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Material ID and alpha channel
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Hi, here´s another noob question. I´ve found myself in need of help from the alpha channels rendered from vray when i´m in photoshop. I know how to change the channel number, so that a meterial get in the same channel as the background alpha (hope i´m not confusing you now).
The thing i wanna do is to change the channel colors and have them as seperate channels; red, green and blue, so that i can select these masks in PS later. What i have now, is just the black/white one. -
Assuming you're using the latest VfSU 1.48.xx you set your colour at the ID Color under Options for that material.
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Thanks dude!
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