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    [Plugin] Extrude Edges by Rails by Face

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    • pilouP 離線
      pilou
      最後由 編輯

      And at the end you can now rotate each "lines volumes" between them! 😉

      For the pleasure of the eyes ☀
      A geometric study by Cristobal Vila

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • simon le bonS 離線
        simon le bon
        最後由 編輯

        Hi Pilou,
        Isfahan is a pure Gem (as you sometimes like to say) It would deserve a dedicated thread IMO.
        (I would like to know what softs Cristobal Vila had used.)

        @unknownuser said:

        And at the end you can now rotate each "lines volumes" between them! 😉

        Can you please explain further. I don't understand what you mean. What you say let me think I have missed an important enhancement.. ❓

        A remark for TIG:
        Here and there, the process make Su krashes whith the following message: BUG SPLAT RC _ RESOURCE DLL NOT FOUND
        Is there some manipulations to avoid?

        *simon

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        • pilouP 離線
          pilou
          最後由 編輯

          @unknownuser said:

          It would deserve a dedicated thread IMO.

          I believe that it's yet exist somewhere in this forum 😉

          Cristobal uses in general Electric Image! It's a big fan of it 😉

          @unknownuser said:

          I don't understand what you mean. What you say let me think I have missed an important enhancement.

          You absolutly no missed something 😄
          Is just that your final example is some "Flat"
          So if you take each form you can rotate it 😉

          rotate.png

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • simon le bonS 離線
            simon le bon
            最後由 編輯

            @unknownuser said:

            Electric Image Animation System v8.0 EIAS 8 full version $895.00

            😎 not for me dear Pilou

            @unknownuser said:

            You absolutly no missed something 😄

            Oh! I see! 😉

            In my mind that wasn't really an "exemple" to show but a potential to point out. ->How can we obtain else way a regular evolution of a curve from a shape to another in SU without any calculation? I see plenty of possible applications in architecture..
            -> the other possibility offers a great time saving in building fences, trellis, framework...

            Here is a quick rather poor exemple

            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/TigChurch001_th.jpg


            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/TigChurch003_th.jpg


            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/TigChurch004_th.jpg

            😕 s

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            • pilouP 離線
              pilou
              最後由 編輯

              yes you have also the 2 faces + path who give the evolution of a curve/ surface 😉

              http://forums.sketchucation.com/download/file.php?id=32785

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • simon le bonS 離線
                simon le bon
                最後由 編輯

                Kirill 2 faces + path exact, exact 👍

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                • simon le bonS 離線
                  simon le bon
                  最後由 編輯

                  I pursued my idea with : "La jolie petite fontaine"

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/TIGeebfbr_048th.jpg

                  *s

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                  • M 離線
                    Morphing_24
                    最後由 編輯

                    Hey TIG
                    I have just downloaded this plugin and I tried to find an answer here if there is always a default number of ribs . Everytime, I find that there are always 21 ribs and I have no idea how to change it. How can I do it??
                    thanks

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      That number depends on the segments in the "rail/profiles's" curve - so add/subtract segments to change that...
                      Your 'rail/profile' must have 20 segments >> 21 "ends" ???
                      😒

                      TIG

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                      • M 離線
                        Morphing_24
                        最後由 編輯

                        thanks, problem solved 😄
                        But now i have one problem and another question.
                        I use a macbook pro and this only happens on mac not on the PC generally. The problem is that whenever I try to use the extrude edges by rail by face, and most of the time after I choose profiles and rails it crashes and the crashDialogHeader appears . What do you think it might be??
                        And the other question is if the number of ribs depend on the segments, I made a curve using the line tool but it looks really edgy, and if I draw a line with the bezier tool, how can I control the number of ribs using this tool and at the same time keeping it smooth?
                        Thanks in advance

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          The Bezier tool has an Edit option on its toolbar - so use that to change the number of segments in a curve - it's similar to how you can change the segmentation of an Arc in 'Entity Info'.

                          TIG

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                          • charly2008C 離線
                            charly2008
                            最後由 編輯

                            Hi TIG,

                            I find your EEbyFace is very suitable for the construction of Gothic vaults. But one problem I have! How can I predetermine the orientation of the final Profile exactly? So far I have turned the initial profile until I accidentally had the desired direction. Is there a simpler solution?

                            Charly


                            Extrude 1.JPG


                            Extrude.JPG


                            Extrude.skp


                            Extrude 1.JPG

                            He who makes no mistakes, makes nothing

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                            • TIGT 離線
                              TIG Moderator
                              最後由 編輯

                              When you draw the 'Profile' face flat on the ground its Y [green] axis is used as the Z up axis of the extrusion. If this extrusion starts flat it is kept at Y [?] 😕

                              TIG

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                              • J 離線
                                joebamber
                                最後由 編輯

                                TIG - the other extrusion tools are awesome and i now use them as much as i can,

                                But the Extrusion by Rail by Face; just has never worked for me, i've included pictures for you to understand...

                                It always says i haven't selected the face and so wont extrude them across either rails or profiles (though as you can see, i defintly did select it),

                                I have a MAC pro with sketchup 7 - and on bootcamp in both MAC and PC worlds i get this trouble... 😢


                                TIG QUESTION.jpg

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                                • TIGT 離線
                                  TIG Moderator
                                  最後由 編輯

                                  It's because your selected Face isn't made 'FLAT' - i.e. it must line flat on the ground, and its Y [green] axis will be taken as the 'UP' direction when extruding it. It doesn't matter if it faces up or down the tool assumes it's facing up anyway!
                                  Just rotate it about an edge so it's 'flat' on the ground.

                                  TIG

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                                  • S 離線
                                    stefx
                                    最後由 編輯

                                    Hi TIG,
                                    I use a MacBook too and I have the same problem of Morphin_24....have you got any idea to solve that?
                                    Thank you very much.

                                    Stef.

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                                    • TIGT 離線
                                      TIG Moderator
                                      最後由 編輯

                                      stefx

                                      You can control the number of points in a Bezier curve - as explained in my earlier response.
                                      Can you give any more info or an example SKP with a failing set of curves ?
                                      PM or posted 😕

                                      TIG

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                                      • S 離線
                                        stefx
                                        最後由 編輯

                                        It is a simple bunch of curves....could you explain how i can manage the segments with the bezier curves?
                                        thank you very much.

                                        Stef.


                                        12~.skp

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                                        • TIGT 離線
                                          TIG Moderator
                                          最後由 編輯

                                          You don't have Beziers 😕 They are 'Arcs' and you need to use the built-in tool 'Entity Info' to manage those. They have 12 segments which is reasonable. Reduce the face's size/shape to get 'bars' formed...
                                          See this illustration for more detailsCapture.PNG

                                          TIG

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                                          • S 離線
                                            shoeb_cars
                                            最後由 編輯

                                            you are like right outta a scifi movie mahnnn....awesome
                                            RESPECT +++

                                            consider me ur fan... ☀

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