sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] Vertex Tools

    Scheduled Pinned Locked Moved Plugins
    667 Posts 92 Posters 388.3k Views 92 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • honoluludesktopH Offline
      honoluludesktop
      last edited by

      What is a cage or a proxy mesh?

      1 Reply Last reply Reply Quote 0
      • X Offline
        xrok1
        last edited by

        like in SDS where you edit a high poly mesh with a low poly mesh (cage) around it.

        here is an example: you manipulate the outer mesh to effect the inner one.


        Capture1.JPG

        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

        http://www.Twilightrender.com try it!

        1 Reply Last reply Reply Quote 0
        • X Offline
          xrok1
          last edited by

          ๐Ÿ˜ฒ this is better than i could have dreamed! it works with SDS!!!!!!!!!!!! ๐Ÿ˜ฎ

          SDS WITH SOFT SELECTION!

          http://forsythe4kc.com/uploaded_images/HeadExplodeBig.gif


          Capture1.JPG

          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

          http://www.Twilightrender.com try it!

          1 Reply Last reply Reply Quote 0
          • ArcA Offline
            Arc
            last edited by

            I made a little video tut, but I don'n know how to instert ping video in post?
            http://www.screencast.com/t/OTlkZWRjMT

            [flash=800,600:29tenr79]http://content.screencast.com/users/xwtao/folders/Jing/media/9c408fd9-078e-401b-bb07-fe845dfd7e86/2010-07-21_vertextools.swf&blurover=false[/flash:29tenr79]

            1 Reply Last reply Reply Quote 0
            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              Not sure I get it, but it seems like what I suggested is a simple reversal of subdivide. May be not so simple?

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                @shura said:

                Woohoo! Thomas, this is a fantastic modelling tool! I feel so lucky watching this wonderful software growing in your hands. Gizmo control? how cool is THAT?
                btw, nice to hear your voice again ๐Ÿ˜‰
                best
                alex

                Hi Alex! Thank you very much!
                Hope you are doing well. Give me a shout if you should find yourself in Trondheim again! ๐Ÿ˜„

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  @honoluludesktop said:

                  Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

                  It would be difficult, yes. I have only implemented a polyline simplifier in one of my plugins - but that was just porting an algorithm I found. I have no idea on how to simplify a whole mesh.

                  But didn't Fredo or Whaat do something like this in one of their plugins?

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    @arc said:

                    I made a little video tut, but I don'n know how to instert ping video in post?
                    http://www.screencast.com/t/OTlkZWRjMT

                    Thanks Arc! Really fun to see it used by others! ๐Ÿ‘

                    (I embedded the video for you. Had to dig into the HTML source of that link you gave to find the .swf reference. Jing is awkward like that.)

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      I have no idea on how to simplify a whole mesh.

                      Plugin Polyreducer by Whaat ๐Ÿ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • honoluludesktopH Offline
                        honoluludesktop
                        last edited by

                        @thomthom said:

                        @honoluludesktop said:

                        Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

                        It would be difficult, yes. I have only implemented a polyline simplifier in one of my plugins - but that was just porting an algorithm I found. I have no idea on how to simplify a whole mesh.

                        But didn't Fredo or Whaat do something like this in one of their plugins?

                        Can someone point me to a link? The ones I tried hung or didn't do mesh, don't recall the names.

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          The plug Polyreducer by Whaat above your post don't make the trick? ๐Ÿ˜ฎ

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Maybe I am doing something wrong, here is the model.


                            Shoes01 high heels.skp


                            temp06.jpg

                            1 Reply Last reply Reply Quote 0
                            • PixeroP Offline
                              Pixero
                              last edited by

                              Looks great Thomas. Will get it ASAP.

                              By the way, now that your done with the vertex tool could you start thinking about a UV tool with planar and cubic mapping? ๐Ÿ˜‰

                              1 Reply Last reply Reply Quote 0
                              • thomthomT Offline
                                thomthom
                                last edited by

                                @pixero said:

                                By the way, now that your done with the vertex tool could you start thinking about a UV tool with planar and cubic mapping? ๐Ÿ˜‰

                                ๐Ÿ˜„ ๐Ÿค“
                                Yes - UV experimenting is on the schedule. I had some success with a quick mockup for planar mapping - basically projecting. Need to experiment with how cubic will be done and what kind of UI is needed.
                                Also looking into a way to lock UV mapping co-ordinates - something that would be useful as a standalone plugin and as a feature of others, such as Vertex Tools.

                                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

                                1 Reply Last reply Reply Quote 0
                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  @thomthom said:

                                  Also looking into a way to lock UV mapping co-ordinates - something that would be useful as a standalone plugin and as a feature of others, such as Vertex Tools.

                                  Yup, and Fredo scale (bending), Shape bender and all. I want to be able to create arches without any hassle. ๐Ÿ˜’

                                  Gai...

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @Honolulu
                                    Whith your shoe that curious, after Polyreduce, number of entities is increasing! ๐Ÿ˜ฎ
                                    I works with only one shoes, save at the end of a process of poly reduce 50%
                                    Relaunch, poly reduce 50% etc... 6 times!
                                    At the end I have more entities than the beginning! ๐Ÿ˜’


                                    Shoes01medium6.zip

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • X Offline
                                      xrok1
                                      last edited by

                                      i'm very surprised this isn't getting waaaaay more attention (its like the holy grail of SU IMHO). ๐Ÿ˜• give people fur they'll play forever (this does work with fur you know), but give people a real tool and its too much like work i guess ๐Ÿคฃ ??????

                                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                      http://www.Twilightrender.com try it!

                                      1 Reply Last reply Reply Quote 0
                                      • CadFatherC Offline
                                        CadFather
                                        last edited by

                                        ..wonderful ruby. well thought out in detail - amazing i had just the right need for it yesterday - put it through the paces and no glitch..
                                        ๐Ÿ‘ ๐Ÿ‘

                                        1 Reply Last reply Reply Quote 0
                                        • honoluludesktopH Offline
                                          honoluludesktop
                                          last edited by

                                          On my system, with this model, Polyreduce just hangs:-(

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            I'd love to see in action screenshots of what kind of modelling people use the plugin for. nudge nudge wink wink

                                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 33
                                            • 34
                                            • 3 / 34
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement