Heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeelp With terrain! Pleaseeee!
-
I have two layers "Google Earth Snapshot" and "Google Earth Terrain", now, I want to use "Google Earth Snapshot" because it's flat, so when I'm going to upload it witch one of this two layers will be used by "Google Earth" "Google Earth Snapshot" or "Google Earth Terrain". And I was wondering if I can delete "Google Earth Terrain" layer and it's contens so I'll be 100% sure that "Google Earth Snapshot" will be used. I've been creating this thing for a whole month and I'm serious so I don't want to mess up my model
Onse again: Witch one of this two layers will be used I want the first one "Google Earth Snapshot" this one is flat right?
Pleace answer me, only if you are 100% sure
-
I had similar issue but here was the reply from Andrew( third or fourth post down )
http://forums.sketchucation.com/viewtopic.php?f=271&t=17702
hope this helps?
-
Since the model eventually will sit on the GE Terrain in GE, you should always accommodate your model to the terrain itself. The general workflow is this:
- Model on the flat snapshot (because it is easier to draw coplanar edges for a footprint on a flat face)
- then make your model 3D, decorate it with your preferred amount of details and of course, photos (for GE)
- finally toggle the terrain on and make sure to move your model up/down so that it does not sink in or float above the terrain (best way to do this to group your whole model so when moving, you do not risk leaving out any bits).
At this point you may even add some little "cheating" details to make sure it will not float anywhere (extend the "base" a bit so that it merges into the terrain and such).
You can actually delete both layers at the end (you will first need to right click > Unlock) as they will not be used when placing your model in GE at all.
-
Here is the problem. I want this place of the terrain to push down 3 meters so when i upload to "Google earth" to look like this
Is this possible
Please answer!
-
Unfortunately you'll have to make your model fit to GE terrain rather than editting the terrain. Google want models which do not float so extending your model footprint downwards is the best option. Also from your pictures it's clear your model is extensively detailed. Not a bad thing but as it's for GE the optimization needed you may have to make changes.
There is a video somewhere which details how best to model for GE. In it they suggest to keep segments on curves as low as possible. Use pictures of the building for textures. Not the native SU materials. And transparent materials for railings etc.
It's a shame having to redo things but why not upload to 3dWH and see what happens?
-
So why I can modify the terrain when there will be no effect in GE ........ WHY??? Now I have to draw the terrain do crazy stuff and ...... DAMN!
I'm creating this project for a whole month... why...? To press Shift Delete ??? Stupid shit. Why not, just push the ground down and thats it.............. It's freaking me out!
I'm getting nervous! I was so excited 'cause this is my firs model and it's pretty good.Something smells bad, toooooooo bad
-
@unknownuser said:
Unfortunately you'll have to make your model fit to GE terrain rather than editting the terrain. Google want models which do not float so extending your model footprint downwards is the best option. Also from your pictures it's clear your model is extensively detailed. Not a bad thing but as it's for GE the optimization needed you may have to make changes.
!!! N O T A C H A N C E !!!
-
Relax bro...
-
Don't be disheartened. Hopefully someone from Google is floating around the Forums and will shed some light on this for you.
Great model btw
-
-
Imagine if everyone was able to modify terrain in GE. We'd be designing another planet rather accurately placing models. I totally agree with you though. I spent a long time modelling my home, which according to GE is on a severely sloping site. When it came to uploading the powers that be( see first post for link) suggested measures to take to meet the GE criteria. Basically extending my house down 8' to meet terrain. It would end up looking a little distorted to say the least.
I also meticulously modelled the surrounding fence to see it discarded. But for Google to take time to make ammendments says alot about how important GE is to them.
So don't stop modelling as your model is of benefit to those who would like a better quality to what you'll eventually upload to GE.
-
Google Earth terrains are brough in and lcoked to show that it is important that you do not modify them.
One way to push that part down 3m, would be to lift your entire building 3 feet, and then add a slope around the outside that goes down to nicely meet with the existing G.E. terrain. Even put on the G.E. image so it looks like it fits in nicely with the terrain. That might help,
Chris
-
**
@unknownuser said:Pleaseeee!
**if one adds a whole bunch of e's that are silent. .. isn't it still Please?Sorry .. .couldn't resist.
-
@chris fullmer said:
Google Earth terrains are brough in and lcoked to show that it is important that you do not modify them.
One way to push that part down 3m, would be to lift your entire building 3 feet, and then add a slope around the outside that goes down to nicely meet with the existing G.E. terrain. Even put on the G.E. image so it looks like it fits in nicely with the terrain. That might help,
Chris
Good Idea! But I'm no sure how to do that I'm trying right now...
-
-
Check out this .skp by tabbing through scenes...
If you create a similar pad to raise your building up 3m, then paint the colour GE texture as explained in those videos you should have one sorted model.
Does this heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeelp?
-
Yes, exactly. You can always add to the GE terrain (although you may risk your model being rejected if you do this too excessively) but cannot "subtract" from the terrain. Or you can but as the GE terrain will be inevitably above it, you won't be able to see it.
So the workaround is to add to your terrain, paint it with the colour GE snapshot and subtract from that piece down to the limit of the original terrain.
Advertisement