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    • simon le bonS Offline
      simon le bon
      last edited by

      Ron Mueck

      http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/MUEK2.jpg

      Jamie Salmon

      http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/f_Chris6m_7eadd06.jpg

      http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/Elder5.jpg

      Evan Penny

      http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/evanpenny_42343243243.jpg

      Duane Hanson (some fresh 😉 )

      http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/artwork_images_1081_371104_duane-ha.jpg

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Thank you Simon.
        Slalom ha ha, KXI System avatar animation is more precise though, especially the end 🤣

        @unknownuser said:

        When I labor to explore the potential of SU and can manage two or three little things in Kerkythea

        Which I don't know how. Never had the time to learn kerky.

        oli, dof is unreal here, you're right.

        Once, at Pompidou Center, I was sitting and watching an old lady, there was a fire alarm box on the wall behind her, extremely red, I said "this is modern art now". But the art was the lady lol, hyperreal sculpture...
        Some strong shapes are my concern, all these details don't add much IMO.

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        • orgelfO Offline
          orgelf
          last edited by

          "thanks orgelf.
          Your thread is amazing but everytime I visit it, I have to reset my link to the net, I don't know what causes this. That's why I commented it via PM."

          that's too bad 😲 😞

          I don't remember I received a PM from you ! where did you send it ? here or at blenderartist.org ?

          http://www.orgelf.com

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          • K Offline
            KXI System
            last edited by

            @michaliszissiou said:

            Slalom ha ha, KXI System avatar animation is more precise though, especially the end 🤣

            Your dang right its precise!
            Oh I found a small flaw in your model, the man eyes seem to be closed when actually he should be a bit more of squinting.

            Hope this doesn't jeopardize anything.

            ~KXI

            Getting the perfect sig is hard...

            Google it!

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              @orgelf: pm here in SCF
              @KXI what eyes? 😄 It supposed to have real eyes, just wait. When the 'spheres' will be in position then its time to do some more sculpture there. See at the reference photo.

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                Another one, new podium v2 0.46 test, used PP for DOF only.


                P_SVIEW_inter041sun0_8.jpg

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  thanks numbthumb,
                  oli asked for a closeup, here's one. Its a 25k tri faces and still captures lot of details of the zbrush 2.5M mesh. Though no use of normal or displacement maps. Just baked AO in blender (using the high definition model of course)


                  P_front_new.jpg

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    A blender oriented avatar now KXI?
                    Anyway I updated a render.

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                    • K Offline
                      KXI System
                      last edited by

                      Hey, finally someone noticed!

                      I'm just goofing off with this, gonna change back when I'm on vacation.

                      Getting the perfect sig is hard...

                      Google it!

                      1 Reply Last reply Reply Quote 0
                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        Just playing with two sculptures in SU and podium v2.


                        p_interior1.jpg


                        p_interior2.jpg


                        p_interior3.jpg

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                        • soloS Offline
                          solo
                          last edited by

                          Amazing amount of detail, you are a z-brush master.

                          What's even a greater achievement is reducing it so that you can use it in SU and still keep such a high level of detail.

                          I'd like to get a few of your models and render them with Thea if possible.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • K Offline
                            KarinaGM
                            last edited by

                            @solo said:

                            I'd like to get a few of your models and render them with Thea if possible.

                            And I'd like to get a few of your skills... could it be posible? 🎉

                            **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                            -Benjamín Franklin.**

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                            • simon le bonS Offline
                              simon le bon
                              last edited by

                              Dear michaliszissiou (not so hard after all to pronounce 😄 ) So wonderful but incredible work!! (thanks to show us that we'll never reach 1/50 of what you're able to produce 👍 )

                              I understand that you stash these sculptures in your basement. I just hope that you also thought about taking good insurances.

                              +simon

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                Wow. Just... wow.

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  @solo: a master here, a newbie at zbrushcentral though 😉 thanks pete. I need some free time to learn thea, it seems perfect for my needs.
                                  @KarinaGM: Thanks, about skills, you need another app for sculpture. Why don't you try scultris? And an app to covert it to a clean 3ds (like blender 2.49b).
                                  @simon le bon: thanks Simon, its michalis or michael or michel or miguel or mike or anything. 😆
                                  @ecofeco: thank you.

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    yeah but how do you pronounce the surname? write it phonetically!

                                    my surname, for example, is pronounced shay....not she....or she-ah as some people say lol

                                    oli

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                                    • K Offline
                                      KarinaGM
                                      last edited by

                                      @michaliszissiou said:

                                      @KarinaGM: Thanks, about skills, you need another app for sculpture. Why don't you try scultris? And an app to covert it to a clean 3ds (like blender 2.49b).

                                      I'm actually learning sculptris ^^ tho I'm not good at sculpting, and the worst part is painting.
                                      I've tried several times to give blender a go, but it needs more time than I have. Anyway with all those triangles I get when sculpting, I'll have to learn how to retopo (that is an almost new word to me!)
                                      Here is my first exercise with sculpt 😄
                                      Do you know a good tut on how to retopo in blender???? 😳

                                      drpetter.proboards.com/
                                      index.cgi?board=wipsculpt&action=display&thread=849

                                      I divided the link because I'm not sure if it is against the rules to place external links

                                      **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                      -Benjamín Franklin.**

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                                      • michaliszissiouM Offline
                                        michaliszissiou
                                        last edited by

                                        Hey karinaGM is this the right place to talk about it? PM to me. Its about blender not about SU. I started to write a small tut and just stopped.
                                        In general, you have to construct a cage (via retopo low definition) you have to subdivide it (3-4 time) you have to import the triangulated mesh from (lets say sculptris) and use shrinkwrap in bender to capture details. This way you'll have a multi res model, a low res for viewer and highres for renderer. This is the basic idea. I wrote this, sorry SU users, it doesn't belong here.

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                                        • I Offline
                                          InterArchi
                                          last edited by

                                          IS THIS MADE BY SKETCHUP ????

                                          1 Reply Last reply Reply Quote 0
                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            Can you be more specific interarchi? This is a SU scene, podium renderer is used here. Sculpts using zbrush. I think I already wrote about these.

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