sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Does anyone knows which software is used for these images?

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    21 Posts 14 Posters 1.7k Views 14 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P Offline
      proseduction
      last edited by

      This guy can make like 10 models (10 different houses) for a housing broker within a few hours. He is really not willing to talk about it and the the cost for there "renders" are that low that it is not likely to be hard to make these images.

      For example he asks for four renders per level plan 150 euro's. When i look at all the professional render companies i only come across costs from 800 euro's per image. So how could it be possible that he makes these images that cheap. I myself am also rendering a lot nowadays but it always cost time to render.

      So i hope you can understand my doubts. For me it really feels like an automated program like you draw the walls and you insert some standard models and this is the result. Otherwise you can't work this cheap and this fast. Right?

      Homepage: http://www.proseduction.nl

      1 Reply Last reply Reply Quote 0
      • R Offline
        remus
        last edited by

        Thats perfectly possible in sketchup if youve got a suitably extensive library of components with materials already applied.

        Just draw in the walls, place a few components around the place and hit render on your renderer of choice (probably something which can do biased rendering, like twilight, podium, kerkythea etc.)

        http://remusrendering.wordpress.com/

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          Nice images - but I think it looks odd with the interior shadows coming from the sun.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • F Offline
            frv
            last edited by

            I agree, with the sun shining in these images makes the interiors look small and low. He should use a light dome for those kind of renderings. But its a fact that the days of sketchy edges are over. Just have a look at the Asian Vray forums and you seen gorgeous work done by students in not all that much time and experience.
            Francois

            1 Reply Last reply Reply Quote 0
            • soloS Offline
              solo
              last edited by

              Like everyone suggests, most render apps can achieve that and better.
              Personally I'd use IBL for lighting in this case.

              Secondly the render here is the fast part, the price is about right (at least my prices are about the same)

              One could knock out 10 -15 of these renders in a full day without breaking a sweat.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                I did some interiors like that, but I included a ceiling. On the back side of it I added a completely transparent material, and a solid colour on the front. That prevented the camera to see into the building, while at the same time preventing the sun from lighting the interior. I then lit the interior with normal lights. So I got the sun lighting the exterior, and artificial light on the interior.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • pilouP Offline
                  pilou
                  last edited by

                  @Thomthom i'ts for that you have so big glasses on your avatar πŸ˜‰
                  Cool trick β˜€ 😎

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

                  1 Reply Last reply Reply Quote 0
                  • brodieB Offline
                    brodie
                    last edited by

                    I agree that it's quick work but I'd say it's doable. I don't see anything particularly difficult in there. If he's been doing this for awhile I'm sure he's just got a decent little library of objects to toss in there and hit render. There really isn't much thought involved in that.

                    -Brodie

                    steelblue http://www.steelbluellc.com

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      ScottPara
                      last edited by

                      Those renders are not difficult by any means. Lie it has been said it you have a nice library or objects to fill the scene then most of the time is spent rendering versus modeling. Not to mention I do not see any crazy amounts of reflections which will cut down render times dramatically. Your are also looking at these from such a distance that even if materials are not 100% correct or the modeling is poor it would be tough to see. If you keep the resolution of the final output down the renders are quick. Like Pete said 10-15, maybe more is not out of the question.

                      I am not sure I even like the views. It all kind of looks beginner-ish to me.

                      Also if you look at the charge or $150 and image over lets say 10 images....$1500 is not bad for mostly time letting your machine crunch out renders.

                      Scott

                      Love the fact that some HATE my avatar.....

                      1 Reply Last reply Reply Quote 0
                      • I Offline
                        Ildiko
                        last edited by

                        @proseduction said:

                        Someone send me these pictures with the question if i knew what kind of software was used. First i thought of sketchup, but when i heared in what time he made this images i had my doubts. That's why i would like to ask y'all if someone knows what software is used for these images.

                        It may be Artlantis!
                        Artlantis has a feature that allows you to cut the model and create sections in perspective or parallel view. The other reason why I think that it was Artlantis, are the empty walls (at least I see them this way). Artlantis triangulates the model keeping only the faces.
                        The third reason, is that Artlantis is fast....

                        Ildiko

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          chrisjk
                          last edited by

                          @ildiko said:

                          @proseduction said:

                          Someone send me these pictures with the question if i knew what kind of software was used. First i thought of sketchup, but when i heared in what time he made this images i had my doubts. That's why i would like to ask y'all if someone knows what software is used for these images.

                          It may be Artlantis!
                          Artlantis has a feature that allows you to cut the model and create sections in perspective or parallel view. The other reason why I think that it was Artlantis, are the empty walls (at least I see them this way). Artlantis triangulates the model keeping only the faces.
                          The third reason, is that Artlantis is fast....

                          Ildiko

                          Thank you for another ad... πŸ˜’

                          Chris

                          1 Reply Last reply Reply Quote 0
                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @chrisjk said:

                            @ildiko said:

                            ...The third reason, is that Artlantis is fast....

                            Ildiko

                            Thank you for another ad... πŸ˜’

                            🀣

                            But seriously speaking, even me as a non-pro at rendering, cannot see any speciality in those images why they could not be thrown out by any of the common (expensive/cheap/free) render apps.

                            What would really be cool is notto show those shadows that the sun casts through the empty ceiling. You can do that in straight SU but not in these renderers unfortunately.

                            Gai...

                            1 Reply Last reply Reply Quote 0
                            • thomthomT Offline
                              thomthom
                              last edited by

                              @gaieus said:

                              You can do that in straight SU but not in these renderers unfortunately.

                              Sure you can. Did it here: http://forums.sketchucation.com/viewtopic.php?f=81&t=22423&p=188781#p188781
                              Solid material on the inside side of the ceiling, so from the inside it looks solid.
                              And transparent material on the outside that let you see in - while blocking the sun light because of the solid on the other side. πŸ˜‰

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

                              1 Reply Last reply Reply Quote 0
                              • GaieusG Offline
                                Gaieus
                                last edited by

                                OK, I stand corrected, thanks! That technique could be one used in SU, too - I didn't know that V-ray would support this kind of double sided materials (if that's the term).

                                Gai...

                                1 Reply Last reply Reply Quote 0
                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @gaieus said:

                                  OK, I stand corrected, thanks! That technique could be one used in SU, too - I didn't know that V-ray would support this kind of double sided materials (if that's the term).

                                  I am a bit surprised it work to be honest...

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • A Offline
                                    arjunmax09
                                    last edited by

                                    @solo said:

                                    Like everyone suggests, most render apps can achieve that and better.
                                    Personally I'd use IBL for lighting in this case.

                                    .

                                    Hey ..... what is IBL ???

                                    when you fail at something....you haven't really failed...you've found one way the thing will not work out

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      bravoddb
                                      last edited by

                                      I would like to make a coment about the price of those renderings.

                                      Here where I live, in the most violent city in the planet, people working as a freelance make renderings at the price of $50 US dollars, and those renderings are posted on panoramic advetisings panles.

                                      The main reason is, the piracy, a lot of people never would buy or pay a dollar for a good model (trees, furnitures, sky), so they would never pay $1000 US dollars for a legal copy of a fine software.

                                      I meet someone in a forum of a NPR rendering software, and I knew some one who call him self freelance, and he uses a Illegal copy of the software, I don't understand how? after geting money from that software (because is a freelance) can't pay for a legal copy?.

                                      In most of the forums of rendering software, they allow every body to join, and there at the forums, people who uses ilegal copies, learn how to make good renderings, or found support from the other members at the forums. I don't understand why?

                                      Well these are my thoughts.

                                      1 Reply Last reply Reply Quote 0
                                      • 1
                                      • 2
                                      • 1 / 2
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement