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    How to import maps

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • thomthomT Offline
      thomthom
      last edited by

      I'm a bit unsure what you mean by presets... you mean the procedural maps, like checkers and water and bulge etc? If sp, in between there, there's an entry saying bitmap or texture.

      If you create a Sketchup material with a texture 3000x3000, then V-Ray will use that full resolution, even though SU only display 1024x1024. SU still saves the full resolution image in the model, doesn't resize it - it just displays a smaller version.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • F Offline
        frv
        last edited by

        Hi,
        yes I mean the procedural maps. I only get those, never a window that allows me to upload a jpg or other map from disk. The bitmap or texture just brings me to a new dialog showing me the same pulldown options again.

        But as I understand from you the only way to work with textures in VfSU is by the material textures brought in by the SU material pane. That means just one for each material. You can not iow make a displacement map that differs from the diffuse map. VfSU just uses the same map for all effects...

        It seems very limited to me but I think I am mistaken.
        tx for your help btw,
        Francois

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        • thomthomT Offline
          thomthom
          last edited by

          @frv said:

          But as I understand from you the only way to work with textures in VfSU is by the material textures brought in by the SU material pane. That means just one for each material. You can not iow make a displacement map that differs from the diffuse map. VfSU just uses the same map for all effects...

          No - you can use any bitmap you want for each material layer. Note that bump and displacement doesn't appear as layers, but as pure map options.

          I'm at work now - so I only got the old version, not the beta. But it works the same, just slightly different looking UI.

          VfSU-MaterialEditor.png

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • F Offline
            frv
            last edited by

            Tx Tom,
            but I am afraid the OSX version has a major bug here. If I do as you show I keep getting back at the TexBitmap window. I am just in circly without the option to choose a texture file from disk.
            I think I should report this to Vray.
            Are you using the OSX version. I wonder how I got the OSX version before Feb 10.


            screenshot

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            • thomthomT Offline
              thomthom
              last edited by

              Notice the scollbars in that last window. Scroll down and you'll see more fields.

              I'm using the PC beta. I've not had time to look for the release yet.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • F Offline
                frv
                last edited by

                Ok, but all the "M" buttons scrolled down under bring up the same window again and some others do not work at all.
                I am sure this must be a bug. I thought they also Beta tested the OSX version. Its really very unstable. I hope I have not invested in a tryout.
                Francois

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                • thomthomT Offline
                  thomthom
                  last edited by

                  hmmm. there was some active OSX bets testers. this would be a very basic flaw.

                  are you using the final or the beta?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • F Offline
                    frv
                    last edited by

                    ok, my version is VRayForSketchUp-1.48.52-osx-installer
                    It might be an old version but I would be surprised to be set up with an old version.

                    I am adding a few new questions about the rectangular lights;

                    1. when I make them a component the render no longer starts.
                    2. when I group several rectangular light the render no longer starts.

                    Is it true that light objects should remain as original geometry never within any kind of hiarchy. I haven't tested yet materials with emitter layers.

                    Tom, tx again, I wonder how you manage to be so helpfull looking at all the other threads you are replying on as well.
                    Francois

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      The release version is .66. I'm pretty sure PC and OSX version follow the same version number. Check the download page again.

                      @frv said:

                      1. when I make them a component the render no longer starts.

                      They are not meant to be converted to components I think. But stopping the render sounds like a bug.

                      @frv said:

                      1. when I group several rectangular light the render no longer starts.

                      Sounds like a bug as well.

                      But I think this is related to that you have an old beta version.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @frv said:

                        Tx Tom,
                        but I am afraid the OSX version has a major bug here. If I do as you show I keep getting back at the TexBitmap window. I am just in circly without the option to choose a texture file from disk.
                        I think I should report this to Vray.
                        Are you using the OSX version. I wonder how I got the OSX version before Feb 10.

                        VfSU-MaterialEditor2.png

                        Are you saying that when you click on the button in the highlighted field you don't get a window asking you to choose a file?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • F Offline
                          frv
                          last edited by

                          well, your right, the one on the bottom does open up a window to choose a file.
                          TX That was unclear to me that that is the only place to import a texture file.

                          I haven't figured oout yet how to get a current version of the OSX plugin.

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            I found the update from under the support pages: http://software.asgvis.com/index.php?option=com_content&view=article&id=182&Itemid=480
                            (not from the download section as you might think... 😒 )

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • F Offline
                              frv
                              last edited by

                              tx again and yes , I have the current version which is
                              The latest version of V-Ray for SketchUp is 01.48.66.
                              according to the link you posted

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