SU 9 Wishlist
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TIG has a "SectionCutFace" plugin that utilizes this group from slice + already fills the faces + moves this group a little bit mack so that you can see it.
You are right however. This plugin is necessarily inaccurate a little bit. A very cool plugin however.
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@gaieus said:
TIG has a "SectionCutFace" plugin that utilizes this group from slice + already fills the faces + moves this group a little bit mack so that you can see it.
Already one of my must have plugins from way back, but sometimes I just want the lines and having the slice appear without adjustment would naturally simplify the drawing process and TIG could then remove his 0.2mm offset.
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@arcad-uk said:
@gaieus said:
TIG has a "SectionCutFace" plugin that utilizes this group from slice + already fills the faces + moves this group a little bit mack so that you can see it.
Already one of my must have plugins from way back, but sometimes I just want the lines and having the slice appear without adjustment would naturally simplify the drawing process and TIG could then remove his 0.2mm offset.
If all you want is all of the line-work associated with a SectionCut it's built in.
Select just the Section Plane and right-click context-menu 'Make Group from Section'.
A group is made containing the line exactly over the originals.
Switch off the SectionCut to see the lines and edit/use them etc -
@tig said:
If all you want is all of the line-work associated with a SectionCut it's built in.
Select just the Section Plane and right-click context-menu 'Make Group from Section'.
A group is made containing the line exactly over the originals.
Switch off the SectionCut to see the lines and edit/use them etc
This is where the core S.U. program needs fixing TIG. If the section is active the resulting slice lines/edges are hidden and deactivating the cut the lines merge with the rest of the model. There are many work arounds but it just seems to me that the current arrangement of not displaying the slice because it is coincident with the section plane desn't make sense in CAD world? -
That's why I move it a tiny distance into the view so you can see it...
If you want lines only for my SectionCutFace group you can make it 'keeping all edges', then edit it [double-click] and with View > Component Edit > Hide Rest of Model you ban best see what you are doing... Then select all and use one of the several tools to deselect the edges and 'delete'. Now you just have edges. I suppose I could adjust my code to has a <None> option under face material so all faces are auto-deleted for you -
Yes TIG but what he is saying is that it would be betterif you didn't need to move your face back a bit and SU would (still) display what is exactly on the cut (rather than hiding it already).
To me, it would sound logical, too.
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@tig said:
I suppose I could adjust my code to has a <None> option under face material so all faces are auto-deleted for you
Your app works just fine as is TIG, no criticism intended! As Gaieus has recognised it would be logical for the S.U. section process to make that little change from < to <= in the display calculation and bring many benefits with no negatives to the drawing process.
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I've tweaked SectionCutFace to v2.5 here http://forums.sketchucation.com/viewtopic.php?p=315619#p315619
'<No_Face>' option added, so you get just lines without faces.
'Lock Cut' option added.
A class test replaces typename, optimizing speed. -
I was thinking to multithreading and 64-bit supports. But it would not hurt to have even support to Android. So we have SU for Tablet PCs and Linux. Not so bad.
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The ability to force a snap to a specific point, especially a mid-point or circle center, instead of having to estimate by eye and hover the cursor over your best guess, which sometimes takes a while, and sometimes doesn't seem to work at all.
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Making the zoom function behave logically when the cursor is over empty space (as someone else already pointed out)
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Allowing construction line placement to snap to points not on the plane of the construction line
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@2harry2 said:
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The ability to force a snap to a specific point, especially a mid-point or circle center, instead of having to estimate by eye and hover the cursor over your best guess, which sometimes takes a while, and sometimes doesn't seem to work at all.
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Making the zoom function behave logically when the cursor is over empty space (as someone else already pointed out)
Point #1, SU will readily snap to a circles center if you run the cursor around the circumference then hover near the perceived center. Won't work on exploded curves.
#2; Been bitchin about this for 3 years now; others probably longer. SU Development will rather add more bells and whistles than tune up existing cracked bells and blocked whistles.
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I'd like see the real change in the performance field.
Something like this:
[flash=700,450:11o27hhi]http://www.youtube.com/v/Gz6bOU4JX1w[/flash:11o27hhi]
EDIT: I fixed your faulty flash-code and linking... TIG -
Additional teasing:
http://www.youtube.com/watch?v=VdxwWKBy4gU&feature=player_embedded#at=104
@TIG: thank you. Could anyone teach me how to transform url to the flash preview please? -
@rv1974 said:
Could anyone teach me how to transform url to the flash preview please?
Here is a topic:
http://forums.sketchucation.com/viewtopic.php?f=79&t=10103Jim also made a browser plugin (sometimes you may want to adjust the size to make it "nicer" but not necessary):
http://forums.sketchucation.com/viewtopic.php?f=179&t=28717 -
@rv1974 said:
I'd like see the real change in the performance field.
Something like this:meh wants!!!
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[flash=640,390:2bmvkra9]http://www.youtube.com/v/VdxwWKBy4gU&feature=player_embedded#at=104[/flash:2bmvkra9]
@Gaieus: -
@rv1974 said:
Additional teasing:
@TIG: thank you. Could anyone teach me how to transform url to the flash preview please?
Edit your original post and read what I added...
To embed most movies this method works...
Note that I've added spaces into the [url] and [flash] tags to 'break' them so you can read them !
[url ]http://www.youtube.com/watch?v=VdxwWKBy4gU&feature=player_embedded#at=104[/url ]
http://www.youtube.com/watch?v=VdxwWKBy4gU&feature=player_embedded#at=104
becomes the flash code
[ flash=700,450]http://www.youtube.com/v/VdxwWKBy4gU[/flash ]
[flash=700,450:1jujbepr]http://www.youtube.com/v/VdxwWKBy4gU[/flash:1jujbepr]
Note how you specify the flash= width,height in pixels for the embedded 'window' and [for YouTube files at least] you change the http path to ...com/v/MovieTag -
It would be useful if when selecting the circle tool the circle pointer icon displayed the currently set number of segments. This small addition would prompt the user to consider 'more or less' segments before drawing the circle.
Regards,
Bob -
@watkins said:
It would be useful if when selecting the circle tool the circle pointer icon displayed the currently set number of segments. This small addition would prompt the user to consider 'more or less' segments before drawing the circle.
Regards,
BobIt Does this now.
When you click on the circle or arc tools, the current number of segments are shown in the VCB (Measurements box). Usually 24 for the circle and 12 for the arc.
Start your circle/arc and that is the segments you draw in, until you select the tool next.To change the segment value, click on the tool, and then, before any draw operation, type the number of segments you want followed by "S" and <enter>. The tool stays in that segment count till you select the tool again and change it.
You cannot change the segment count after you start to draw. However, you need to select some other tool or the select <spacebar> first, before the circle/arc tool again.
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Dear Joel,
Yes, I know about the VCB box displaying the number of segments, and I should check it more often than I do, but I often forget. What I am suggesting is a 'prompt' to remind you to change (or not) the number of segments.
Kind regards,
Bob
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