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    Does anyone knows which software is used for these images?

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    • brodieB 離線
      brodie
      最後由 編輯

      I agree that it's quick work but I'd say it's doable. I don't see anything particularly difficult in there. If he's been doing this for awhile I'm sure he's just got a decent little library of objects to toss in there and hit render. There really isn't much thought involved in that.

      -Brodie

      steelblue http://www.steelbluellc.com

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      • S 離線
        ScottPara
        最後由 編輯

        Those renders are not difficult by any means. Lie it has been said it you have a nice library or objects to fill the scene then most of the time is spent rendering versus modeling. Not to mention I do not see any crazy amounts of reflections which will cut down render times dramatically. Your are also looking at these from such a distance that even if materials are not 100% correct or the modeling is poor it would be tough to see. If you keep the resolution of the final output down the renders are quick. Like Pete said 10-15, maybe more is not out of the question.

        I am not sure I even like the views. It all kind of looks beginner-ish to me.

        Also if you look at the charge or $150 and image over lets say 10 images....$1500 is not bad for mostly time letting your machine crunch out renders.

        Scott

        Love the fact that some HATE my avatar.....

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        • I 離線
          Ildiko
          最後由 編輯

          @proseduction said:

          Someone send me these pictures with the question if i knew what kind of software was used. First i thought of sketchup, but when i heared in what time he made this images i had my doubts. That's why i would like to ask y'all if someone knows what software is used for these images.

          It may be Artlantis!
          Artlantis has a feature that allows you to cut the model and create sections in perspective or parallel view. The other reason why I think that it was Artlantis, are the empty walls (at least I see them this way). Artlantis triangulates the model keeping only the faces.
          The third reason, is that Artlantis is fast....

          Ildiko

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          • C 離線
            chrisjk
            最後由 編輯

            @ildiko said:

            @proseduction said:

            Someone send me these pictures with the question if i knew what kind of software was used. First i thought of sketchup, but when i heared in what time he made this images i had my doubts. That's why i would like to ask y'all if someone knows what software is used for these images.

            It may be Artlantis!
            Artlantis has a feature that allows you to cut the model and create sections in perspective or parallel view. The other reason why I think that it was Artlantis, are the empty walls (at least I see them this way). Artlantis triangulates the model keeping only the faces.
            The third reason, is that Artlantis is fast....

            Ildiko

            Thank you for another ad... 😒

            Chris

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            • GaieusG 離線
              Gaieus
              最後由 編輯

              @chrisjk said:

              @ildiko said:

              ...The third reason, is that Artlantis is fast....

              Ildiko

              Thank you for another ad... 😒

              🤣

              But seriously speaking, even me as a non-pro at rendering, cannot see any speciality in those images why they could not be thrown out by any of the common (expensive/cheap/free) render apps.

              What would really be cool is notto show those shadows that the sun casts through the empty ceiling. You can do that in straight SU but not in these renderers unfortunately.

              Gai...

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              • thomthomT 離線
                thomthom
                最後由 編輯

                @gaieus said:

                You can do that in straight SU but not in these renderers unfortunately.

                Sure you can. Did it here: http://forums.sketchucation.com/viewtopic.php?f=81&t=22423&p=188781#p188781
                Solid material on the inside side of the ceiling, so from the inside it looks solid.
                And transparent material on the outside that let you see in - while blocking the sun light because of the solid on the other side. 😉

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • GaieusG 離線
                  Gaieus
                  最後由 編輯

                  OK, I stand corrected, thanks! That technique could be one used in SU, too - I didn't know that V-ray would support this kind of double sided materials (if that's the term).

                  Gai...

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    @gaieus said:

                    OK, I stand corrected, thanks! That technique could be one used in SU, too - I didn't know that V-ray would support this kind of double sided materials (if that's the term).

                    I am a bit surprised it work to be honest...

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • A 離線
                      arjunmax09
                      最後由 編輯

                      @solo said:

                      Like everyone suggests, most render apps can achieve that and better.
                      Personally I'd use IBL for lighting in this case.

                      .

                      Hey ..... what is IBL ???

                      when you fail at something....you haven't really failed...you've found one way the thing will not work out

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                      • B 離線
                        bravoddb
                        最後由 編輯

                        I would like to make a coment about the price of those renderings.

                        Here where I live, in the most violent city in the planet, people working as a freelance make renderings at the price of $50 US dollars, and those renderings are posted on panoramic advetisings panles.

                        The main reason is, the piracy, a lot of people never would buy or pay a dollar for a good model (trees, furnitures, sky), so they would never pay $1000 US dollars for a legal copy of a fine software.

                        I meet someone in a forum of a NPR rendering software, and I knew some one who call him self freelance, and he uses a Illegal copy of the software, I don't understand how? after geting money from that software (because is a freelance) can't pay for a legal copy?.

                        In most of the forums of rendering software, they allow every body to join, and there at the forums, people who uses ilegal copies, learn how to make good renderings, or found support from the other members at the forums. I don't understand why?

                        Well these are my thoughts.

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