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    SketchyPhysics3.1

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    • C Offline
      CPhillips
      last edited by

      Here is the long awaited new version of SP. Hopefully this version will be much more stable under SU8.

      500 Internal Server Error

      favicon

      (code.google.com)

      Check out the Release Notes for changes:
      http://code.google.com/p/sketchyphysics/wiki/ReleaseNotes3_1

      All the scripted events and commands. This list will get fleshed out over time.
      http://code.google.com/p/sketchyphysics/wiki/ScriptFunctions

      Mac version, more docs and examples to follow....

      Updated Oct 7 2010
      Changes:
      http://code.google.com/p/sketchyphysics/wiki/SP31Oct7

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      • P Offline
        phy
        last edited by

        SWEET!!!!!!!!! 😍

        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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        • KrisidiousK Offline
          Krisidious
          last edited by

          is this for SU7 too?

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • C Offline
            CPhillips
            last edited by

            Yes it will run under SU7. Just change the location its installed to.

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            • C Offline
              CPhillips
              last edited by

              Here is an example of something I just added recently. A script function that allows you to get a point along a Sketchup curve. It can be used for any number of things. In this case I use it to move bodies along a curve.


              CurvesTest3.skp

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              • C Offline
                CPhillips
                last edited by

                Another curve example. This time the curve is used to set the position (via controller field) of a pair of pistons.


                CurveControllers1.skp

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                • C Offline
                  CPhillips
                  last edited by

                  This example shows off several features. Embedded sounds, destroying bodies during simulation, logging messages to the screen, camera following a target and lots of ontouch features.


                  WhiteboxLogic6.skp

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                  • C Offline
                    CPhillips
                    last edited by

                    Here are some older examples that now work in this official release version.

                    http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168251
                    http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168253
                    http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168254
                    http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168265

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                    • M Offline
                      mptak
                      last edited by

                      Yipee...Yapee...Yahooeee!

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                      • M Offline
                        mrmar975
                        last edited by

                        Thank you! I am a teacher using this for my robotics class. The design abilities and creativity I get to engage my students in is amazing, thanks to you. Much appreciated.

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                        • D Offline
                          dmondark
                          last edited by

                          Standing by for the mac "version"...
                          😎

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                          • H Offline
                            hobbnob
                            last edited by

                            How do we go about using the sound function? I tried using the playSound script but it didn't work.

                            Here's the file, please tell me what's wrong.


                            sound test.skp

                            My WIP Thread:Here

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                            • J Offline
                              jblively
                              last edited by

                              @cphillips said:

                              Here are some older examples that now work in this official release version.

                              http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168251
                              http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168253
                              http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168254
                              http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168265

                              On the self Connecting Joints Example, can you add a name of a slider in there, so there can be a way to control the joints via the control panel?

                              ontouch{|t,s,p|
                              connect(t,"servo")
                              ontouch{}
                              }

                              I didn't see it in this Definition: connect(child,type="ball",min=0,max=0,accel=0,damp=0,breakingForce=0)

                              I'll never draw another dang joint again if this works 😉

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                              • M Offline
                                Mr.K.1
                                last edited by

                                @hobbnob said:

                                How do we go about using the sound function? I tried using the playSound script but it didn't work.

                                Here's the file, please tell me what's wrong.

                                It seem you didn't embed the sound, which this function needs because it doesn't play it directly from file, but from embedded sound data.
                                What you do is go to Plugins -> SketchyPhysics -> Sound, and it should open up a simple UI to add/embed sound, and later on don't forget to save your model so the data get's saved with it.

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  Turns out the break example will bugsplat SU8. I have a fix but I am going to wait and see if there are any other issues before I release a new version.

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                                  • C Offline
                                    CPhillips
                                    last edited by

                                    @jblively said:

                                    On the self Connecting Joints Example, can you add a name of a slider in there, so there can be a way to control the joints via the control panel?

                                    ontouch{|t,s,p|
                                    connect(t,"servo")
                                    ontouch{}
                                    }

                                    I didn't see it in this Definition: connect(child,type="ball",min=0,max=0,accel=0,damp=0,breakingForce=0)

                                    I'll never draw another dang joint again if this works 😉

                                    Thats a bit harder than it sounds. But I will look into it.

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                                    • C Offline
                                      CPhillips
                                      last edited by

                                      @cphillips said:

                                      @jblively said:

                                      I'll never draw another dang joint again if this works 😉

                                      Thats a bit harder than it sounds. But I will look into it.

                                      Ah! Turns out to be easier than I thought. This will work in next version:

                                      
                                      !!!Example only. Will not work in Sept 27 version!!!
                                      ontouch{|t,s,p|
                                         @jnt=connect(t,"servo",0,90)
                                         ontouch{}
                                      }
                                      ontick{
                                         if @jnt!=nil
                                            @jnt.controllerValue=slider("position")
                                         end
                                      }
                                      
                                      
                                      
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                                      • C Offline
                                        CPhillips
                                        last edited by

                                        Updated the scripting reference. Not done yet, but more usable now.

                                        500 Server Error

                                        favicon

                                        (code.google.com)

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                                        • H Offline
                                          hobbnob
                                          last edited by

                                          Well on the whole this is a very much improved release, K's advice for embedding sounds worked fine and I've also tried out the destroy function, very useful for so many things.

                                          My WIP Thread:Here

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                                          • J Offline
                                            jblively
                                            last edited by

                                            @cphillips said:

                                            Ah! Turns out to be easier than I thought. This will work in next version:

                                            Excellent!!!!!

                                            Can't Wait 😄

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