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    [Plugin] Edge Tools

    Scheduled Pinned Locked Moved Plugins
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    • guanjinG Offline
      guanjin
      last edited by

      The first tool, if the offset of the linear, such as CAD

      CAD.gifPowerful, can change? Perhaps my request is too much! ! πŸ˜„

      I come from China, is to learn

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      • thomthomT Offline
        thomthom
        last edited by

        That you can do with the native Move - using the copy array modifier.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • guanjinG Offline
          guanjin
          last edited by

          @thomthom said:

          That you can do with the native Move - using the copy array modifier.

          Not quite understand,Can only offset the surface line,As above, and CAD functions.I'm just too greedy,Tool itself is very strong
          painyi.gif

          I come from China, is to learn

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          • thomthomT Offline
            thomthom
            last edited by

            SketchUp's Move Tool
            http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94867

            You just need to do a linear array to do what you showed in the CAD animation.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • guanjinG Offline
              guanjin
              last edited by

              @thomthom said:

              SketchUp's Move Tool
              http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94867

              You just need to do a linear array to do what you showed in the CAD animation.

              Thank you thom thom
              This is very complex, πŸ˜„ πŸ˜„

              I come from China, is to learn

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              • brookefoxB Offline
                brookefox
                last edited by

                Please see the image for a use of 'face divide' for quickly uniformly hatching a face. It works very well for this as I understand it: click an edge, move to the farthest edge to check distance (and alternatively input a distance), then divide by a number which will result in the size hatch you want.

                Thank you.

                FORGET THIS: Any chance for a mod so it can be used like copy multiple, thereby saving a step, or is this already possible? I see up above that you say it is... I guess your way only takes two steps, just like copy multiple. So, yeah, forget it.edge tools -1.JPG
                With this hatch roads to be abandoned are indicated. The potential transparency of such edge hatches reads much better than textures, IMO. Yes, I agree, it is surely not the best way to do this, creating as it does 500 or so new edges.edge tools -2.JPG

                ~ Brooke

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                • F Offline
                  function
                  last edited by

                  Hi, I updated to ttLib 2.6 and the new edge tool and it no longer gives me thr heads up display or red circles 😞

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @function said:

                    Hi, I updated to ttLib 2.6 and the new edge tool and it no longer gives me thr heads up display or red circles 😞

                    Any errors in the Ruby Console?

                    Are you sure you installed the updates correctly?

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • F Offline
                      function
                      last edited by

                      Ill have to look when I get home. I installed fredos multi directory at the time, and since it wasnt working I installed it back to root plug folder.. Maybe it is the division of the lib in different directories

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                      • R Offline
                        rv1974
                        last edited by

                        I'm really missing 'divide face' tool working with multiple (connected) edges. πŸ˜’

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @rv1974 said:

                          I'm really missing 'divide face' tool working with multiple (connected) edges. πŸ˜’

                          Wouldn't Tools on Surface do what you want there?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • R Offline
                            rv1974
                            last edited by

                            @thomthom said:

                            @rv1974 said:

                            I'm really missing 'divide face' tool working with multiple (connected) edges. πŸ˜’

                            Wouldn't Tools on Surface do what you want there?

                            doh! I forgot TOS offset works non-curves. thanks!

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                            • R Offline
                              rv1974
                              last edited by

                              I re-found why TOS offset is no good for me. Can one make it to extend the resulted curve to the face border?


                              33.JPG

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                It is doing what it should do and it it mathematically correct. You can extend those line segments with the Line tool. You could also try using Matt666's ExtendTool.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • R Offline
                                  rv1974
                                  last edited by

                                  @dave r said:

                                  It is doing what it should do and it it mathematically correct. You can extend those line segments with the Line tool. You could also try using Matt666's ExtendTool.

                                  Yes captain I realize that it's undoubtedly correct behavior. Initially I just asked Thomthom to extend his 'divide tool' (by accepting multiple edges)

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @rv1974 said:

                                    @dave r said:

                                    It is doing what it should do and it it mathematically correct. You can extend those line segments with the Line tool. You could also try using Matt666's ExtendTool.

                                    Yes captain I realize that it's undoubtedly correct behavior. Initially I just asked Thomthom to extend his 'divide tool' (by accepting multiple edges)

                                    The key concept of the Divide Tool was that you didn't pre-pick edges. It was to allow you to quickly pick a reference edge and make a split. Multiple edges would be a completely different tool.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • R Offline
                                      rv1974
                                      last edited by

                                      @thomthom said:

                                      @rv1974 said:

                                      @dave r said:

                                      It is doing what it should do and it it mathematically correct. You can extend those line segments with the Line tool. You could also try using Matt666's ExtendTool.

                                      Yes captain I realize that it's undoubtedly correct behavior. Initially I just asked Thomthom to extend his 'divide tool' (by accepting multiple edges)

                                      The key concept of the Divide Tool was that you didn't pre-pick edges. It was to allow you to quickly pick a reference edge and make a split. Multiple edges would be a completely different tool.

                                      ..would be completely different amazingtool πŸ˜‰

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Put file In V6 πŸ˜‰
                                        It's better for everybody! πŸ˜„
                                        An image ist sufficient! πŸ€“

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • R Offline
                                          rumcajs
                                          last edited by

                                          Thanks to great plugin. It is something that i looked for, just it misses something.

                                          I have a REQ to update/upgrade.

                                          This is what I did:

                                          http://i47.tinypic.com/6sqpnd.png

                                          (the light red lines are original locations of the diagonals, which I tried to remove. You can see I succeed to removed only two).

                                          I had a scull which contains triangles and I wanted to reduce the triangles, so that I want to remove the diagonal of the rectangle shape area. Therefor I select two lines which are nearly parallel and the diagonal. Then I clicked the green colinear icon. It works to flat the edges onto one plane, so I can delete the diagonal. But if I want to correct the next area, then the previous area will generate diagonal... Here I am where I was on the start. Could it be possible to define the area (select faces), which is already fine and I won't be touched? So the edges of that face won't be touched?

                                          This is the point what I miss. A possibility to limit the edges to move (=forbid some edges/faces to move) and/or possibility to define angle, in which it can be moved.
                                          My original idea, before I found this thread was to have a definition plane, such as it is in the Fredo Scale tools (the Stretching with orientation of scaling box). So if you would have such orientation plane, you could define, where the plane should be moved (angle& position). Purpose of such plane is to define position and angle of the plane. Something like Fredo already did in his great Fredo Scale tools (they are good for control, and that is what I like and therefor mention here as good example). The plane needs only one direction to move, and this would define axis perpendicularly to the plane. I expect that the angle possibilities are defined by the selected tool and the differences between selected edges (so in my case, when I have 3 edges, only two angles are possible to infer - just an assumption).


                                          head 17 middle line corrected on eye center .skp

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                                          • R Offline
                                            rumcajs
                                            last edited by

                                            OK I attached file to previous post of mine. But I think the image is sufficient, and if you think it is not, then install fredo Scale tool, because the Stretching tool + twist tool, is enough to get inspiration.

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