementation to blender. (the new n-gons editor-support)

                                    I mean, SU UI seems to support flat n-gons. Is this true? I'm not convinced. Braking flatness results to tris (show hidden geometry)

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                                    • S 離線
                                      SketchWithHaza
                                      最後由 編輯

                                      THANK YOU, you are a life saver. SketchUp is the simplest 3D program I know how to use, finally, ARMA II modding here I come!

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • J 離線
                                        jpalm32
                                        最後由 編輯

                                        Thanks! Works great!

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                                        • G 離線
                                          goentiki
                                          最後由 編輯

                                          I use a Mac OSX 10.7.3 with SU 8.0.11751. OBJexporter.rb is in the 'Library/Application Support/SketchUp/Plugins' folder. When I start SU 8 I get a pop-up window "Load Errors" which says:

                                          Error Loading File OBJexporter.rb
                                          undefined local variable or method `book' for main:Object

                                          Did I miss something, I am really new to SU? I see people here having OS X and SU8 without problems, so it should work.

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                                          • TIGT 離線
                                            TIG Moderator
                                            最後由 編輯

                                            You did not give the full folder path.
                                            It should be the 'Mac HD...' root one - not the 'User...' one.
                                            That said I don't think that's the issue.

                                            The word 'book' doesn't occur anywhere in the code within the ObjectExporter.rb file, so the 'load error' is coming from either another file that's loading just before it which is itself causing an issue... OR the fact that the contents of the ObjectExporter.rb file have become 'corrupted' - have you put the .rb file directly into Plugins?, perhaps you have opened it with a wordprocessor and then saved it when closing [always use a plain-text editor], using a wordprocessor can reformat the file and cause issues, or perhaps the download itself was messed up - so does your browser download other .rb files OK, how did you download it exactly ?

                                            There is no reason that this and many similar scripts should not work for you on this OS and Version...

                                            TIG

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