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    [Plugin] Mirror

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    • TIGT 離線
      TIG Moderator
      最後由 編輯

      Here's v3.7 http://forums.sketchucation.com/viewtopic.php?p=276512#p276512
      Mirroring gluing component-instances will now glue them into any same context faces they might then be placed onto, and/or it re-glues mirrored/original gluing component-instances onto their previous faces as appropriate.
      [This resulting from some constructive nagging from dereeei 😉 ]

      TIG

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      • M 離線
        Mental
        最後由 編輯

        Hi. Forgive me for possibly a stupid question but which advantages does this plugin bring compared to good old scale x -1. Probably I'm missing something.
        Thanks

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          The native 'flip' tools in the context-menu and/or Scale -1 only work 'axially' - RGB / XYZ.
          They also affect the original objects.

          The Mirror Tool, however, mirrors just the selected objects [temporarily grouping them to avoid geometry clashes], about any picked point or line from two picked points, or [more usually] a 'plane' you define by any three picked points - therefore the mirroring need not be 'axial' / orthogonal [but of course it can be if you so wish, since picking the points has all of the usual inferences/snaps/locking etc of native tools].

          The other advantage of the Mirror Tool is that it initially mirrors a temporarily grouped copy of the objects and leaves the original objects in place, a closing dialog asks if you want to erase the originals - when Yes removes them and No leaves them in place, both options leaving the mirrored copy where it was required, with the temporary grouping exploded.
          So as well as doing a simple Mirror it can also Copy the objects at the same time if desired - whereas using native tools this would be a much more intensive operation as you'd need to copy objects off to the side, perhaps grouping objects to avoid geometry clashes, scale -1 [ignoring the steps needed for resetting axes etc if the mirroring-plane were non-orthogonal] and moving back the mirrored objects back into place and exploding any temporary groups...
          🤓

          TIG

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          • M 離線
            Mental
            最後由 編輯

            @tig said:

            The native 'flip' tools in the context-menu and/or Scale -1 only work 'axially' - RGB / XYZ.
            They also affect the original objects.

            The Mirror Tool, however, mirrors just the selected objects [temporarily grouping them to avoid geometry clashes], about any picked point or line from two picked points, or [more usually] a 'plane' you define by any three picked points - therefore the mirroring need not be 'axial' / orthogonal [but of course it can be if you so wish, since picking the points has all of the usual inferences/snaps/locking etc of native tools].

            The other advantage of the Mirror Tool is that it initially mirrors a temporarily grouped copy of the objects and leaves the original objects in place, a closing dialog asks if you want to erase the originals - when Yes removes them and No leaves them in place, both options leaving the mirrored copy where it was required, with the temporary grouping exploded.
            So as well as doing a simple Mirror it can also Copy the objects at the same time if desired - whereas using native tools this would be a much more intensive operation as you'd need to copy objects off to the side, perhaps grouping objects to avoid geometry clashes, scale -1 [ignoring the steps needed for resetting axes etc if the mirroring-plane were non-orthogonal] and moving back the mirrored objects back into place and exploding any temporary groups...
            🤓

            Thanks for detailed reply. My area of Sketchup Application is architectural concepts so in my case I work in various axis orientations anyway (and reset if required to go back to original one). So having to create a custom axis for mirroring is never a big deal. But I'll definitely give your plugin a go if I find that my scale -1 tool doesn't give me what I'm after. Thanks!

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            • ElibjrE 離線
              Elibjr
              最後由 編輯

              Thank You TIG. You have some of the most reliable plugins in the forum! You have changed my view of SketchUp forever! 😍

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              • J 離線
                JGA
                最後由 編輯

                Thanks for keeping on the development of this tool; it's the first one I loaded years ago that made SKUP more familiar to an AutoCAD user.

                Regards,
                JGA

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                • bmikeB 離線
                  bmike
                  最後由 編輯

                  TIG,

                  Seems that Mirror doesn't honor Locked Components...

                  [flash=640,480:hycafqxq]http://www.youtube.com/v/AQrNxCOZZuQ[/flash:hycafqxq]

                  mike beganyi design + consulting llc

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                  • bmikeB 離線
                    bmike
                    最後由 編輯

                    @mental said:

                    Hi. Forgive me for possibly a stupid question but which advantages does this plugin bring compared to good old scale x -1. Probably I'm missing something.
                    Thanks

                    Much quicker, using the plugin, especially when dealing with off axis objects - compound roof rafters, sloping parts of stairs, etc. etc. No need to create an extra plane or line to include in the -1 Scale Operation to get the axis right...

                    And it auto copies things for you, about any axis you choose, to dropping an identical assembly or rafter or whatever, exactly where you want it, is much easier.

                    mike beganyi design + consulting llc

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      Here's v3.8
                      http://forums.sketchucation.com/viewtopic.php?p=276512#p276512
                      It now honors any selected 'locked' components or groups, and does not mirror them.
                      I've also included some minor 'behind the scenes' code tweaks...

                      TIG

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                      • bmikeB 離線
                        bmike
                        最後由 編輯

                        @tig said:

                        Here's v3.8
                        http://forums.sketchucation.com/viewtopic.php?p=276512#p276512
                        It now honors any selected 'locked' components or groups, and does not mirror them.
                        I've also included some minor 'behind the scenes' code tweaks...

                        Thanks TIG!
                        Sorry to call it out, but this is how I noticed the lock glitch!

                        mike beganyi design + consulting llc

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          This something to do with Sketchup itself.
                          If the arc/curve is grouped/mirrored with other connected-geometry [that borders a face] then the arc gets exploded !
                          If you replicate the arc+other_geometry_around_face > group, copy, scale -1, explode... you will find that native Sketchup breaks the arcs too...

                          TIG

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                          • jim smithJ 離線
                            jim smith
                            最後由 編輯

                            TIG, thank you for the update

                            "Out of clutter find simplicity,
                            from discord find harmony,
                            In the middle of difficulty lies opportunity"
                            Albert Einstein

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                            • pilouP 離線
                              pilou
                              最後由 編輯

                              @unknownuser said:

                              Sketchup breaks the arcs too...

                              It's a pity! 😕

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • pilouP 離線
                                pilou
                                最後由 編輯

                                So solution is to group the rectangle first! 💭

                                With that all the mirrors of the arcs will keep the arcs not explosed! ☀

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • TIGT 離線
                                  TIG Moderator
                                  最後由 編輯

                                  Yes - it's just the same in Sketchup when it's done manually...

                                  TIG

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                                  • urgenU 離線
                                    urgen
                                    最後由 編輯

                                    @unknownuser said:

                                    @unknownuser said:

                                    Sketchup breaks the arcs too...

                                    It's a pity! 😕

                                    ....Pilow,don"worry. 😄 make mirror and use plugin nilinies2arc.rb (http://forums.sketchucation.com/viewtopic.php?t=21155)...properties of the arc( in Entity Info) must have been restored 😉

                                    --pupil forever...------

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      Don't know this little last one 😄

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • jeff hammondJ 離線
                                        jeff hammond
                                        最後由 編輯

                                        rainy day ideas..

                                        mirror would be a good one for doing what you did to split_to_plane.. where <enter> is Z instead of the 3rd click.. lathe would be another candidate (2nd click when defining the axis)..

                                        dotdotdot

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          Seems there is a glitch ?

                                          An arc is drawn up left corner then "Mirrored"

                                          Making a group don't resolve the problem 😲
                                          when explode mirrored group , arc is exploded!
                                          when explode original group , arc is not exploded! 😲

                                          Mirror_arc.jpg


                                          Mirror_arc.skp

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • R 離線
                                            rv1974
                                            最後由 編輯

                                            I use to render my projects in 3DS Max and my pipeline is to turn all entourage components to the cubes proxies (by Fredo's Ghost plug in), open simplified entourage skp file in Max and then replace
                                            them by another Max script with hi-poly vray proxies.
                                            What is interesting is that the mirrored (at some stage) SU components get wrongZ value in Max.
                                            I just wandering where is the wicked link:
                                            SU itself, mirror.rb, ghostcomponent.rb, exporters\importers? 😕

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