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    • simon le bonS Offline
      simon le bon
      last edited by

      Dear michaliszissiou (not so hard after all to pronounce 😄 ) So wonderful but incredible work!! (thanks to show us that we'll never reach 1/50 of what you're able to produce 👍 )

      I understand that you stash these sculptures in your basement. I just hope that you also thought about taking good insurances.

      +simon

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      • Bryan KB Offline
        Bryan K
        last edited by

        Wow. Just... wow.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          @solo: a master here, a newbie at zbrushcentral though 😉 thanks pete. I need some free time to learn thea, it seems perfect for my needs.
          @KarinaGM: Thanks, about skills, you need another app for sculpture. Why don't you try scultris? And an app to covert it to a clean 3ds (like blender 2.49b).
          @simon le bon: thanks Simon, its michalis or michael or michel or miguel or mike or anything. 😆
          @ecofeco: thank you.

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          • olisheaO Offline
            olishea
            last edited by

            yeah but how do you pronounce the surname? write it phonetically!

            my surname, for example, is pronounced shay....not she....or she-ah as some people say lol

            oli

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            • K Offline
              KarinaGM
              last edited by

              @michaliszissiou said:

              @KarinaGM: Thanks, about skills, you need another app for sculpture. Why don't you try scultris? And an app to covert it to a clean 3ds (like blender 2.49b).

              I'm actually learning sculptris ^^ tho I'm not good at sculpting, and the worst part is painting.
              I've tried several times to give blender a go, but it needs more time than I have. Anyway with all those triangles I get when sculpting, I'll have to learn how to retopo (that is an almost new word to me!)
              Here is my first exercise with sculpt 😄
              Do you know a good tut on how to retopo in blender???? 😳

              drpetter.proboards.com/
              index.cgi?board=wipsculpt&action=display&thread=849

              I divided the link because I'm not sure if it is against the rules to place external links

              **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

              -Benjamín Franklin.**

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                Hey karinaGM is this the right place to talk about it? PM to me. Its about blender not about SU. I started to write a small tut and just stopped.
                In general, you have to construct a cage (via retopo low definition) you have to subdivide it (3-4 time) you have to import the triangulated mesh from (lets say sculptris) and use shrinkwrap in bender to capture details. This way you'll have a multi res model, a low res for viewer and highres for renderer. This is the basic idea. I wrote this, sorry SU users, it doesn't belong here.

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                • I Offline
                  InterArchi
                  last edited by

                  IS THIS MADE BY SKETCHUP ????

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    Can you be more specific interarchi? This is a SU scene, podium renderer is used here. Sculpts using zbrush. I think I already wrote about these.

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Some rock studies, a low poly mesh is used, you can download it and use it as you like.


                      islandv2.jpg


                      islandv2_2.jpg


                      islandv2_3.jpg


                      rocks2.skp.zip

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                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        And Colossus of course 😆 All these in half an hour (the rocks), render time included.


                        pLandscape.jpg


                        OliLandscape.jpg

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                        • shuraS Offline
                          shura
                          last edited by

                          Haha, Colossos looks great! Thanks for the model, I am a huge fan of your rocks

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                          • pyrolunaP Offline
                            pyroluna
                            last edited by

                            Ha nice... all it needs is some birds and birdpoo...

                            1 Reply Last reply Reply Quote 0
                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              Thanks sura, you need a more detailed model than this.
                              Thanks martha you should try one, the skp is in the previous page. So "for the birds". 😆

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                              • shuraS Offline
                                shura
                                last edited by

                                yep, wish I could find the time to learn how to make my own rocks. I once modeled a human head and used the new UV Tools plugin to do the unwrapping. worked pretty good to model from photos and use the same photos to paint the UV-map. (When using other pictures on the same model it failed miserably.)
                                hm, I wonder if this can work on rocks too. Is your tutorial out already?

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  lol, all i like 'sit'. Its simple. A least my name is not starting with an Xe (xenophon) which could make things difficult. You know that this X pronounce sounds like access

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