[Plugin] Heightmap from model
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Thanks Didier, very interesting and good to see you around..
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Hi Didier,
Indeed, long time no see and good to know you are still around.
I have been looking at Unity for a while now so I guess this will come handy soon - thanks!
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I get a instant BugSplat upon starting SU.
When I remove it from the plugins folder SU starts normally.
Using latest SU and the english version of your script. -
Same here...
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Thanks
Works at 6 version, but slow, seems my pc is slow
same thing at 7 as TIG and Pixero -
thank you very much for sharing.
Could make the menu visible, in order to personalize it.
the plugins *.rbs , and menu of plugins *.rb -
@unknownuser said:
I get a instant BugSplat upon starting SU.
Are you on Mac, guys ? or do you use 7.1. ?
Always the same boring SU version update problems with rubies, I guess...
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PC, Vista, with latest SUp v7.1+M1
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@TIG:
I'm on SU v7.0.8657
Do you know of any change in the API for 7.1. ? -
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Have you modified any 'built-in' methods that might clash with others mods ?
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@TIG: No, I never do that !
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@TIG: No, I never do that !
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awesome Didier! I had asked for such a plugin some months ago! It will be great to create some bumpmaps (or displacement maps) to use with VRAY!
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Didier I extracted the plugin to the plugins folder and it causes SU to crash upon opening. I removed the plugin and SU opened fine.
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It seems that crappy Vista is causing the problem (as usual).
Since the script writes binary BMP or RAW files, ensure you have the right to do this (be logged as admin ?)
Any other clue anyone ? -
Well...I had the same problems on XP at work, so... it can't be just Vista.
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Nice tool. Wonder if hdr or exr would be possible as file options.
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@didier bur said:
It seems that crappy Vista is causing the problem (as usual).
Since the script writes binary BMP or RAW files, ensure you have the right to do this (be logged as admin ?)
Any other clue anyone ?Where does it write these to?
I am an admin so it shouldn't matter.
Also it crashes SUp BEFORE you try to do anything - just by loading it you get the problem.
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