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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • E Offline
      egraves
      last edited by

      Hey Fredo6,

      I have just begun using some of your plugins and I am LOVING them!!! πŸ’š

      I downloaded Curviloft and the LibFredo6 4.2 and dropped them into the plugins folder on my mac, but when I open SketchUp 8 I receive this message;

      Error Loading File __loader.rb
      uninitialized constant TraductorError Loading File bootstrap_Curviloft.rb
      uninitialized constant Curviloft::T6Error Loading File CurviloftAlgo.rb
      uninitialized constant Curviloft::T6Error Loading File CurviloftCurveMover.rb
      uninitialized constant Curviloft::T6Error Loading File CurviloftPalette.rb
      uninitialized constant Curviloft::T6Error Loading File CurviloftTool.rb
      uninitialized constant Curviloft::T6

      Any clue on what is going on? Thanks for your help and the great plugins!

      • E
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      • thomthomT Offline
        thomthom
        last edited by

        Exactly where did you place the files? The full path please? OR even a screenshot of your plugins folder?
        Just about every time someone has problem installing it is because then installed them incorrectly. Either in the wrong location or they didn't maintain folder structure of the zip package.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • fredo6F Offline
          fredo6
          last edited by

          NEW RELEASE: Curviloft 1.2d - 13 Apr 12

          This release marks diagonals in the mesh in ALL generation modes, not just with the PseudoQuad option on. This will better guide mesh reconstruction for usage by the QuadFaceTools by Thomthom and also for Texturing in Mesh UV mode in Thrupaint.

          Marking of diagonals is simply to set their edge property with Casts Shadows = false

          To summarize

          • With option Pseudo-Quads on, you force a complete triangulation of the Mesh. Diagonals are marked
          • In other modes, the mesh is triangulated only where needed. When there is triangulation, the diagonals are also marked.

          See main post for download

          Fredo

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          • Rich O BrienR Online
            Rich O Brien Moderator
            last edited by

            Thanks Fredo πŸ‘

            Download the free D'oh Book for SketchUp πŸ“–

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            • EarthMoverE Offline
              EarthMover
              last edited by

              Thanks Fred! Great update to further SU Quad capabilities. Hoping other authors continue with this trend. (hinting Artisan)

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • guanjinG Offline
                guanjin
                last edited by

                @unknownuser said:

                NEW RELEASE: Curviloft 1.2d - 13 Apr 12

                This release marks diagonals in the mesh in ALL generation modes, not just with the PseudoQuad option on. This will better guide mesh reconstruction for usage by the QuadFaceTools by Thomthom and also for Texturing in Mesh UV mode in Thrupaint.

                Marking of diagonals is simply to set their edge property with Casts Shadows = false

                To summarize

                • With option Pseudo-Quads on, you force a complete triangulation of the Mesh. Diagonals are marked
                • In other modes, the mesh is triangulated only where needed. When there is triangulation, the diagonals are also marked.

                See main post for download

                Fredo

                Thank Fredo again update this iconic tool, thank you

                I come from China, is to learn

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                • P Offline
                  Pherim
                  last edited by

                  I know this is still beta but I think the included features are supposed to work in the current version (sorry if I am wrong). However, the option to generate the junction edges of the skinning tool does not work for me. It only generates the first one and then does nothing any more, although the cursor still shows the hourglass symbol. Generating intermediate edges works fine, however. Can you confirm this problem? And if yes, when will this be fixed?

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @pherim said:

                    I know this is still beta but I think the included features are supposed to work in the current version (sorry if I am wrong). However, the option to generate the junction edges of the skinning tool does not work for me. It only generates the first one and then does nothing any more, although the cursor still shows the hourglass symbol. Generating intermediate edges works fine, however. Can you confirm this problem? And if yes, when will this be fixed?

                    this feature Does work for me.. can you post the .skp you're having problems with?

                    dotdotdot

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                    • P Offline
                      Pherim
                      last edited by

                      What I didn't mention is that I want to use it for a flat surface. With contours that would generate a bent surface it works for me, too. But I would like to use it to divide a flat surface in many small faces that match the contours. In the preview it looks just the way I want it but when trying to generate it doesn't work.

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        As Jeff asked, post the SKP file where it doesn't work.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • jgbJ Offline
                          jgb
                          last edited by

                          @pherim said:

                          What I didn't mention is that I want to use it for a flat surface. With contours that would generate a bent surface it works for me, too. But I would like to use it to divide a flat surface in many small faces that match the contours. In the preview it looks just the way I want it but when trying to generate it doesn't work.

                          In my experience, CL does not handle perfectly flat surfaces very well. It will surface a "flat" plane if at least 1 vertex is at least .001 in out of planar, and may not show diagonal line(s), up to a point.

                          The latest version is much better, πŸ‘ but the older versions resulted in an empty group when surfacing a very flat perimeter.

                          As far as dividing the surface into some sort of mesh, that would be a hit/or/miss depending on how "flat" the perimeter is.


                          jgb

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                          • P Offline
                            Pherim
                            last edited by

                            @dave r said:

                            As Jeff asked, post the SKP file where it doesn't work.

                            I'm sorry I was in a hurry when I wrote my last reply and I was unable to look into the forums for the last few days. I have attached a sample file with explaining notes. However, this appears to happen with every flat surface, at least the ones I tried.

                            Problem with Curviloft Skinning

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              I fail to see why you need to use this tool to do this...
                              If you select one or more edges in the coplanar set... and run one of the several 'add-faces' tools available... it faces almost instantly...Capture.PNG If you want to 'mesh' the 'flat' one face then my ExtrudeEdgesByRails will do it thus.Capture1.PNGNo smoothing etc to show messy mesh because of uneven vertices distribution in the two original wavy curves...

                              TIG

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                              • P Offline
                                Pherim
                                last edited by

                                Yes I tried to do what your ExtrudeEdgesByRails appears to do. Will try it in a minute! I realize that the edges are not perfect for that purpose, but it's just an example file.

                                edit: It works. Thank you!

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  @pherim said:

                                  @dave r said:

                                  As Jeff asked, post the SKP file where it doesn't work.

                                  I'm sorry I was in a hurry when I wrote my last reply and I was unable to look into the forums for the last few days. I have attached a sample file with explaining notes. However, this appears to happen with every flat surface, at least the ones I tried.

                                  [attachment=0:xnznwx1c]<!-- ia0 -->Skin_test.skp<!-- ia0 -->[/attachment:xnznwx1c]

                                  a workaround you can do at this time is:

                                  select the edges / choose curviLoft 'skinning of shapes'
                                  under Geometry in curviloft, click 'Generate the Junctions as SU Curves' (the last icon in geometry)

                                  this will give you the lines you're seeking, albeit they are softened..
                                  (for purposes of this example, explode the curviloft generated group at this time)

                                  select everything then right-click -> Soften/Smooth edges
                                  set the slider to zero which will unhide the lines..
                                  switch to wireframe mode then select all the lines and copy/move them to a new location..
                                  switch back to a shaded mode and only your curves/junction edges will in the copied set of geometry..

                                  (and maybe the way i described it there sounds worse than doing it in reality.. πŸ˜„ .. it's pretty quick/painless )

                                  dotdotdot

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                                  • P Offline
                                    Pherim
                                    last edited by

                                    Thank you, that worked!

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                                    • brookefoxB Offline
                                      brookefox
                                      last edited by

                                      Just a quick note of thanks to Fredo. Here's a pic of a modest result which well pleases me.

                                      Merci, monsieur.


                                      wave-1.JPG

                                      ~ Brooke

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                                      • brookefoxB Offline
                                        brookefox
                                        last edited by

                                        The pic shows two arc profiles desired to be swept along an arc path in red. Though the two profiles are separate curves, 'loft along path' makes them one when picked. One should be a beginning transitioning to the other as an ending.


                                        LOFT BY SPLINE-1.JPG

                                        ~ Brooke

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @brookefox said:

                                          The pic shows two arc profiles desired to be swept along an arc path in red. Though the two profiles are separate curves, 'loft along path' makes them one when picked. One should be a beginning transitioning to the other as an ending.

                                          It depends on the edge selection you choose (follow or curve) and also you need to click in the empty space to force the separation of the 2 contours since they are contiguous

                                          Fredo

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                                          • brookefoxB Offline
                                            brookefox
                                            last edited by

                                            I guess there is no way as even if the two arcs are perpendicular to each other it treats them as one.

                                            ~ Brooke

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