Thea Render - Interactive Rendering
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It has been a while since our last revision post and now, we are coming out with our next edition v1.1. First of all; congratulations to Stuart Walker (stu.dio), the winner of Chameleon Edition Splash Contest.
Thea Render v1.1 has two very important additions, as you probably have already seen from our tech preview announcements; the speed up factor close to x2 which makes Thea faster than ever and the very important integration with Colimo.Naturally there are some new features in Thea that improve the workflow a lot; like the History panel. And of course, there are a lot of other additions and UI fixes. You can check the detailed list of changes in the usual thread.
Tutorial on the changes introduced in Thea v1.1:
Watch on YouTubeTutorial on the integration of Thea/Colimo:
Watch on YouTubeTo download newest Thea v1.1 you can check the download links from the following (licensed user club) thread *:
http://www.thearender.com/forum/viewtopic.php?f=111&t=6251
For optimal integration with SU, please download latest SU2Thea plugin v0.89 http://www.thearender.com/cms/index.php/downloads/sketchup-plugin.html
It contains two important additions in 'grouped/hierarchy mode':
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Face Me components are now animated. The animation is based on Scenes present in SU model. In Thea one can select proper animation frame to make ALL face me components in a model face desired camera. Face Me components will always face 'Smooth Thea camera' and also 'SU camera' when the 'Scene delay' in SketchUp is set to 0. Support for scene delay will be added in next revisions.
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materials with distorted textures and those applied by specialized plugins are being exported with a single texture. SU-2-Thea will not attempt to create hundreds of small textures, but will keep original, single texture for all faces instead.
best wishes
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- Please note that the above thread is only available for our licensed users! Non licensed users will have
to wait for a few days until there is a global announcement and download links are available from our website.
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Excellent update...Well done Thea team.
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Little note relating to colimo; you will need colimo 1.2. which is about to be released, stay tuned at http://www.motivacg.com/forum/viewforum.php?f=3
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Simply stunning update. Well done to the team involved
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Wow! That's amazing...and I was floored by ReLight!
So Colimo, is there a license that has to be purchased with that? Please excuse my ignorance, first time I have heard of this product.
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Colimo is a product of Motiva Infografía (they are also creators of 3dsMax Plugin for Thea). They are pretty new and I think that time save colimo can offer is really worth of it's cost.
http://www.motivacg.com/colimo_en.php
Just have to wait a bit before one can start testing, unfortunately they need to iron out some last minute bug.@unknownuser said:
Colimo 1.2! will be released tomorrow at morning we've found a small bug in modo script using his native renderer.
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@notareal said:
Colimo is a product of Motiva Infografía (they are also creators of 3dsMax Plugin for Thea). They are pretty new and I think that time save colimo can offer is really worth of it's cost.
http://www.motivacg.com/colimo_en.php
Just have to wait a bit before one can start testing, unfortunately they need to iron out some last minute bug.@unknownuser said:
Colimo 1.2! will be released tomorrow at morning we've found a small bug in modo script using his native renderer.
Okay - so is there a specific product to purchase (1.2 I would guess) to work with Thea Render, or will you guys directly link to the product that needs to be purchased?
It looks amazing by the way!
Thanks
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yes, 1.2 is required.
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Colimo 1.2 is available. For Thea users, there is a promotional offer and demo download at http://www.thearender.com/forum/viewtopic.php?f=16&p=52657#p52657
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http://www.motivacg.com/forum/viewtopic.php?f=3&t=172
It's finally out!
I guess purchasing it gets you the 1.2 - doesn't specifically state it on their website.
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Yes, the new version is 1,2, and it's also the one that is optimised for Thea render.
Brilliant program, makes my life easier as I do tons of furniture prodvis stuff and the furniture normall comes in various materials and different wood options, now I only need to do one render and create the variations afterwards.
Major time saver, now I can get 5 products to the client in the time of doing one, saving them money while making me more valuable for future work.
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@marvins_dad said:
http://www.motivacg.com/forum/viewtopic.php?f=3&t=172
It's finally out!
I guess purchasing it gets you the 1.2 - doesn't specifically state it on their website.
Don't forget promotional prize at Thea site (for Thea users).
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Thanks guys!
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Thea Render v1.1 is now available for all users. Thea V1.1 Demoreel - Changes Introduced in Fast Forward via youtube
[flash=854,480:ns3ddcfp]http://www.youtube.com/v/jHskJbz1k2o&feature=player_embedded[/flash:ns3ddcfp]
You can find the download links to our newest Thea v1.1 in our webpage. You can also download the newest Colimo v1.2 from our webpage and explore the new "repaint" feature. Don't forget promotional offer for Colimo application, that you can buy now in the special price of 99 euros (nominal price at 139 euros; vat not included and will be applied for EU private customers). This offer is a limited one for a period of 2 weeks (until Monday 10 October) and only available for Thea licensed users or users purchasing Colimo along with Thea Render.
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Due to the good things said about it by SOLO (I am a fan of his fine rendering work), I downloaded TheaRender yesterday and activated it today. I also downloaded SUplugin. Both activated with no problems.
I looked at a few videos on youtube then tried to use the new program. However, I am having problems.
After opening SketchUp and then the Thea exporter tool, I click the materials tab then I click on a material on an object I have created to test the system. The material is transferred to the Export Tool. When I click it a second time, the Materials Lab opens and the material opens in the preview as I expected. Unfortunately, when I hover my cursor over sketchUp, the cursor starts spinning indicating that some function is taking place in the background. I wait for it to stop but it does not. When I click the program in an attempt to have it stop spinning, SU freezes and I get an error message indicating “the SketchUp application is not responding” and my only option is to close the program. I uninstalled and reinstalled several times in case there had been a problem there. I tried to use several diff. objects in case that was the problem but no luck there.
I still have the problem. I am a computer novice so I have no idea what to do next, so I turn to all of you.
I am working with SketchUp Pro 8 and the details of the computer I am working on are as follows:
Dell: XPS 17
Operating System: Windows 7 Professional, 64-Bit
Processor: Intel Core i7-2720QM processor 2.20 GHz with TurboBoost 2.0 up to 3.30 GHz
Memory: 8GB Shared Dual Channel DDR3 Memory
Video Card: NVIDIA GeForce GT 555M 3GB graphics with Optimus
Hard Drive: 1.0TB 500GB 7.2k HDD x 2Can anyone help me?
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Do you have the new exporter?
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If you close the material editor normal service will resume. This happens on my system too.
So apply material in SU
click exporter
Double click material
Assign Thea material
Close material editor -
@solo said:
Do you have the new exporter?
Yes, I expect so. I assume what you are speaking of is an exporter related to Thea. It comes with the SUplugin doesn't it? I downloaded Thea v1.1 and the SUplugin yesterday. I had nothing before that. If your speaking of an SU exporter, I should be up to date on that as well. I loaded a new copy of Pro 8 about 2 weeks ago.
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I think I am missing something. True if I do as you say, SketchUp remains open and operating correctly. Also the new material is set in the exporter. However, it is not on my drawing. How do I get it there?
@unknownuser said:If you close the material editor normal service will resume. This happens on my system too.
So apply material in SU
click exporter
Double click material
Assign Thea material
Close material editor -
@unknownuser said:
However, it is not on my drawing.
Texturing in SU and Thea are separately handled but Thea is influenced my mapping in SU. You won't see textures from Thea appearing in SU after applying them in the Editor. Textures in SU are placeholders for textures in Thea
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