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    Various rendering choices? -- Challenge!

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    • TaffGochT Offline
      TaffGoch
      last edited by

      notareal,
      I'm also intrigued by your Thea transparent material for your latest.

      Is this material available for download (here or at Kerky website.) ?


      Here's my latest (slowly improving) attempt at jade (still using Photoshop adjustments):

      http://i579.photobucket.com/albums/ss233/taffgoch/Jade_small.jpg

      (I'm testing only material changes, to get accustomed to the materials editor parameters in Kerkythea. I'll move on to lighting & environment, after I'm more comfortable with materials.)

      -Taff

      "Information is not knowledge." -- Albert Einstein

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      • N Offline
        notareal
        last edited by

        Sorry, unfortunatelly Thea materials cannot be used in KT, material systems are that different. Thea can do a conversion of KT materials, but as it does use heuristic, one might need to tune up imported complex KT materials.
        But to the render... The material uses thin film interference for color and fairly simple studio with HDR. You can find full Thea scene here (Note: need to use Thea RV378 or later).

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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        • GaieusG Offline
          Gaieus
          last edited by

          There are some other, interesting layers in there...


          geo-test-3.jpg

          Gai...

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          • AnssiA Offline
            Anssi
            last edited by

            A first quick one with ArtLantis. 20 seconds.

            Anssi

            Scene-1.jpg

            securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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            • TaffGochT Offline
              TaffGoch
              last edited by

              @solo said:

              I smell a render challenge.... 👍
              Frigging cool model, curious how it was made.

              Your wish is granted...

              I included hidden layers in the model, to demonstrate the development of the sinusoidal "Follow me" path. The methods are conceptually simple, and radial symmetries permit copies of components, so it's not as complex as it first appears.

              BTW, you may consider yourself challenged....

              -Taff

              "Information is not knowledge." -- Albert Einstein

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              • TaffGochT Offline
                TaffGoch
                last edited by

                @gaieus said:

                There are some other, interesting layers in there...

                Indeed! Extreme "lensing" magnification, by that orb.

                Nice resultant caustics, too.

                -Taff

                "Information is not knowledge." -- Albert Einstein

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                • K Offline
                  KarinaGM
                  last edited by

                  @unknownuser said:

                  The material uses thin film interference for color and fairly simple studio with HDR.

                  You mean you used thin film and nothing else? 😲
                  well, that HDRI must be a good one.

                  **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                  -Benjamín Franklin.**

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Twilight Render. Progressive, 175 passes.
                    Iridescent Coated Aluminum material, two spot lights.


                    Ball.jpg

                    http://www.coroflot.com/boofredlay

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                    • soloS Offline
                      solo
                      last edited by

                      It must be a guy thing... we love rendering balls.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        And mine is blue. 😄

                        http://www.coroflot.com/boofredlay

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Ah, nice trick indeed. MLT is "best" when there is (are) enough light(s). In some really shady areas it can get clear really slowly.

                          Gai...

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                          • TaffGochT Offline
                            TaffGoch
                            last edited by

                            Gai,

                            I liked your iridescent render enough to give it a try, using Kerkythea, Metals_Ashikhmin_MLT, rainbow_metal_02, (M)etropolis(L)ight(T)ransfer (for a couple of hours):

                            http://i579.photobucket.com/albums/ss233/taffgoch/WeaveIridescent.jpg

                            Actually, I only used the resultant iridescent colors, saturated and layered, in Photoshop, to "colorize" a greyscale version of my original gold render. (Much faster than waiting for a long MLT render.)

                            [ My new wallpaper! ]

                            -Taff

                            "Information is not knowledge." -- Albert Einstein

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              Here is another angle.


                              Ball3.jpg

                              http://www.coroflot.com/boofredlay

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                              • olisheaO Offline
                                olishea
                                last edited by

                                like this one A LOT!! 👍

                                oli

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  @olishea said:

                                  like this one A LOT!! 👍

                                  +1 👍

                                  Gai...

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                                  • boofredlayB Offline
                                    boofredlay
                                    last edited by

                                    😄 Thanks.

                                    http://www.coroflot.com/boofredlay

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                                    • TaffGochT Offline
                                      TaffGoch
                                      last edited by

                                      Boof,

                                      Can you dish out some details?

                                      (I'm still learning materials, but need to move on to depth-of-field, etc.)

                                      -Taff

                                      "Information is not knowledge." -- Albert Einstein

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        Thanks for sharing the settings Eric 👍

                                        This is a great learning thread, much appreciated.

                                        Download the free D'oh Book for SketchUp 📖

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                                        • boofredlayB Offline
                                          boofredlay
                                          last edited by

                                          Sure. That last one was a metal texture in the Twilight Library called Aluminum NK. Part of the NK Metals.

                                          The rendering was an overnight shot, 10 hours I think, using a progressive setting called Metropolis Light Transport (BPT).

                                          All I did was open your model, click the face with the material eyedropper. Found the Aluminum NK and applied it. I then set the camera focal point inside the sphere and set the camera F number to 8.
                                          Finally I set the render size and progressive setting then hit render and went to bed. That simple.

                                          Edit. Oops I forgot. I placed 3 spot lights in the scene as well. One to the left, one to the right and one below. Each was a separate color. And I set the background color to black.


                                          Settings3.jpg

                                          http://www.coroflot.com/boofredlay

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                                          • TaffGochT Offline
                                            TaffGoch
                                            last edited by

                                            Indeed, thanks for the settings.

                                            I'm testing a render, right now, using f/5.6, focused just beneath the "surface" of the sphere. This will be my first fray into camera settings, so I'm still a newbie (even though I used to do this sort of stuff with POV, 15-years ago.)

                                            It looks like the Twilight interface makes things a bit easier (rather than just using KT.)

                                            Thanks again,
                                            Taff

                                            "Information is not knowledge." -- Albert Einstein

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