SketchUP 8
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@johnsenior1973 said:
@jpac said:
If you are unhappy with SU free, buy Pro. If you are making money off this program, buy Pro. We vote with our money. THAT is an effective way to keep SU going, not complaining.
I'm underwhelmed by the release of SU8 Free. I've played around with it for a little bit, and I do think the introduction of colour imagery from GE is a good thing and the process will be made easier, but I don't think there's very much to be excited by.
But tbh the suggestion that people unhappy with SU8 Free should then go on buy the even more underwhelming SU8 Pro is utterly ridiculous. I'm disappointed by SU8 Free and wish it could have been better, but there's no way on earth that I'd toss Google $500 in the hope that the extra sales will spur them to make improvements. I don't think the world works like that. I think if Google knows they'll get enough sales with minor improvements then that's all they'll do. The best way to "vote with our money" is to not buy the pro version because then the message will be driven home that it doesn't offer enough for $500/$100 update fee/
But the problem is Brad Schell baby went out too good. Good enough to cover the thumbs twiddling of 70 people for 4 year period
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Hello John!
Thanks for the reply but you were wrong ... John was just one seat and a bench made me wait for 18 hours ....
These are the new versions of Sketch, rotate or open large files faster yet, just .... The file still has 80 megs, 120 megs in itself it is as heavy as before.
You do not agree but are heading back to the Sketch. Every week I read news about technology, there is always news about Google creating a program to compete with other large programs or systems and yet with sketchup she is only waiting for major innovations with GE hoping that one day the world is set up for her free 3D.
This is not my view John as well as most of the professionals who use SketchUp and you only look at the hand of the person who wanted to play furnishing her home in a different way of reality. Where is the professionalism in that?
The google team develops systems and concurrent programs to large programs on the market but for 3D you prefer to let it go. Why not make the pro version in PRO really? I thought that Google was more ambitious and one day have a great platform for 3D work including an innovative rendering created by you but I see that much thought wrong!
The 3D is already there for all to John that Google has already achieved and is maintaining it for the professionals but she closed the door and said so or will stay with us or change the program .... what do you think I'll have to do if I want to evolve in my work?? You know the answer John!
It is a shame to see Google get into several areas with programs of weight forcing the competition to innovate and improve their systems but in 3D area Google will slowly stopping .....
Forgive my English ...
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Sorry: Mr. jbacus, I think he should renounce because he can not with his job ...
In fact I think all the “Development Team SketchUp” should renounce for incompetence !!!!!!!
And I think people as thomthom, Fredo, Tig, Didier, Chris, jim, etc ... should be in charge of the project.
They yes do have the desire de evolve...
Please, Add to the Ideas for SketchUp
Those who wish a new “Development Team SketchUp”
And be surprised by the results in the Ratings... -
@susy said:
Sorry: Mr. jbacus, I think he should renounce because he can not with his job ...
In fact I think all the “Development Team SketchUp” should renounce for incompetence !!!!!!!
And I think people as thomthom, Fredo, Tig, Didier, Chris, jim, etc ... should be in charge of the project.
They yes do have the desire de evolve...
Please, Add to the Ideas for SketchUp
Those who wish a new “Development Team SketchUp”
And be surprised by the results in the Ratings...Susy, I think that is way too harsh.
We don't need a new Development team, if anything that will invite incompetence because of they're lack of experience with the product.
What we actually need is a new outlook regarding the communication between users and developers, not just these discussions once ore twice every two years, but something more permanent and open.
If we can have a clearer idea on what Google wants and Google has a clearer idea on what we want and need, maybe we can avoid these mass disappointments for further releases by knowing what is possible or impossible.Like I stated before, I'm not too satisfied with the new version 8, but that's not because of the Dev team's incompetence or poor quality of the product, it's just because i had completely different expectations like most people who are disappointed.
Here's for a disappointment free Sketchup 9.
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Oh Susy, put a cork in it!
Your abusive and insulting rhetoric is getting boring.
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Suzy
If you feel so strongly about this as your response suggests, get a shed load of money together and make them an offer and then try to employ your own development team.
Imagine yourself in the position of developing a product where there are so many different views as to how it should progress (mostly driven by specific personal usage and needs) and a multitude of different tasks required of the product by an enormous volume of users. Lets see how you do. Could you please all of the people all of the time?
Reading through this thread the most important thing that appears is that there is a dialogue between developers and users which is the most valuble thing to maintain in the context of a constructive discussion.
Personally i am still glad that SU provides the opportunity for anyone with the lowest level of hardware to have a go at 3d modeling. Maybe i will think differently the next time i am waiting impatiently for something to explode at snails pace, but i will still probably continue to do just that (and have only myself to blame).
Regards
Sam
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I was prepared to put up with all of the newly introduced bugs and reduced features (eg. Get Current View replaced by inferior alternative, plus various other bugs I have raised at https://www.google.com/moderator/#16/e=24a7a)
Unfortunately the entire program has become totally unusable due to the dreaded "Model turns grey" issue. See http://www.google.com/support/forum/p/sketchup/thread?tid=008b07ee8e753e4d&hl=en
It used to do it after a few hours of editing. It now does it constantly from the start and with all models and makes the program totally unusable. Every time I pan, zoom or rotate, the whole model turns grey and takes about 3 seconds to return to normal. Restarting SU does not help.
I was somewhat disappointed that Google did not respond to that previous posting so there is no indication as to what is causing the problem.
I thought it could be related to the "Sketchup.full_detail_render_delay_min=1.0" stuff referred to half way down the page at http://sites.google.com/site/sketchupsage/faster/computer but playing with that does not help. And I do NOT want any such delay at all. I want the textures to remain in view all the time. There are no performance issues with normal panning and zooming etc.
I do not know if it is something to do with styles. I tried to make a couple of style changes using the totally unintuitive Styles menu and that may have caused it.
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I really can't believe some of the things that are being said here to John Bacus... you're embarrassing the SCF community by treating not only a new SCF user this way, but the Head of SketchUp's Team. We are lucky to have not just anyone from the company here making comments or invitations to comment, but someone who is meeting each of you at your own questions and doing so slowly, competently and politely...
Some of you are lucky I don't still have Admin here... I would be deleting some of these useless, derogatory replies. that are adding nothing to this conversation.
if you have a question, ask it... if you have a comment add it... but be respectful please. you represent all of us each time to post here.
I for one, am reasonably sure that the SketchUp Development Team eats, breathes and sleeps SketchUp every day and that they work very hard to bring us the best that they can. of course they can't please everyone but they are here asking us what we want. and we're going to insult them? I think not...
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@susy said:
Sorry: Mr. jbacus, I think he should renounce because he can not with his job ...
And I think people as thomthom, Fredo, Tig, Didier, Chris, jim, etc ... should be in charge of the project...
And you cannot even imagine, Susy, how closely all these people you mention work togetherin an extremely friendly and honest environment to make SketchUp a better tool (even if their opinions sometimes differ).
silentium est aureum
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I'm disappointed, mainly with the lack of improvement on the high poly issue.
I like the idea of SU as a platform and I wouldn't like to see it become another multifunction, expensive program. I'd prefer to buy the plugins I need and not have to pay for a lot of stuff I don't need.
But as a platform the size limitation is a real problem. I can't bring most of my models in from modo.
Disappointed or not, SketchUp is a great value, but the size limitation really has to be dealt with.Almost anything can be dealt with by a ruby now but if you can't open the model, all the plugins in the world won't do you any good.
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@marian said:
What we actually need is a new outlook regarding the communication between users and developers, not just these discussions once or twice every two years, but something more permanent and open.
Precisely!
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I do not have to repress Susy, I recognize the good will of John to come here to respond to users but it's pointless, after all, is almost three versions (since version 6) that Google does not meet the demands of users and PRO only adds things that are not requested directed to the GE .... I think we are being disrespected because we ask, ask, explain, and yet, nothing ....
A developer team is here is nice but ... then comes the version 9 and he'll be here to do what they're doing today, saying he does not think necessary that the sketch has just what we call ....
Let's create a new program, RevolutionUp
HUgs!
Sorry for my english!
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@pmolsen said:
It used to do it after a few hours of editing. It now does it constantly from the start and with all models and makes the program totally unusable. Every time I pan, zoom or rotate, the whole model turns grey and takes about 3 seconds to return to normal. Restarting SU does not help.
Which is new to SU8? SU7 worked better?
How large is this model you refer to?
The reasonw hy it happen after a few hours could be because your computer has less resources available then, then when you started your modelling session.
I notice when I model throughout a day, a model can take much longer to start to degrade in the beginning that towards the end of the day when I've had many apps running. -
@thiago luz said:
Let's create a new program, RevolutionUp
You say that as it's an trivial task...
What I wonder is, if so many people have given up on SketchUp, why are they still using it? Why not move on to an application with a toolset that fir their needs?
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This thread is getting a bit ridiculous. I'm following it to evaluate whether I should upgrade.
But the whingeing is getting to me. Stop whining & opinionating, start providing actual facts about how the new version operates, IF you have actually used it.
I've been using SU since 5 & Pro 6, and earned something of a living courtesy of it. The things I need to do are usually there somewhere, or someone smarter than me has created a ruby script to do it. And these smart people "gifted" code that I've been able to leverage many times over.
Google Earth functionality was the "killer feature" for me. Go-to-school videos showed me how to colour these.
My only complaint was that Google briefly abandoned the user community ... which then provided this wonderful forum which is usually not a nest of whining.So its not Google OR the community, its Google AND the community. And I'll probably upgrade
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@mozzie said:
So its not Google OR the community, its Google AND the community.
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Word or warning - if this discussion isn't kept civil and without personal attacks it might very well be the last time we get such direct feedback. Keep your heads cool people.
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@thomthom said:
@thiago luz said:
Let's create a new program, RevolutionUp
You say that as it's an trivial task...
What I wonder is, if so many people have given up on SketchUp, why are they still using it? Why not move on to an application with a toolset that fir their needs?
Thiago, Jeff Hammond made a really good suggestion to all those who want a "more powerful SketchUp", by switching to Bonzai 3D. Then you wouldn't have to devise a new production team, because AutoDesSys already have you covered!
http://forums.sketchucation.com/viewtopic.php?f=10&t=30586&start=165
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@unknownuser said:
lol
i used this one simple video to send to the homeoffice showing a site we're planning for and immediately received approval to upgrade to su8.[flash=660,405:37ppn41u]http://www.youtube.com/v/TRcNgLDk7OA?fs=1&hl=en_US&rel=0&color1=0x2b405b&color2=0x6b8ab6&border=1[/flash:37ppn41u]
Jeff what did you do in that video that you couldnt already do in SU7? Am I missing something here?
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@jbacus said:
@unknownuser said:
Personally I think a better fix, at least in the case of exporting images, would be to have the ability to determine the thickness of SU's linework. I find personally that because a line is always 1 pixel thick I end up having to export very large images even if (especially if) I don't need that much resolution. I'll end up exporting a very large image and then reducing the image size in photoshop. Other than this reason, I'm not sure why someone might need a SU image to export at more than 4,000 pixels (between poly counts being limited and texture resolution limits I can't imagine what benefit you'd get).
You should try rendering images in LayOut instead of SketchUp. Layout gives you the ability to change the line weight of the drawing prior to export so that you don't have the problem you're describing.
john
.Layout works ok for still images (although it would still be nice to do it within SU w/o the extra steps). However, this doesn't work for animations where you're exporting hundreds (thousands) of images. I've had to export animations as large as 3,000 px wide just to end up with a 720x480 animation. Luckily, SU animation export is a matter of hours and not days but if I could export 720x480 instead of 3,000x???? it would still save me a couple hours of export time for a short animation which is a lot in the production world.
-Brodie
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