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    Help with Slicer 3

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    • M Offline
      MJDCP
      last edited by

      Hi, I'm new to this forum. I've been using Sketch UP 7.0 since May of this year, and right now I'm trying SU 8.

      I was following this tut

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      Slicer3: Make physical site models fast

      Follow the SketchUpdate blog for SketchUp news, modeling tips and tricks, user stories and more.

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      (sketchupdate.blogspot.com)

      Yet I'm stuck, I can't make it work. I load a map, make it curve (toggle terrain), make a box and place it in the map, click 3 times on it, selecting the box and then I click Intersect Faces > With Model. After that apparently nothing happens, the box is cut, but not like in the tutorial. I explode the group of the box and select the faces and delete them, yet it doesn't work as it should. I then try using slicer 3 but it says that its not a solid object. Does anyone as any idea of what I'm doing wrong. Below some pictures:

      Anyway, thanks in advance


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      • TIGT Offline
        TIG Moderator
        last edited by

        You are missing the second step in the Tutorial...

        Get the mesh face THEN make it a Solid - to do this draw some vertical lines down from the four corners and then some horizontals the form a faced solid object. Move the flat bottom face up so the minimum height corner is quite small otherwise you'll get lots of rectangular slices at the base! A flat-ish cuboid with a 'wavy top' if you will...

        NOW group it all and use the Slicer tool on that group.

        It should now 'slice' OK...

        Slicer won't make slices of a single surface mesh because there is literally nothing to slice!
        There is Slicer's stablemate 'ContourMaker' that will make contours lines through the mesh... but these aren't 'slices' πŸ˜‰

        TIG

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