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    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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    • R Offline
      robert111
      last edited by

      charly thanks for your nice tuto , but i am interresting for this objet
      if you can make tuto too ,


      Unbenannt%20%282%29.JPG

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      • charly2008C Offline
        charly2008
        last edited by

        Robert,

        it is very easy. I used this basic construction shown in my post before. Connect the faces as you want and use spline method "junction by orthogonal Betier curves" as shown below.

        Charly


        Basic.jpg


        Unbenannt.JPG


        Unbenannt1.JPG


        Unbenannt2.JPG


        Unbenannt5.JPG


        Unbenannt6.JPG


        Unbenannt7.JPG


        Junction by orthogonal Bezier curves

        He who makes no mistakes, makes nothing

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        • R Offline
          robert111
          last edited by

          charly thanks for your tuto but i havent cuved form , i dont know why??
          look this picture


          gg.JPG

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          • R Offline
            robert111
            last edited by

            thanks charly , i dont have use spline in curviloft , thanks

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            • charly2008C Offline
              charly2008
              last edited by

              Robert, i think you used a different Spline Method. See images below. The second image shows Junction by Orthogonal Bezier curves.

              Charly


              Unbenannt.JPG


              Junction by Orthogonal Bezier curves

              He who makes no mistakes, makes nothing

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              • charly2008C Offline
                charly2008
                last edited by

                Probably there are many like me. Some features I can not understand completely.


                Unbenannt.JPG

                He who makes no mistakes, makes nothing

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @charly2008 said:

                  Probably there are many like me. Some features I can not understand completely.

                  Charly,

                  There are many ways to do Loft, and this is why there are many options (and there should probably be more).

                  1. The Spline methods on the left side:
                  • one if simply to link contours by straight lines
                  • the second is a junction by Bezier curves with mean slope. In many cases where contours are aligned this is almost a straight line too. But in other situations, it gives a curved shape.
                  1. The two icons in the middle are for Cubic Bezier and Catmull Splines. In most cases they give a very similar shape, though Cubic Bezier is usually nicer in the rounding. Catmull, in contrast, is more similar to what you get in Subdivide & Smooth methods.

                  2. The two icons on the right side of the Spline method palette: These 2 methods only apply when you have more than 2 contours. The principle is that they link the two extreme contours by B-Spline or F-Spline, using the intermediate ones as a guide for shaping. The generated surface passes through the extreme contours but not thorugh the intermediate ones

                  3. The vertex matching palette is about how to match vertices from one contour to the next one. I am still experimenting and will try to improve in this area. The matching can be based on:

                  • match vertex to vertex when there are the same numbers (first default)
                  • match along the curvilinear distance (second default)
                  • match along Cubic or Bezier profiles. The principle is that the spacing between matching vertices is function of the curvature of the contour. I found theoritical cases where this is the correct solution, but in the real world, this may be another story.
                  1. The geometry palette is used for 2 purposes currently:
                  • generate only the junctions as lines (i.e. no surface)
                  • make the junction as SU curves. This allows deforming the shape in a continuous way by moving the contours.
                    I plan to add the possibility to construct any part of the mesh (i.e. triangles, quads, junctions only, etc....)

                  The best is to play with the options on a given model and see what it gives.

                  I agree that this is not straightforward, but keep in mind that there is unfortunately not a single solution to all lofting situations.

                  Fredo

                  PS: by the way, extremely nice models you designed!! 😒

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi Fredo,

                    thank you for your detailed explanation. I'll continue to experiment with getting to know all the options. Your explanation is certainly helpful to all.

                    Charly

                    He who makes no mistakes, makes nothing

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I'm getting some errors:

                      CurviError.png

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @thomthom said:

                        I'm getting some errors:

                        [attachment=0:21a7yfyo]<!-- ia0 -->CurviError.png<!-- ia0 -->[/attachment:21a7yfyo]

                        Tom,

                        Thanks for signaling this problem.
                        Would you mind to post the model.

                        Fredo

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @unknownuser said:

                          @thomthom said:

                          I'm getting some errors:

                          [attachment=0:1k817cpu]<!-- ia0 -->CurviError.png<!-- ia0 -->[/attachment:1k817cpu]

                          Tom,

                          Thanks for signaling this problem.
                          Would you mind to post the model.

                          Fredo

                          It's a wee heavy - but I can post the extracted polylines.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Here it is:


                            CurviError.skp

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              Hi Thomas,

                              i welded each line and below the result in Sketchup 8.

                              Charly


                              Unbenannt.JPG

                              He who makes no mistakes, makes nothing

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                ?

                                You have to weld the curves for loft to work?

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • charly2008C Offline
                                  charly2008
                                  last edited by

                                  Yes this is my experience, otherwise you will have multiple lines.

                                  He who makes no mistakes, makes nothing

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Even more odd - that unwelded needs more distance...?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • charly2008C Offline
                                      charly2008
                                      last edited by

                                      I must correct myself. In your example it works without welding but only if the two lines have a little more distance. Otherwise I get the same error messages. I previously thought the lines would have to be welded. now I've found that it is not so. Sorry, I am ashamed. I was back to cheeky.

                                      Charly

                                      He who makes no mistakes, makes nothing

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                                      • R Offline
                                        robert111
                                        last edited by

                                        charly how to modeling this exemple plz can you make tuto plz, il love yours objet with this plugin


                                        SCF%20Crown3.jpg

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                                        • R Offline
                                          robert111
                                          last edited by

                                          and for this exemple too


                                          Ring1.jpg

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            To all who are interested,

                                            My mistake is based on the plugin Extrude Edges by Loft. Here welded edges or corners are required. I realized only now with Curviloft only just a double-click on the edges is necessary to complete the selection. Without the post from Thomas, I would have thought about it.

                                            I could have saved myself a lot of time. You get used sometimes to a particular workflow or action and thought no more about it.

                                            Charly

                                            He who makes no mistakes, makes nothing

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