sketchucation logo sketchucation
    • Login
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    [Plugin][$] Vertex Tools

    scheduled pinned locked moved Plugins
    667 Posts 92 Posters 394.7k Views 92 Watching
    loading-more-posts
    • oldest-to-newest
    • newest-to-oldest
    • most-votes
    reply
    • reply-as-topic
    guest-login-reply
    deleted-message
    • panixiaP Offline
      panixia
      last edited by

      @pbacot said:

      I often default to the simple point move tool to do that. Am I missing something?

      maybe you are missing that if you activate the move tool with soft selection turned on, it does exactly what you are asking for πŸ‘
      or pheraps i did'nt 100% understand your point..

      one-reply-to-this-post last-reply-time reply quote 0
      • sicksickisckS Offline
        sicksickisck
        last edited by

        my works with vertex tool [and tgi3d and fredo monster tools 🀣 πŸ‘Š ]
        https://www.artstation.com/artwork/staff-001-modules-concept-artof-ancient-space
        some progress..
        https://www.artstation.com/artwork/infiltrator_art2
        vertex tool is very very useful tool,, so far, for me πŸŽ‰

        one-reply-to-this-post last-reply-time reply quote 0
        • thomthomT Offline
          thomthom
          last edited by

          @sicksickisck said:

          my works with vertex tool [and tgi3d and fredo monster tools 🀣 πŸ‘Š ]
          https://www.artstation.com/artwork/staff-001-modules-concept-artof-ancient-space
          some progress..
          https://www.artstation.com/artwork/infiltrator_art2
          vertex tool is very very useful tool,, so far, for me πŸŽ‰

          That looks amazing! Loving the Infiltrator!

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          one-reply-to-this-post last-reply-time reply quote 0
          • panixiaP Offline
            panixia
            last edited by

            impressive.

            one-reply-to-this-post last-reply-time reply quote 0
            • B Offline
              bsfranza
              last edited by

              hi there,

              just wantet to state a feature request for vertex tools πŸ˜ƒ

              how about the option to merge vertices to a designated spot/selected vertice? that would really help!

              thanks

              one-reply-to-this-post last-reply-time reply quote 0
              • panixiaP Offline
                panixia
                last edited by

                i'm pretty much sure Thom WILL add it in the next version. along with some other really cool features.. πŸ˜›

                one-reply-to-this-post last-reply-time reply quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  Indeed - future release of Vertex Tools will have such a feature. πŸ˜„

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  one-reply-to-this-post last-reply-time reply quote 0
                  • B Offline
                    bsfranza
                    last edited by

                    πŸ˜ƒ nice to hear - now i wish you for the next year the time to implement and release - may the sales be with you!

                    one-reply-to-this-post last-reply-time reply quote 0
                    • Bob JamesB Offline
                      Bob James
                      last edited by

                      @thomthom said:

                      Indeed - future release of Vertex Tools will have such a feature. πŸ˜„

                      Are you using human or geological frame of time? 😎 πŸ˜†

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

                      one-reply-to-this-post last-reply-time reply quote 0
                      • C Offline
                        cuttingedge
                        last edited by

                        Thomas, can we chamfer a vertex? or vertices at the same time with some given parameters as in max?

                        one-reply-to-this-post last-reply-time reply quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          @cuttingedge said:

                          Thomas, can we chamfer a vertex? or vertices at the same time with some given parameters as in max?

                          At the moment no - but I'm working on version 2.

                          However, it's been a while since I used Max - do you have some visuals of what this feature looks like? GIF?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          one-reply-to-this-post last-reply-time reply quote 0
                          • R Offline
                            rv1974
                            last edited by

                            thomthom, please add edge extrude (with option for negative values).


                            Capture.JPG

                            one-reply-to-this-post last-reply-time reply quote 0
                            • R Offline
                              rv1974
                              last edited by

                              http://www.polyboost.com/features_modelling.htm
                              Here you've got endless source for inspiration. They were bought out by AD and became 'graphite tools' inside 3ds Max. The amount of work is huge so I guess you should cooperate with Fredo and found start-up for porting Polyboost set to SU πŸ˜„

                              one-reply-to-this-post last-reply-time reply quote 0
                              • C Offline
                                cuttingedge
                                last edited by

                                @thomthom said:

                                This is a screen shot of two of the other things to do with vertex-

                                Chamfer (or offset if no value to chamfer) and Extrude.

                                vertex edit

                                Not for any particular model in mind at the moment but I just like the ability to control vertices with some common parameters to play with. By playing around sometimes inspiration comes!

                                I dont know if this is something in your immediate plans.

                                Do you plan to include inset?. I dont know if it falls under the category of vertex though.

                                .

                                one-reply-to-this-post last-reply-time reply quote 0
                                • HieruH Offline
                                  Hieru
                                  last edited by

                                  Am I right in thinking that you should be able to enter a relative value when extruding?

                                  Just trying to figure out if I'm misremembering this function or if another plugin is causing a conflict.

                                  www.davidhier.co.uk

                                  one-reply-to-this-post last-reply-time reply quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    What do you mean by relative value? And what are you observing?

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    one-reply-to-this-post last-reply-time reply quote 0
                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      I'd imagine what David is mentioning is that VCB input after CTRL+Drag returns the selected extrusion to it's origin.

                                      Download the free D'oh Book for SketchUp πŸ“–

                                      one-reply-to-this-post last-reply-time reply quote 0
                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        ❓

                                        VT-Extrude-VCB.gif

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

                                        one-reply-to-this-post last-reply-time reply quote 0
                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          that's VT 2. try VT 1.

                                          Extrude and then type value for length. boom...snaps back to origin

                                          Download the free D'oh Book for SketchUp πŸ“–

                                          one-reply-to-this-post last-reply-time reply quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Ah... forgot about that. Been using the dev version of VT2 for so long...

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            one-reply-to-this-post last-reply-time reply quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 33
                                            • 34
                                            • 1 / 34
                                            • first-post
                                              last-post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement