sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Slow processing, fast render

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    5 Posts 3 Posters 4.4k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Offline
      ledisnomad
      last edited by

      I've worked with Vray for Rhino before, but am now using it with SketchUp. The problem I'm encountering is that when I hit render, the status bar reads "V-Ray is currently processing your scene, please wait..." and this processing takes much longer than the actual rendering. I'm just trying to get some small, 640x480 test renders. The file is relatively small, less than 5MB and about 50,000 faces. Any thoughts? Is this common for VRfSU? Are there ways to optimize this?

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        What version do you have?

        VfSU do tend to be slower to process - won't be as fast as Rhino in the best of cases - limitation of the SU API.
        However, the latest version do appear to be better than the previous versions.

        The previous versions quickly slowed down when you applied material to groups and components instead of directly to the faces.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • L Offline
          ledisnomad
          last edited by

          So I'm told that I have VfSU version 1.48 by IT. (In SketchUp in the Vray Options > About, it says 1.05... is that the Vray render engine?) So it's probably not the materials applied to groups/components. Any other suggestions? I've been cleaning up my model incrementally and I still can't get it to render (left for lunch, came back, still processing). What else could it be?

          The model isn't so big: 14MB model, 2.16m edges, 71k faces, 1.8k component instances, 988 groups, 166 component defns, 10 layers, 24 materials (half have bitmaps in the form of jpgs and pngs).

          My system is OK:

          • Windows XP 32-bit, DirectX 9.0
          • Dell Precision T3400, Intel Core 2 Duo E8200 @ 2.66GHz, 4GB RAM
          • NVidia Quadro FX 570 (CUDA 16)
          1 Reply Last reply Reply Quote 0
          • L Offline
            ledisnomad
            last edited by

            So I finally got my model to render. I deleted all the materials and added them back one by one. One with a texture image caused it to crash. And applying a material to the big group really did slow down the pre-render Vray processing even though I have v1.48

            But now I have a different problem if you'll see the image below. I can't show the whole image, but the white spots are pervasive. Here are the Vray settings (everything elsse is as it is default):
            Camera: physical camera on
            Output: 1024x703
            Environment:
            GI with physical sky and light set to Default (no lights added)
            Background same as GI
            Image Sampler: Adaptive Subdivs, -2 min, 1 max
            Indirect Illumination:
            Primary Engine = Irradiance Map
            Secondary Engine = Light Cache
            Irradiance Map:
            -4 min, -1 max
            Light Cache:
            Subdivs = 1000, Sample Size = 0.01, Adaptive checked

            Any suggestions?

            render_spots_100728.jpg

            1 Reply Last reply Reply Quote 0
            • V Offline
              vidy
              last edited by

              hello ledisnomad,

              try to change the following option:

              • image sampler: adaptive DMC min 1, max 4, noise threshold 0.01
              • light cache: untick adaptive

              actually im using ver 1.05.30, hope it could work on your scene

              goodluck,

              still so much to learn..

              1 Reply Last reply Reply Quote 0
              • 1 / 1
              • First post
                Last post
              Buy SketchPlus
              Buy SUbD
              Buy WrapR
              Buy eBook
              Buy Modelur
              Buy Vertex Tools
              Buy SketchCuisine
              Buy FormFonts

              Advertisement