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SketchyPhysics3.1

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  • C Offline
    CPhillips
    last edited by 28 Sept 2010, 01:47

    Here is the long awaited new version of SP. Hopefully this version will be much more stable under SU8.

    Link Preview Image
    Google Code Archive - Long-term storage for Google Code Project Hosting.

    favicon

    (code.google.com)

    Check out the Release Notes for changes:
    http://code.google.com/p/sketchyphysics/wiki/ReleaseNotes3_1

    All the scripted events and commands. This list will get fleshed out over time.
    http://code.google.com/p/sketchyphysics/wiki/ScriptFunctions

    Mac version, more docs and examples to follow....

    Updated Oct 7 2010
    Changes:
    http://code.google.com/p/sketchyphysics/wiki/SP31Oct7

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    • P Offline
      phy
      last edited by 28 Sept 2010, 02:04

      SWEET!!!!!!!!! ๐Ÿ˜

      Tableau de comparaison de Staxyn s'agit d'un mะ“ยฉdicament uniquement sur ordonnance.

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      • K Offline
        Krisidious
        last edited by 28 Sept 2010, 02:18

        is this for SU7 too?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • C Offline
          CPhillips
          last edited by 28 Sept 2010, 02:25

          Yes it will run under SU7. Just change the location its installed to.

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          • C Offline
            CPhillips
            last edited by 28 Sept 2010, 02:28

            Here is an example of something I just added recently. A script function that allows you to get a point along a Sketchup curve. It can be used for any number of things. In this case I use it to move bodies along a curve.


            CurvesTest3.skp

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            • C Offline
              CPhillips
              last edited by 28 Sept 2010, 02:31

              Another curve example. This time the curve is used to set the position (via controller field) of a pair of pistons.


              CurveControllers1.skp

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              • C Offline
                CPhillips
                last edited by 28 Sept 2010, 02:35

                This example shows off several features. Embedded sounds, destroying bodies during simulation, logging messages to the screen, camera following a target and lots of ontouch features.


                WhiteboxLogic6.skp

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                • C Offline
                  CPhillips
                  last edited by 28 Sept 2010, 02:39

                  Here are some older examples that now work in this official release version.

                  http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168251
                  http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168253
                  http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168254
                  http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168265

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                  • M Offline
                    mptak
                    last edited by 28 Sept 2010, 10:29

                    Yipee...Yapee...Yahooeee!

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                    • M Offline
                      mrmar975
                      last edited by 28 Sept 2010, 12:16

                      Thank you! I am a teacher using this for my robotics class. The design abilities and creativity I get to engage my students in is amazing, thanks to you. Much appreciated.

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                      • D Offline
                        dmondark
                        last edited by 28 Sept 2010, 12:46

                        Standing by for the mac "version"...
                        ๐Ÿ˜Ž

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                        • H Offline
                          hobbnob
                          last edited by 28 Sept 2010, 17:30

                          How do we go about using the sound function? I tried using the playSound script but it didn't work.

                          Here's the file, please tell me what's wrong.


                          sound test.skp

                          My WIP Thread:Here

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                          • J Offline
                            jblively
                            last edited by 28 Sept 2010, 17:52

                            @cphillips said:

                            Here are some older examples that now work in this official release version.

                            http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168251
                            http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168253
                            http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168254
                            http://forums.sketchucation.com/viewtopic.php?f=61&t=20209&start=0#p168265

                            On the self Connecting Joints Example, can you add a name of a slider in there, so there can be a way to control the joints via the control panel?

                            ontouch{|t,s,p|
                            connect(t,"servo")
                            ontouch{}
                            }

                            I didn't see it in this Definition: connect(child,type="ball",min=0,max=0,accel=0,damp=0,breakingForce=0)

                            I'll never draw another dang joint again if this works ๐Ÿ˜‰

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                            • M Offline
                              Mr.K.1
                              last edited by 28 Sept 2010, 19:02

                              @hobbnob said:

                              How do we go about using the sound function? I tried using the playSound script but it didn't work.

                              Here's the file, please tell me what's wrong.

                              It seem you didn't embed the sound, which this function needs because it doesn't play it directly from file, but from embedded sound data.
                              What you do is go to Plugins -> SketchyPhysics -> Sound, and it should open up a simple UI to add/embed sound, and later on don't forget to save your model so the data get's saved with it.

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                              • C Offline
                                CPhillips
                                last edited by 28 Sept 2010, 21:16

                                Turns out the break example will bugsplat SU8. I have a fix but I am going to wait and see if there are any other issues before I release a new version.

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                                • C Offline
                                  CPhillips
                                  last edited by 28 Sept 2010, 21:54

                                  @jblively said:

                                  On the self Connecting Joints Example, can you add a name of a slider in there, so there can be a way to control the joints via the control panel?

                                  ontouch{|t,s,p|
                                  connect(t,"servo")
                                  ontouch{}
                                  }

                                  I didn't see it in this Definition: connect(child,type="ball",min=0,max=0,accel=0,damp=0,breakingForce=0)

                                  I'll never draw another dang joint again if this works ๐Ÿ˜‰

                                  Thats a bit harder than it sounds. But I will look into it.

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                                  • C Offline
                                    CPhillips
                                    last edited by 28 Sept 2010, 22:18

                                    @cphillips said:

                                    @jblively said:

                                    I'll never draw another dang joint again if this works ๐Ÿ˜‰

                                    Thats a bit harder than it sounds. But I will look into it.

                                    Ah! Turns out to be easier than I thought. This will work in next version:

                                    
                                    !!!Example only. Will not work in Sept 27 version!!!
                                    ontouch{|t,s,p|
                                       @jnt=connect(t,"servo",0,90)
                                       ontouch{}
                                    }
                                    ontick{
                                       if @jnt!=nil
                                          @jnt.controllerValue=slider("position")
                                       end
                                    }
                                    
                                    
                                    
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                                    • C Offline
                                      CPhillips
                                      last edited by 29 Sept 2010, 03:25

                                      Updated the scripting reference. Not done yet, but more usable now.

                                      500 Internal Server Error

                                      favicon

                                      (code.google.com)

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                                      • H Offline
                                        hobbnob
                                        last edited by 29 Sept 2010, 17:12

                                        Well on the whole this is a very much improved release, K's advice for embedding sounds worked fine and I've also tried out the destroy function, very useful for so many things.

                                        My WIP Thread:Here

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                                        • J Offline
                                          jblively
                                          last edited by 29 Sept 2010, 17:14

                                          @cphillips said:

                                          Ah! Turns out to be easier than I thought. This will work in next version:

                                          Excellent!!!!!

                                          Can't Wait ๐Ÿ˜„

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