Modelling Ruinous Walls
-
Hi all,
Another question, I'm afraid.
Just wondering how you guys would be able to tell me the best way to model old ruinous walls, similar to the one below ...
I like to model old buildings and am currently modelling a huge ruin in my lunch breaks at work.... I would usually just draw a wall, push/pull to correct height, then make it 'jagged' further, but this is quite time intensive - especially for large ruined churches etc. Would there be a quicker way around this particular problem of mine?
-
Something like
Grebble 2
? http://forums.sketchucation.com/viewtopic.php?p=130879#p130879
You probably need to manually divide the faces a bit first, but drawing lots of intersecting lines and a little pushpulling is easy ?? -
@leedeetee said:
Hi all,
Another question, I'm afraid.
Just wondering how you guys would be able to tell me the best way to model old ruinous walls, similar to the one below ...
I like to model old buildings and am currently modelling a huge ruin in my lunch breaks at work.... I would usually just draw a wall, push/pull to correct height, then make it 'jagged' further, but this is quite time intensive - especially for large ruined churches etc. Would there be a quicker way around this particular problem of mine?
Wow! The Hull Carnegie was in worse shape then I thought! LOL! Looks like an interesting exercise Lee.
-
@tig said:
Something like
Grebble 2
? http://forums.sketchucation.com/viewtopic.php?p=130879#p130879
You probably need to manually divide the faces a bit first, but drawing lots of intersecting lines and a little pushpulling is easy ??Thanks TIG, thats a neat ruby, many thanks.
@jaxcoffee said:
Wow! The Hull Carnegie was in worse shape then I thought! LOL! Looks like an interesting exercise Lee.
Haha, yes, the Carnegie is old but not that old!
-
Protrude by Jim Foltz is mabe more useful in this special task
because there is a divider inside -
@unknownuser said:
Protrude by Jim Foltz is mabe more useful in this special task
because there is a divider insideBrilliant too, many thanks.
Advertisement