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    Reflexion help

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    • G Offline
      gr8max
      last edited by

      Hi,

      Who can explain if it s possible to make reflexion only on a part of a texture?

      Thanx for help

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Greg,

        What application (rendering program?) are you thinking about?
        As you probably know, there is no way to have reflections in straight SU. However many rendering apps allow you to use a certain reflection map (where white is reflective and black is not and you can have all sorts of grey gradients in between).

        Gai...

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        • soloS Offline
          solo
          last edited by

          Reflection on certain parts of a texture is created by using reflection/specular maps. now depending on the render app you are using I can help.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • G Offline
            gr8max
            last edited by

            Hi Solo,

            Sorry i forgot... πŸ˜’ i use sketchup 6 and vray 1.48.66 on xp.

            I wish for exemple rendering a tile whit many reflections.
            You can look in the attachment, that only on part of the texture is reflective.
            I try to use 2 reflections layers differents whit another map in the "M" of reflection in vray and the rendering don't change.
            voila...
            a lot of apologies for my very bad english.

            Thanks


            pc silkbarok.jpg


            pc stonker.jpg

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            • G Offline
              gr8max
              last edited by

              Nobody can help me!!!

              Why can we add some layers reflexion in vray?

              Thanks 😐

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              • GaieusG Offline
                Gaieus
                last edited by

                OK, so this is a V-ray specific question then. I am moving the topic into the V-ray subforum.

                I myself do not use V-ray but I am sure there is a solution. Such layered materials can also be made in Kerkythea.

                Gai...

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Make a greyscale mask of where you want the reflection - white means 100% reflection, black means 0%.
                  Add it to the Perpendicular slot of a Fresnel map in the reflection layer.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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