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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • Dave RD Offline
      Dave R
      last edited by

      Yup. As I expected. Installation error. Delete all the files you find related to Curviloft and reinstall. In the Plugins directory you should find a file called Curviloft_Dir_12 just as it shows when you open the ZIP file. All the files with the Curviloft name as well as _loader.rb, bootstrap_Curviloft.rb and a directory called IMAGES_Standard should be in that Curviloft directory.
      Screen Grab of the Curviloft directory

      You must make sure when you install plugins from zipped files not to change the file structure. There's a sticky post at the beginning of the Plugins forum that would be worth reading.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • AlomphegaA Offline
        Alomphega
        last edited by

        Hello all,

        Thank you very much Fredo for this tool wich seems to be the one I searched !

        But I have to tell that for a new user here it is a bit confused to find within these 38 discuss pages where are the good stuff and to understand what are the right files to install, what are the directories to create, etc.

        May I suggest/ask you to make a complete and ultimate step by step here to guide the newcomers of your crazy Curviloft tool ?

        Best Regards,
        Guy

        Guy Capra, http://www.nauticaerium.com
        Non je ne suis pas un "Géo Trouvetou", juste un "Géo... Zéchercher" ! ;)

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        • fredo6F Offline
          fredo6
          last edited by

          @alomphega said:

          May I suggest/ask you to make a complete and ultimate step by step here to guide the newcomers of your crazy Curviloft tool ?

          I certainly need to improve on the tutorial and provide documentation (that's why the plugin is still in Beta).
          For now, I suggest users have a look at the videos and try to get inspiration from the Quick start section of the main post.

          Fredo

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          • AlomphegaA Offline
            Alomphega
            last edited by

            Ok, thanks Fredo6 for your work and your answer.

            So I've done a try and to help you a bit I post here a little "newcomer oriented installation resume" :

            To install Curviloft as a beginner we just have to close SketchUp and to download these 2 files :
            LibFredo6 4.2a – 16 Sep 11 -> http://forums.sketchucation.com/download/file.php?id=74965
            Curviloft 1.2b – 26 Sep 11 -> http://forums.sketchucation.com/download/file.php?id=75416

            Then we just have to open these zip files, to take all that is inside, and to put it into the "Plugins" folder of the Google SketchUp installation without changing anything, nor names, nor hierarchy.
            (for instance under Windows 7 64bits if you have done a standard installation copy all that is in the zip files into the "C:\Program Files (x86)\Google\Google SketchUp 8\Plugins" directory)

            After that we can open SketchUp, that's all.

            Of course after a quick try I encourage to re-check this entire topic from beginning to see tutorials, to install within an additional directory, to download manuals and so on...

            Best Regards,
            Guy

            Guy Capra, http://www.nauticaerium.com
            Non je ne suis pas un "Géo Trouvetou", juste un "Géo... Zéchercher" ! ;)

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @unknownuser said:

              Curviloft 1.2a – 21 Sep 11[/color]: Include the generation of Pseudo-quads allowing the usage of the new QuafFaceTools by Thomthom. Also, it avoids generation of empty group if there is a problem.

              nice! 👍 👍

              dotdotdot

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              • R Offline
                redlerred7
                last edited by

                I believe an update is in schedule.
                A new version of Quad-face tools was released and now has a different definition on the so called "pseudo-quad".

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @redlerred7 said:

                  I believe an update is in schedule.
                  A new version of Quad-face tools was released and now has a different definition on the so called "pseudo-quad".

                  Fredo is aware of it. Until it's updated, use the Convert Sandbox Quads to QuadFace Quads function in QuadFace Tools.

                  Apologies for the inconvenience - but I had to do it in order to address a critical issue. 😞

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    NEW RELEASE: Curviloft 1.2c - 15 Nov 11

                    IMPORTANT: you need to install LibFredo6 4.2 (or higher). With this version of LibFredo6, the ZLoader__Curviloft.rb is no longer necessary.

                    This release includes more options for the generation of pseudo-quads for usage by the new QuadFaceTools by Thomthom.

                    Options are available in the Default Parameters dialog box
                    Quad-mapping Curviloft.png

                    By default, pseudo-quads are generated with:

                    • Borders: Soft + Smooth (+ Cast Shadows)
                    • Diagonals: Soft + Smooth + NO Cast Shadows

                    This allows to have a nice-looking surface, while being compliant with all functionality of Thomthom quads tool (which is already upgraded with the above definitions)

                    See main post for download

                    Fredo

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Thanks Fredo for the quick update. I love using Curviloft to produce quads.

                      Maybe we should produce some nice example models the demonstrate Curviloft and QuadFace Tools. ...maybe some of the users already got some..? Anyone?

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • D Offline
                        driven
                        last edited by

                        @fredo,

                        it's not showing in 'check for updates'... yet

                        @Thomas,

                        when, 'check for update' takes you to your bitbucket site,
                        it's not the download page and the link [to the download page] is quite discrete.
                        It catches me out every time I go there, could it be more obvious?

                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          My bad. I'll update the link.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • L Offline
                            lapx
                            last edited by

                            I'm trying to map a texture on this shape. I must admit I'm totally at a loss understanding the uv and quad rubies.
                            I'm sure I'm missing out on some powerful tools if i fail to understand these.
                            Need some help in explaining how these would work in this application.

                            Thanks!


                            UVTEST.skp

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @lapx said:

                              I'm trying to map a texture on this shape. I must admit I'm totally at a loss understanding the uv and quad rubies.
                              I'm sure I'm missing out on some powerful tools if i fail to understand these.
                              Need some help in explaining how these would work in this application.

                              If you want to map that with QuadFace Tools you need to generate the mesh as a set of quads.
                              MakeQuads.png
                              I assume you use Curviloft to create the mesh, you need to explicitly tell it to generate quads.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • A Offline
                                aea
                                last edited by

                                hello

                                I tried to install Curviloft but does not work. When you install the 4.2 LibFredo6 disappear Hoverselect and Roundcorner that can not be used.

                                I attached ... please


                                a.png


                                b.png

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                                • L Offline
                                  lapx
                                  last edited by

                                  Thanks Tom,

                                  Yes I did use curviloft and joint pushpull after skinning to get thickness. Will the joint pushpull operation destroy the quadfaces?
                                  I'll try it.

                                  Thanks again Tom! You are amazing!

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @lapx said:

                                    Will the joint pushpull operation destroy the quadfaces?

                                    I believe so...

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • L Offline
                                      lapx
                                      last edited by

                                      Tom,
                                      I just tried it with your instruction and still could not get it to work. I got it to work on a flat surface.
                                      Can you try it from the model that I uploaded? The rails are still in the model. It ask for U direction and I get nothing when I try and define U V direction. There is no highlight.

                                      Thanks,

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @lapx said:

                                        Tom,
                                        I just tried it with your instruction and still could not get it to work. I got it to work on a flat surface.
                                        Can you try it from the model that I uploaded? The rails are still in the model. It ask for U direction and I get nothing when I try and define U V direction. There is no highlight.

                                        Thanks,

                                        I made a mesh with Curviloft using the rails - made it generate quads and I had no problem mapping it. ( Note that is you have anything selected, the UV mapping tool will limit the mapping to the selected entities. So make sure to deselect unless you can't to map a local region. )

                                        As for the extruded surface, I ran Convert Triangulated Mesh to Quads on it, turned out it converted it quite well. (surprisingly as it has issues)
                                        But I had to select a local region in order to map it, because the sides of the mesh could not be mapped to a 2D grid.
                                        See the screenshot for what selection I made:
                                        Mapping.png

                                        I picked a center-ish edge and used the Grow Edge Loop so the selection ran the length of the mesh - before it folds around the sides. Then I used Edge Ring to ring loop around the whole mesh. Then I use Select Quads from Edges.


                                        UVTEST.skp

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • L Offline
                                          lapx
                                          last edited by

                                          Like I said, You are amazing! I'll try it an let you know the results when i get to the office.
                                          Thanks once more and many thanks to come.

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                                          • A Offline
                                            aea
                                            last edited by

                                            my instal new sketchup 8 and works ☀

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