sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

    Scheduled Pinned Locked Moved Plugins
    1.3k Posts 297 Posters 2.4m Views 296 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BoxB Offline
      Box
      last edited by

      Select: Draw a selection box laft to right over the area you want and it will select everything wholly within that area or right to left and it will select everything the box touches.

      Smooth: Right click on your selection and select Soften/Smooth from the context menu and adjust settings to suit.

      Knowing how to answer a question is quite difficult some times. We need to look at the few clues available to understand how much detail needs to be given. If the question is from a beginner in the newby section then I would be very clear about how to do something but a question from an Advanced use in the plugin section makes you think I don't need to spell it out.

      1 Reply Last reply Reply Quote 0
      • J Offline
        jumpjack
        last edited by

        @jgb said:

        From the picture it looks like a moonscape and you are trying to put a smooth flat floor in a crater. If so, then

        Thank you, you gave me a couple of amazing ideas!

        I attach the demo file. The full file is 27MB, I'll try uploading it somewhere...


        test-curviloft.png

        1 Reply Last reply Reply Quote 0
        • J Offline
          jumpjack
          last edited by

          Looks like canì't atttach a skp file...

          1 Reply Last reply Reply Quote 0
          • Dave RD Offline
            Dave R
            last edited by

            @jumpjack said:

            Looks like canì't atttach a skp file...

            There is a file size limit to attachments. You could make a separate file of just a small portion of the overall model. It won't take the whole thing to explain what needs doing.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

            1 Reply Last reply Reply Quote 0
            • J Offline
              jumpjack
              last edited by

              I decided to upload the whole file, in case others in the world are interested in some archeo-astro-photogrammetry 😄

              http://jumpjack.altervista.org/mars-pathfinder-model-D-color.zip (43 MB)

              Project page:
              http://www.boards.ie/vbulletin/showthread.php?t=2057032501

              1 Reply Last reply Reply Quote 0
              • BoxB Offline
                Box
                last edited by

                I don't think there is anything out there to heal your model. I have no idea how it was created, do you have individual files of each photometric section, but you have overlapping sections in a radial array and a mass of jagged bits and loose geometry all over the place. Maybe you can repair each part of the radial array in meshlab then stitch them together. Plus you seem to have multiple copies of the component which is making the file much bigger than it needs to be.

                What is it you want to end up with? Is it something you want to print? Is it meant to be an accurate Mars landscape? Is it just going to be a rendering?

                You can quickly sculpt a nice landscape with the Sandbox tools to form a printable solid or basis for a render.

                The one below took minutes to make. There is nothing stopping you making it as detailed as you want and starting with a solid mesh means you have no holes to fill. You can also use Fredos ThruPaint to place your images correctly.

                None of this really has much to do with Curviloft so it would probably be more appropriate moved to it's own thread.

                Also there are several plugins designed for working with topography, Toposhaper for one, that may be more suited to your project. http://sketchucation.com/forums/viewtopic.php?p=470701#p470701
                Or perhaps some point cloud plugin if the photometric data is suitable.

                If this is something like you want I can give you more information.

                Edit: I looked at your project page and now I have some understanding of what you are attempting. If you can get the point data I'm sure there is a way to get close.


                Quick Mars.JPG

                1 Reply Last reply Reply Quote 0
                • cottyC Offline
                  cotty
                  last edited by

                  @box said:

                  Edit: I looked at your project page and now I have some understanding of what you are attempting. If you can get the point data I'm sure there is a way to get close.

                  I didn't have a look, but after reading this, I have thought about this:
                  https://www.youtube.com/watch?v=092ZzSrsE_w

                  my SketchUp gallery

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    jumpjack
                    last edited by

                    @box said:

                    I don't think there is anything out there to heal your model. I have no idea how it was created, do you have individual files of each photometric section, but you have overlapping sections in a radial array and a mass of jagged bits and loose geometry all over the place.

                    Yes, it's a mess...

                    @box said:

                    Maybe you can repair each part of the radial array in meshlab then stitch them together.

                    Maybe I could fill holes in each part using this plugin(it works fine for simple holes) and also stitch them together using the plugin again. Hopefully this will result in new holes which I will maybe be able to fill using again the plugin... and so on till I fill all of them!

                    @box said:

                    Plus you seem to have multiple copies of the component which is making the file much bigger than it needs to be.

                    I didn't notice it, I'll check.

                    What is the attachment?

                    1 Reply Last reply Reply Quote 0
                    • BoxB Offline
                      Box
                      last edited by

                      @jumpjack said:

                      What is the attachment?

                      It is a simple sandbox model with a random mars landscape as a texture, and the rover roughly lifted from your model and dropped on it.


                      Quick Mars.skp


                      Snap1.JPG

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        thefreestman
                        last edited by

                        **I love this plugin, especially the splice feature.

                        Does anyone know of another similar feature that creates a grided planar surface in a similar effect- to that of the black mesh that appears in modeling before it generates a smooth surface?!

                        Thanks!**

                        1 Reply Last reply Reply Quote 0
                        • TIGT Online
                          TIG Moderator
                          last edited by

                          At any time you can make any 'smoothed surface' into a 'mesh', with fully visible edges, by selecting the surface and using the native 'Soften/Smooth Edges' tool [context-menu], with minimal angle-slider setting and the two options ticked...
                          Of course you can do the reverse [on any 'mesh'] - select all of the facets required and move slider to right so the surface becomes smooth...


                          Capture.PNG

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • BoxB Offline
                            Box
                            last edited by

                            And what Tig has modestly left out, a lot of his plugins allow you to choose quads, if that is the full square grid you are after.


                            Quads.JPG

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              thefreestman
                              last edited by

                              Great Thanks!

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                dana2048
                                last edited by

                                This tool did exactly what I needed! Great work!

                                MiniSpeedster

                                1 Reply Last reply Reply Quote 0
                                • JClementsJ Offline
                                  JClements
                                  last edited by

                                  Could this plugin be adapted into a new/similar plugin but for sheet metal fabrication? With some of the functions described here in this SolidsWorks video; in particular bend lines and flattening functions?

                                  favicon

                                  (www.hawkridgesys.com)

                                  John | Illustrator | Beaverton, Oregon

                                  1 Reply Last reply Reply Quote 0
                                  • O Offline
                                    Osuki99
                                    last edited by

                                    thankk you very much ^^

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      ronys
                                      last edited by

                                      Thank you for this amazing plugin.

                                      I am trying to use the outcome of the Curviloft for hotwiring foam (with CNC) for RC airplanes.
                                      My problem is that the some of the faces created are triangular - which is great for the purpose of lofting in SU, but is not good for hotwiring. If I use the path of triangles, the speed of the wire will not be constant on both faces.

                                      Anyway, my question is:
                                      Is there a way to make Curviloft create only quadratian faces?

                                      Triangular faces

                                      Thanks,
                                      Rony

                                      1 Reply Last reply Reply Quote 0
                                      • jgbJ Offline
                                        jgb
                                        last edited by

                                        This is not a Curviloft (CL) problem.

                                        Only when a 4 sided face is defined by opposite parallel lines will it form a face without triangles. A triangles face is, by definition, always flat.

                                        If a 4 sided (or more) face has any 1 vertex not in exactly the same plane, SU and CL will define the face with triangles.

                                        In your model, the lines defining the curves are not quite parallel in the lower 7 segments, and therefore cannot be defined by a 4 sided flat surface. You can prove this to yourself by drawing lines and seeing that they will not face. Other than adjusting one side or the other, there is nothing CL can do to fix that.


                                        jgb

                                        1 Reply Last reply Reply Quote 0
                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @ronys said:

                                          Anyway, my question is:
                                          Is there a way to make Curviloft create only quadratian faces?

                                          [attachment=0:358vs3zr]<!-- ia0 -->curviloft.png<!-- ia0 -->[/attachment:358vs3zr]

                                          Thanks,
                                          Rony

                                          post the .skp (or that portion of the model).. there's probably a way to get better results than the long triangles you're getting.. (via better curve segmentation and/or curvilot settings)

                                          dotdotdot

                                          1 Reply Last reply Reply Quote 0
                                          • J Offline
                                            Jimmymino
                                            last edited by

                                            Hey community.

                                            Im having a bit of trouble with this plugin. Maybe the way I am applying it or maybe Im doing something wrong. Could someone help?

                                            Every time I attempt to loft an object along a path, the preview looks fine but the final result has tons of faces missing.

                                            I am trying to get information on what the various options in the toolbar are once you see the preview, (ie, sampling, interpolating, etc) and what they do, but cant find any info on it.

                                            Can some help?

                                            Jimmy Miño
                                            Owner
                                            the archiTECHtural workshop
                                            http://www.thearchitechturalworkshop.com

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 49
                                            • 50
                                            • 51
                                            • 52
                                            • 53
                                            • 65
                                            • 66
                                            • 51 / 66
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement