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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • charly2008C Offline
      charly2008
      last edited by

      Hi,

      new model with different materials.


      Unbenannt13.JPG


      Unbenannt10.JPG

      He who makes no mistakes, makes nothing

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      • majidM Offline
        majid
        last edited by

        first thanx again for incrediable plugin....really handy.still there is a silly question. I can't figur out how to make this result (as shown in attached picture) ? ( I devided the circle and rectangle to 2 half to reach the desired result)


        question.gif

        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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        • pilouP Offline
          pilou
          last edited by

          I believe that plug section is not yet finalized!
          try 2 faces and path by Kirill 2008
          2faces.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • fredo6F Offline
            fredo6
            last edited by

            @majid said:

            first thanx again for incrediable plugin....really handy.still there is a silly question. I can't figur out how to make this result (as shown in attached picture) ? ( I devided the circle and rectangle to 2 half to reach the desired result)

            Coudl you post the model, because there should be no problem with that case.

            Thanks

            Fredo

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            • mariochaM Offline
              mariocha
              last edited by

              I had a similar problem.
              Solved by getting one face slightly out of the plane of the other.
              If this can help. 😄

              %(#008000)[Mario C.
              Every rule has exceptions, but some.]

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              • majidM Offline
                majid
                last edited by

                @mariocha said:

                I had a similar problem.
                Solved by getting one face slightly out of the plane of the other.
                If this can help. 😄

                yes mate it workes for me too, nice trick 😉
                and , dear Fredo....thousands of thanx for your generoucity and helps on this forum..... we all thank you, and here is the simple model.


                co-planar faces question

                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                • pilouP Offline
                  pilou
                  last edited by

                  I have same result 😮
                  and this
                  @unknownuser said:

                  Solved by getting one face slightly out of the plane of the other.
                  don't works for me 😞
                  bug_or_not.jpg


                  bug_or_not.skp

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Introduce a 'vertical face' half way round the loop and do it in two steps ?

                    TIG

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                    • mariochaM Offline
                      mariocha
                      last edited by

                      @unknownuser said:

                      ...don't works for me ...

                      Hum... just to be sure, one of the faces is not flat on the ground, right ?

                      %(#008000)[Mario C.
                      Every rule has exceptions, but some.]

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                      • D Offline
                        DIEGO-RODRIGUEZ
                        last edited by

                        Untitled.gif

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                        • pilouP Offline
                          pilou
                          last edited by

                          Ah oK 😄
                          But that is not normal 😉

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • fredo6F Offline
                            fredo6
                            last edited by

                            @unknownuser said:

                            Ah oK 😄
                            But that is not normal 😉

                            I cannot really say that this is normal 😆

                            This is simply a small problem when the two faces are in parallel planes. It is part of the fixes I will release. The issue is just that the contours are connected in reverse directions.

                            Fredo

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                            • D Offline
                              DIEGO-RODRIGUEZ
                              last edited by

                              Hi Fred.
                              a question.
                              is normal that generates the mesh outside the component or group that I'm working?


                              Untitled.gif

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @diego-rodriguez said:

                                Hi Fred.
                                a question.
                                is normal that generates the mesh outside the component or group that I'm working?

                                It's part of the bug fixed but not yet released.
                                This was already signaled. see that post

                                Fredo

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                                • charly2008C Offline
                                  charly2008
                                  last edited by

                                  Hi,

                                  again a new Object

                                  Charly


                                  Test.jpg

                                  He who makes no mistakes, makes nothing

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                                  • mitcorbM Offline
                                    mitcorb
                                    last edited by

                                    @Charly: Someone has probably already said this, but your Curviloft models remind me of high style jewelry in the tradition of Faberge, perhaps, or someone like him. I would have to guess you might actually work with jewelry or decorative art in some way. Again, I salute your creativity.
                                    The other possibility is that you are a very discerning and talented machinist.
                                    However, there are dentists who like to work with jewelry.
                                    Now don't let this all go to your head. We won't be able to do a thing with you 💚

                                    I take the slow, deliberate approach in my aimless wandering.

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                                    • charly2008C Offline
                                      charly2008
                                      last edited by

                                      Hi mitcorb,

                                      at first many thanks for your nice comments. I'm just a retired mechanical engineer. I have nothing to do with jewelry. My thanks to Fredo and TIG for their wonderful plugins that allow me always to try new ideas. Curviloft inspired me again and again to construct new forms. It is not a great art, but only practice and a little visionary. In principle, everyone who deals with it can do it.

                                      Charly

                                      He who makes no mistakes, makes nothing

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                                      • J Offline
                                        jbw007
                                        last edited by

                                        Hi Fredo,

                                        I've download your fantastic plugin, but I'm not able to use it. I get the toolbar and menu items, and I've created the curves that I want to work on. Nothing happens at all. I've check the video 10 times and can't see what's wrong. It's the only Plugin that I have installed, after a reinstall of SU. Nothing in the Ruby console, in fact the same problem that 'Rachmatrf' have in June. I've looked through the forum for the answer to him, but failed to find the solution. Can you help ?

                                        Regards

                                        Jens

                                        Running XP SP3, and SU8

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          Jason,

                                          I had a look and yes the design is quite impressive. I see of course where you used the plugins.
                                          You really should put a picture in your post.

                                          Fredo

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                                          • jason_marantoJ Offline
                                            jason_maranto
                                            last edited by

                                            Hey Fredo,

                                            I am currently trying my best to learn how to use curviloft and I working on a project that I think fits alot of what the tool does -- since everyone else is sharing I thought I would too. This is a the arm for a robot from a show I watched as a child called Robotech (also known as Macross overseas).

                                            http://www.spotoarts.com/jason/armandgun_posed_dc.skp (5mb download)
                                            armandgun_posed_dc2.jpg

                                            I am using curviloft, roundcorner, and JJP for alot of this -- you may also notice that this is a dynamic component and if you click on it I have rigged it to animate between 2 positions... although the poly-count is really stretching the limits of what can be animated.

                                            Thank-you for your plugins!

                                            💭 I also forgot to mention I'm using your BZ toolbar set as well 😍

                                            Best,
                                            Jason.

                                            I create video tutorial series about several 2D & 3D graphics programs.

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