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    Compound miter

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    • bmikeB Offline
      bmike
      last edited by

      Intersect with model, or use the solid tools in Pro 8.

      Here's a video on using intersect: (no audio)

      Use a dummy block where your platform is.
      Edit the 'pole' component.
      Select all the faces and lines.
      Right click > Intersect with model.
      Close component.

      Delete dummy block.

      Edit component - delete unwanted faces.

      Using the solid tools, or the BoolTools plugin is faster.

      mike beganyi design + consulting llc

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      • Dave RD Offline
        Dave R
        last edited by

        I agree with Mike and if your legs are all instances of the same component, you only need to edit one of them anyway.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

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        • mitcorbM Offline
          mitcorb
          last edited by

          This must be the basis for a deer stand?
          I will try to attach an image of what I thought you said.
          I did not use any plugins, and it took about 10 minutes to do this.


          deerstand.jpg

          I take the slow, deliberate approach in my aimless wandering.

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          • Dave RD Offline
            Dave R
            last edited by

            Funny. I was thinking of a deer stand, too.

            Lopping off the top of the leg component is a few seconds of very basic work in SU. Seems hardly worth a plugin. And if you need to do this more than once, save the leg component for future use.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

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            • M Offline
              mac1
              last edited by

              As with most SU models there are more than one way to "skin a deer".
              Lay out your platform & foot (4x4=> doing one will array copy the rest later) location in a plan view. Connect as many edges as you can without making coplanar edges, the location of the feet you can calculate based on the 20 'or make approximate to account for the end cut you will have to make then and movethe platform up to the height desired. You can the connect the bottom pole edges to the platform not connected before. Make the pole a component, measure one side width with the tape tool and scale to the design 4x4 ( Other wise it will be less than 4x4).This step must be done in context of the pole component or all the model will be scaled. Array copy around the rest of the platform and you are done => no intersections required 😄 and angle is automatic
              Update: Make sure when you move the platform up you lock the move to the blue axis( hold shift). Otherwise it will try to autofold on you.

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              • T Offline
                tspco
                last edited by

                I didn't think about the array, approach, thanks. You are close but it is not a deer stand, it is a fire lookout tower, when I get more of it done I will post a snapshot.

                SU make 2017, /Twilight Render Hobby
                Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                • M Offline
                  mac1
                  last edited by

                  @tspco said:

                  I didn't think about the array, approach, thanks. You are close but it is not a deer stand, it is a fire lookout tower, when I get more of it done I will post a snapshot.

                  must be a prairie stand, my pines on the back lot are about 40'??

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                  • T Offline
                    tspco
                    last edited by

                    Well we have two grassland towers around here, both steel "Aermotors", and one closer in a forest. It is taller, than 40'more like 100'. I am also working on a 40 footer drawn from actual forest service drawings,from about 1954. If anyone s interested look here

                    SU make 2017, /Twilight Render Hobby
                    Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Cool link! Thanks.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

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                      • M Offline
                        mac1
                        last edited by

                        LEGO set approach to "towers"
                        BTW the design I was suggesting does not result in compound miter cuts. However, looking at your link there will be some plus the issue of building stairs. Suggest you should define the problem in total. I have seen many cases where people ask simple questions , get a simple answer but does not address the total problem and so there is a long drawn out process to come to a closed form solution 😞
                        SU is very good at getting that type of info and is the reason I started using it when someone wanted non symmetrical ( ellipse with different base and frustrum axis lengths) speaker enclosures for a speed boat wake board bar. After trying twice with trig I decided a different approach was in order

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                        • T Offline
                          tspco
                          last edited by

                          Ok Done Did It, the legs in this tower have been edited, as I wanted. I decided to render it before posting here. so here it is.
                          http://img.photobucket.com/albums/v48/Earthshaker/SU and KT/lookout1205.jpg

                          enjoy

                          SU make 2017, /Twilight Render Hobby
                          Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                          • mitcorbM Offline
                            mitcorb
                            last edited by

                            Good work!
                            Always something satisfying with the completion of the model phase.

                            I take the slow, deliberate approach in my aimless wandering.

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              Nice work. Thanks for showing that.

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • M Offline
                                mac1
                                last edited by

                                Very, very nice. And thesego up high!
                                All the cross bracing will be compound miters did you get that figured out OK

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