sketchucation logo sketchucation
    • Login
    ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

    Remove Coplanar faces when exported to .dae?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    4 Posts 2 Posters 387 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      TheOwl
      last edited by

      I just started using Sketchup 8.0 Free edition and exported what I created in a .dae extension.

      I imported it into a 3d hobbyist software called Poser which can import collada files.

      It went smoothly when I realized after rendering that all the model's faces are coplanar faces.

      This means it will be hell to create a UV map of this thing and the file larger than it should be. Is there a much faster way to remove coplanar faces other than exporting it to a different 3d modeling software and delete each coplanar face individually?

      1 Reply Last reply Reply Quote 0
      • mitcorbM Offline
        mitcorb
        last edited by

        Does Meshlab do anything for this?

        I take the slow, deliberate approach in my aimless wandering.

        1 Reply Last reply Reply Quote 0
        • T Offline
          TheOwl
          last edited by

          @mitcorb said:

          Does Meshlab do anything for this?

          I just downloaded Meshlab. I am unfamiliar on how to use it. Can you give me a newbie instruction?

          1 Reply Last reply Reply Quote 0
          • mitcorbM Offline
            mitcorb
            last edited by

            Sorry, I am new to meshlab, also. I just downloaded the other day and all I have been able to do is read some of the information from the site and from Wikipedia.
            I know from other reading that somewhere along the way during transfers, this polygon problem will pile up on you. I think you were talking about coplanar faces. I took this to mean you have a bunch of superfluous edges subdividing faces. There are some render apps that do not tolerate triangles and others that do not tolerate quads. Frankly, I am bumfuzzled.
            But, since this topic is started, you will almost certainly get more qualified advice.

            I take the slow, deliberate approach in my aimless wandering.

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement