Remove Coplanar faces when exported to .dae?
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I just started using Sketchup 8.0 Free edition and exported what I created in a .dae extension.
I imported it into a 3d hobbyist software called Poser which can import collada files.
It went smoothly when I realized after rendering that all the model's faces are coplanar faces.
This means it will be hell to create a UV map of this thing and the file larger than it should be. Is there a much faster way to remove coplanar faces other than exporting it to a different 3d modeling software and delete each coplanar face individually?
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Does Meshlab do anything for this?
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@mitcorb said:
Does Meshlab do anything for this?
I just downloaded Meshlab. I am unfamiliar on how to use it. Can you give me a newbie instruction?
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Sorry, I am new to meshlab, also. I just downloaded the other day and all I have been able to do is read some of the information from the site and from Wikipedia.
I know from other reading that somewhere along the way during transfers, this polygon problem will pile up on you. I think you were talking about coplanar faces. I took this to mean you have a bunch of superfluous edges subdividing faces. There are some render apps that do not tolerate triangles and others that do not tolerate quads. Frankly, I am bumfuzzled.
But, since this topic is started, you will almost certainly get more qualified advice.
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